Mmo-market

06.16.10
Chris Davis of Gaia Online talks MMO marketing
06.16.10

Chris Davis of Gaia Online talks MMO marketing

The MMO industry is an ever-changing, totally unpredictable universe of online games, from hot, mas...

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10.26.09
Giving up on conquering WoW
10.26.09

Giving up on conquering WoW

Backhand of Justice has an interesting post up about something we've considered for a long time: wh...

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03.26.09
Study: MMOs bringing in $1.4 billion a year
03.26.09

Study: MMOs bringing in $1.4 billion a year

If America's bankers want to get back into Moneytown, apparently they could do a lot worse than desi...

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02.02.09
WoW sits atop the list of money making MMOs of 2008
02.02.09

WoW sits atop the list of money making MMOs of 2008

DFC Intelligence announced a "comprehensive study" in which they took a look at the top money making...

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01.06.09
Developer resolution for 2009: Beat Warcraft
01.06.09

Developer resolution for 2009: Beat Warcraft

Our friends at GameDaily have a nice set of resolutions for game developers next year, and it's defi...

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06.20.08
MMO market revenue to hit $14.4 billion in 2012
06.20.08

MMO market revenue to hit $14.4 billion in 2012

We hear news stories concerning the rising cost of food, gas and general living expenses almost dai...

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03.16.08
Gaia Online costs $25 million a year to run
03.16.08

Gaia Online costs $25 million a year to run

When you take a look at the casual-focused Gaia Online, you probably don't think that the community-...

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11.21.07
SGW builder describes the challenges of making an MMO
11.21.07

SGW builder describes the challenges of making an MMO

French Stargate SG-1/Atlantis fan site Stargate Fusion landed an interview with Stargate Worlds worl...

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