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Ho hum, Cloud Imperium collected another windfall this week for Star Citizen, pushing the crowdfunded space sim sandbox's total take north of $29 million. Chris Roberts returns with the obligatory chairman update, and there's plenty of interesting stuff in there relating to enhanced Squadron 42 fun...

November 22nd 2013 at 8:30pm 0 Comments
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A few weeks ago I poked fun at ArenaNet and its "living story" nonsense. As you might imagine, plenty of comments ensued, and I'd like to highlight one of them as a point of further discussion this week. Skoryy wrote (in part): "Since when did enjoying content, especially story content, actively r...

August 30th 2013 at 9:00am 0 Comments
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I'm going to criticize Guild Wars 2 this week, or more accurately, ArenaNet. I know, I know. I might as well change the name of this column to How to Alienate Friends, Co-workers, and Commenters. As a qualifier, I don't play Guild Wars 2. I have in the past, briefly, but my criticisms today are mo...

August 2nd 2013 at 11:00am 0 Comments
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A long time ago, I previewed Star Wars: The Old Republic. It was a beta build, and a limited press preview to boot, so it's fair to say that I didn't have the full measure of BioWare's latest Star Wars opus. Even so, it exceeded my expectations in some respects, and despite the reams of hate fan ma...

March 29th 2013 at 10:00am 0 Comments
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I was going to update you fine folk on my adventures in rolling my 17,000th EverQuest II alt for this week's Tattered Notebook, but SOE decided to drop a Fan Faire Live date on us, which sort of mucked up my nefarious plans. Why do we care about SOE Live? Well, there are multiple reasons, but th...

February 9th 2013 at 2:00pm 0 Comments
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Thus far I've managed to keep my nose out of Massively's MMO Blender column. This is primarily because I don't need 1000 words to describe the ideal MMORPG when a short phrase like "Star Wars Galaxies minus the IP" basically sums everything up. That said, something happened a couple of weeks ago t...

October 26th 2012 at 3:30pm 0 Comments
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Move over, MMO story: dynamic events are this season's buzz word. Popularized by earlier MMOs like Warhammer Online and RIFT, dynamic events have become such an integral part of modern MMO design that brand-new Guild Wars 2 employs them as its central content conceit. Skip dynamic events in GW2 a...

October 5th 2012 at 8:00am 0 Comments
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What say you to the idea of a feature film based on The Secret World? It's a pretty cool thought, however unlikely, amirite? Yesterday, someone linked me to one of those mash-up YouTube fan trailers that purported to be a teaser for a Secret World movie, and it was so well done that I spent portio...

September 13th 2012 at 7:00pm 0 Comments
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Apologies for not following through with part three of my crafting guide this week. I fully intended to do so, but a couple of interesting things happened over the past few days that merit some discussion. First off, Ragnar Tornquist published what can only be called a defiant state of the game le...

September 6th 2012 at 12:00pm 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Once upon a time, a group of decision-makers at a big AAA studio...

July 17th 2012 at 10:00am 0 Comments
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What do Vikings, Excalibur, native Americans, and Mayan hell-beasts have in common? They're all part of The Secret World's Darkness War dungeon, of course. The instance's story setup is pretty slick, and I don't think we're treading too far into spoiler territory if I reveal that you'll be takin...

June 20th 2012 at 3:00pm 0 Comments