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Yesterday our very own Marc Nottke devoted his column, MMOGology, to the new technology of phasing and the effects it can have on gameplay. For those of you who are out of the loop, phasing is the new technology that World of Warcraft (and Lord of the Rings Online, to some extent) makes use of to ...

6 years ago 0 Comments
February 24, 2009 at 8:00AM
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The most defining characteristic of a massively multiplayer online game is the very fact that it's massively multiplayer. Until the advent of the MMOG (and yes, I'm including MUDs as MMOGs) playing video games was either a solitary experience or one you experienced with a few existing friends. MMOGs...

7 years ago 0 Comments
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A friend of mine and I recently discussed ways to obtain gear at level 70 in World of Warcraft. We talked about potential quest gear, gear from rep grinding, PvP gear, and gear from running various instances like Karazhan. The conversation then shifted to discussions about the Burning Crusade expans...

7 years ago 0 Comments