mobile-development

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  • EVE Mobile is coming according to Jon Lander

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.20.2013

    If you've ever been involved in a discussion about EVE Online, you've heard it referred to as a sequence of spreadsheets which occasionally let you fly a spaceship. Which certainly has some basis in truth. Certainly it's a game with many possible systems that could be ported to a mobile client, something that CCP's Jon Lander is claiming will be a reality in the near future. Lander has moved from being EVE's executive producer to mobile development, but his new position is clearly still tied to the same game. Rather than simply being a series of spreadsheets for your smartphone, Lander has made it clear that the mobile team wants for the various EVE mobile apps to be functional games in their own right. It's a field that CCP has explored before, stopping either due to technical hurdles or business concerns. But Lander's confident that players will be using the mobile applications by the time next year's Fanfest rolls around.

  • Facebook to acquire Parse, promises easier cloud-based app development

    by 
    Brian Heater
    Brian Heater
    04.25.2013

    Hot on the heels of its Mobile Developer Conference, Facebook today announced its intentions to buy cloud-based app development service Parse, a company with which the site has collaborated in the past. According to a post on Facebook's Developers blog, the purchase will go a ways toward helping devs, "rapidly build apps that span mobile platforms and devices." The acquisition will bring a number of cloud-based tools like data storage, user management and notifications to Facebook developers. For each company's take on the news, check out the source links below. We also spoke to a Facebook spokesperson, who told us, "This is an acquisition, not a talent deal." As for financial terms, they wouldn't say.

  • Samsung offering sacks of cash for mobile game ideas

    by 
    Xav de Matos
    Xav de Matos
    10.29.2009

    It looks like Samsung is willing to pay as much as $250,000 to development teams or individuals for any mobile game pitches that eventually make it to the recently launched Samsung Application Store. According to Develop Online, Samsung has enlisted the help of mobile developer Handmark to help oversee the upcoming megaton of pitches, prototypes and products, as well as assist developers with production of their ideas for the platform.Having lost a sizable chunk of the mobile consumer base to Apple, and more specifically the iTunes App Store, Samsung is now reaching into its pockets to ensure the company's slip in market share doesn't turn into a complete mudslide. "This is a fantastic opportunity for anyone, including big brands, mobile developers or any individual with a unique, creative idea to make it a reality," Handmark's senior VP of Global Sales, Chris Barnett said. If you're looking for advice on how not to pitch your idea, we have you covered.