modding

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  • Meet the Arduino Due, the 32-bit board that'll let your projects fly (really)

    by 
    Daniel Cooper
    Daniel Cooper
    10.22.2012

    As much as we love the Arduino Uno, it's not the most powerful of hobbyist microcontrollers. Fortunately, the folks in Turin have just put the finishing touches on a 32-bit upgrade with buckets of potential. At the heart of the Arduino Due is an 84MHz Atmel CPU, based on ARM's Cortex M3 Architecture, which is capable of being the brains inside your own flying drone or homemade 3D printer. It should start trickling out onto shelves from today, setting you back $49, but hey, that's a small price to pay to automate your drinking adventures.

  • MMO Burnout: A weekend with Just Cause 2 multiplayer

    by 
    Jef Reahard
    Jef Reahard
    10.18.2012

    Wait, what the heck is this? MMO Burnout? On an MMO site? Yes, kids, this is the scary part of the story where Massively strays from the straight and narrow, beating a path through the tangled underbrush of pseudo-MMOs and single-player games that are nonetheless related to MMOs by way of a crucial feature or two. If you've been following the site for a while now, you've probably noticed us reaching into the realm of MOBAs, shooters, and mobile/browser titles. MMO Burnout, then, is our latest branching opinion column, and as the title suggests, it's largely concerned with what to play when you tire of gear resets, rep grinds, and being your shard's 3,721st incarnation of "the One." Don't worry, though; we're not delving into Call of Duty or Angry Birds. Burnout will turn its all-seeing eye on RPGs and open-world action games primarily, and we'll do our due diligence when it comes to the PC modding community, too. Speaking of, won't you join us after the cut for a look at the crazy fun to be had on Just Cause 2's multiplayer server? %Gallery-168562%

  • Star Citizen crowdsourcing moves to Kickstarter

    by 
    Justin Olivetti
    Justin Olivetti
    10.18.2012

    Are you excited about Chris Roberts' Star Citizen project? Get in line, space jockey: Roberts said that "overwhelming response" to the proposed space sim ended up crashing the game's site. As a result, he launched a Kickstarter campaign to continue raising funds for the game. The good news for interested parties is that the game is already halfway to its fundraising goal, as one out of two million dollars has been raised through pledges. The Star Citizen Kickstarter is attempting to pull in $500,000 by November 19th. For his part, Roberts is bowled over: "It's a testament to the will power of our amazing fans. At a time when most would have given up, some dedicated fans kept trying to log on and eventually were able to get through and make a pledge. We appreciate all those efforts, and now with Kickstarter, we believe we have an answer for everyone." [Source: Cloud Imperium press release]

  • Star Citizen FAQ outlines modding, micropayments, hardware requirements

    by 
    Jef Reahard
    Jef Reahard
    10.17.2012

    If you're looking forward to Chris Roberts' new Star Citizen title, you'd best be saving your pennies for a PC upgrade. Much like Roberts' 1990s-era Wing Commander series, the new game will push the limits of your hardware, this time courtesy of the CryEngine 3. The space combat sim's website has updated with a new FAQ that outlines the game's projected system requirements (it recommends an i7 CPU and a GTX 670 or better graphics card, but keep in mind that launch day is two years away). The FAQ also mentions Star Citizen's modding philosophy and its payment model. Modding is encouraged, as Roberts says that players are free to tweak the game however they wish on private servers. The devs also "hope to institute a mod approval process that will allow the best of the best player-created ships and other additions to be integrated into the central persistent world as well," according to the FAQ. In terms of payments, you'll need to buy the game initially and that's basically it. There will be no monthly fee, though "some in-game items may be available as microtransactions." Unlike most free-to-play titles, Star Citizen's cash shop "will never sell anything that can't be acquired through honest (and fun!) gameplay."

  • Modbook Pro gets priced at $3,500, as pre-orders begin

    by 
    Brian Heater
    Brian Heater
    10.03.2012

    No one ever said a modded MacBook Pro was gonna be cheap. Last week Modbook announced that it would be going ahead with pre-orders on the Modbook Pro today, but didn't really touch on pricing. As ordering begins, the company's attached a $3,500 starting price tag for the honor of controlling your 13.3-inch Mac with a pen. The Modbook Pro, which is set to start shipping in the middle of next month, runs Mountain Lion and features a 2.5GHz Intel Core i5 processor (upgradable to a 2.9GHz i7) and memory and storage up to 16GB and 480GB, respectively. If you're aching to get your hands on one of these Frankensteinian tablets, you'll have to plunk down a $500 deposit.

  • Massively Interview: Bohemia's Matt Lightfoot on DayZ, modding, and zombie survival

    by 
    Mike Foster
    Mike Foster
    09.25.2012

    Thanks to viral content, word-of-mouth praise, and a passionate, growing fan base, Arma II mod DayZ has become one of the most talked about games in the industry. We sat down with Bohemia Interactive's Matt Lightfoot to get an idea of how exactly this game came to be, why it has exploded in the way it has, and how he'd attempt to survive a real-life zombie apocalypse: Massively: Could you give us some idea as to how DayZ came to be? What was the inspiration for the game? Matt Lightfoot: DayZ was created by Dean Hall, a former soldier in the New Zealand Armed Forces. He originally came up with the inclination to make a survival game when he was doing survival training in Brunei. The zombies come from Dean's discussions with his brother Richard, who is a world expert on influenza. Dean created it in his spare time after moving to the Czech Republic to work for Bohemia.

  • Intel's Core i3 NUC mini-system bares it all for IDF (hands-on video)

    by 
    Myriam Joire
    Myriam Joire
    09.14.2012

    What's red or black, 4 x 4 inches and exposes itself shamelessly on the show floor at IDF 2012? If you answered Intel's Next Unit of Computing (NUC), you'd be right. The diminutive PC was on display at Intel's Developer Forum along with its motherboard and cooling assembly. It comes in two flavors, a consumer-geared model with a single HDMI connector and Thunderbolt (in red) and a more business-centric version with two HDMI outputs and Ethernet (in black). Both mini-systems feature a third generation (Ivy Bridge) Core i3 CPU, QS77 chipset, two dual-channel DDR3 SoDIMM slots, mSATA and mini-PCIe interfaces (for SSD and WiFi cards), five USB 2.0 ports (two back, one front, two internal) and a socket for an external 19V DC power supply. The company hopes to get the attention of OEMs and DIY-ers alike when it makes this small, light and simple computer design available in October for about $400. Check out the gallery below and our hands-on video after the break.

  • Atari 2600s get PC innards, 22,857 times more processing power

    by 
    Alexis Santos
    Alexis Santos
    09.13.2012

    Atari games redesigned in HTML 5 may bring back a flood of nostalgia, but they leave out a key part of the gaming experience: the classic hardware. Hard Drives Northwest filled that void by gutting a limited number of authentic Atari 2600s and stuffing them with modern PC components. Packing a Core i7 3.4GHz processor, the retro console now boasts 22,857 times more processing power than it did in its heyday, according to Microsoft's calculations -- more than enough oomph to handle the recent remakes. Other internals include 8GB of RAM, a 120GB SSD and a Radeon HD 6570 graphics card with 1GB of video memory. With support for USB 3.0 and 2.0, eSATA, DisplayPort, DVI and HDMI, the system is well stocked on the connectivity front. Finally, the signature of Atari founder Nolan Bushnell acts as the cherry atop the faux wood grain-toting package. While the souped-up machines aren't up for sale, a pair of them are slated for a giveaway. Glamour shots and the full set of specs await you at the source.

  • Intel's Core i3 NUC mini-boards set to hit market in October, power up hobbyists and OEMs

    by 
    Steve Dent
    Steve Dent
    09.13.2012

    Intel has finalized the specs of its Next Unit of Computing (NUC) board, and announced it'll go on sale in October for less than $400 with a case and power supply. Carrying a 4 x 4-inch form factor between a Raspberry Pi and mini-ITX board, it'll be equipped with a Core i3 Ivy Bridge processor, HD 4000 graphics, two SoDIMM sockets, an mSATA slot for an SSD drive, three USB ports, one HDMI port and a mini-PCI slot for wireless connectivity. Two different models will be offered by the chip giant, identical except that one will be Thunderbolt equipped and the other will sport an Ethernet port for connectivity. Originally intended for the kiosk and signage markets, enthusiast interest compelled Intel to put the board on general sale, along with a case (pictured above) and power supply option. That'll pit it against offerings from VIA and others, while offering considerably more oomph in a similar form factor -- though a mini-server slaying Core i5 option originally proposed by Intel was dropped. [Image credit: PC World]

  • Modder builds $150 open-source thermal imaging camera to help insulate his house (video)

    by 
    Daniel Cooper
    Daniel Cooper
    09.03.2012

    Modder Andy Rawson thinks he's found the secret to turning smartphones into super-cheap thermal imaging hardware. Inspired by his quest to find leaks in his old home and the high cost of professional gear, he set about building his own. A 64-zone temperature sensor connects to his iPhone via the dock, overlaying the data onto his camera display. He's planning to open-source the $150 hardware, and an Android variant of the hardware is currently in the works -- although details for both are currently thin on the ground, you can see his announcement video after the break.

  • Digispark, Arduino's unofficial kid brother, takes Kickstarter by storm (video)

    by 
    Daniel Cooper
    Daniel Cooper
    08.20.2012

    Hobbyist Erik Kettenburg was concerned that the size and cost of Arduino stifled his ability to craft, so he set about developing Digispark. It's an Arduino-compatible board, the size of a quarter, that offers a few pins at around a third of the cost of an Uno -- so you don't have to worry about taking projects apart when you're done. Designed to be fully compatible with the Italian standard, it's packing six I/O pins, 8k memory and a full USB connection amongst other things. The aim is to retail the gear for $12 a piece, and has been so popular that it's made nearly $100,000 in Kickstarter pledges, smashing its original goal of $5,000. We've got video for you below, and you can still throw some cash Mr. Kettenburg's way if you fancy getting your hands on one quickly.

  • The Tattered Notebook: Celebrating the search for the perfect UI

    by 
    Karen Bryan
    Karen Bryan
    08.18.2012

    EQInterface and EQ2Interface have been stalwart sidekicks for me through the years, and it's great to see them expand into other games. They now have a library of UIs for several MMOs and have really helped put player-made UIs on the map. EverQuest II's site had a news article announcing that the collective UI site, now called MMOUI.com, is celebrating its 10th birthday this week, so I thought I'd get in the celebratory spirit by highlighting a few iconic favorites and taking a brief look at the state of the user interface in MMOs. I've included picks from three SOE MMOs: EverQuest, Vanguard, and of course, EverQuest II. In this week's Tattered Notebook, we'll put down our macros, take a break from resizing windows, and look at the quest for the perfect UI.

  • The Witcher 2 REDkit modding tools go into beta

    by 
    JC Fletcher
    JC Fletcher
    08.17.2012

    If you want to try to make your own even Witchier Witcher adventure, you need to familiarize yourself with the new REDkit modding tools. And to help you do that – and to help build a robust modding tool – CD Projekt Red has opened up a beta for the toolkit.Signups for the beta are being accepted here through September 30. The form has spaces for "Your website" and "Your mod samples," so you're probably more likely to make it to the top of the list if you have experience making your own levels or otherwise messing with your games.

  • Gamescom 2012: DayZ stand-alone to have instanced building [Updated]

    by 
    Jef Reahard
    Jef Reahard
    08.15.2012

    Rock, Paper Shotgun caught up with Arma II modder Dean Hall at this week's Gamescom. The braaaaains behind the zombie-centric DayZ mod revealed that player-driven construction is in the works for the mod's eventual stand-alone client. Hall says that the feature will probably take the form of underground bases accessed via portals (think a grate in the ground). He's leaning toward having players dig out the space, pour concrete, set up hydroponics, and possibly even have the structure collapse around them if it's a particularly gruesome day. DayZ's stand-alone client will also feature a revamped Chernarus that features more buildings you can actually enter as well as more detail and "entirely new areas." [Update: There are also talks of the game coming to consoles.] Every summer, the gaming industry descends on Cologne, Germany, for Gamescom, the world's largest trade fair for interactive games and entertainment. Massively's on the scene in 2012, bringing you all the best scoops, impressions, and interviews from the MMOs at the show!

  • The Witcher 2 getting mod tool 'REDkit' on PC

    by 
    Ben Gilbert
    Ben Gilbert
    08.13.2012

    If witching is one of your favorite things, you'll be happy to hear that a whole bunch more content is headed to the game industry's favorite witching game, The Witcher 2: Assassins of Kings. Developer CD Projekt Red announced late last week that its "REDkit" mod tools will be shown at this week's German game convention, Gamescom.Beyond the ability to make Geralt into a perfect facsimile of Laa-Laa from Teletubbies, the tools enable PC users to create "new, non-linear adventures," "great looking locations," and "much more." There's no word on when the tools will be available, but we'll be sure to ask CD Projekt later this week when we check out the mod kit. And yes, we'll ask about the possibility of turning Geralt into Po as well. Fine.

  • The Firing Line: This is not a PlanetSide 2 NDA violation edition

    by 
    Jef Reahard
    Jef Reahard
    08.10.2012

    For the record, I really, really wanted to write about PlanetSide 2 for this week's Firing Line. Alas, NDAs or some such. Blargle, bollocks, and boo-hiss on all of that. Anyhow, there is more to the MMO shooter space than Sony Online Entertainment's sci-fi sequel, right? Guys? Yeah, OK, as intros go, this one is pretty weak. But like I said, I'd rather be talking about that time when I [edited] a Terran Republic [edited] outside of [edited] but it was [edited] [edited] [edited] Mosquito. That's not all, as we also [edited] and then [edited] [edited] by some [edited]. Oh, right. We can't talk about that just yet, so join me after the cut for this week's most interesting non-PlanetSide 2 shooter news.

  • DayZ becomes a standalone project

    by 
    Elisabeth
    Elisabeth
    08.07.2012

    DayZ, the little mod that could, has grown up and moved out of the house. The Arma II mod will now be developed as a standalone project by Bohemia Interactive with lead developer Dean Hall as the project's boss. The mod and the standalone game will continue to be developed side-by-side, so if you're invested in the mod, now you can keep on keepin' on just as you have been. Like Minecraft, the game will have an alpha version available for a big discount, and alpha will go through fast iterations. Hall promised more information in the coming weeks.

  • DayZ surpasses one million unique players

    by 
    Jef Reahard
    Jef Reahard
    08.06.2012

    Less than a month ago, Arma II mod DayZ surpassed the 500,000-player mark. As of this morning, over one million of you have tried the game since its inception earlier this year. According to the counter on the mod's official website, players have killed over 22.5 million zombies and accumulated nearly 1,220 years of total play time since the game went live. DayZ is the brainchild of Dean "Rocket" Hall, and it transforms the modern military shooter Arma II into a post-apocalyptic sandbox infested with zombies and murderous fellow players. The object of the game is to survive as long as possible. Hall added injury effects as well as the need to eat and drink in order to heighten both the difficulty and the sense of realism.

  • Modded Sega Genesis does what Nintendon't: administers electric shocks

    by 
    JC Fletcher
    JC Fletcher
    08.04.2012

    Dyak and Furrtek, for reasons unknown, decided to mod a Sega Genesis with parts of a shock collar meant for dogs. The result is the Genezap, which delivers an electric charge of a modifiable intensity whenever the player takes damage in Sonic, Mega Bomberman, or other games.They did this on purpose.

  • Minecraft mod makes shadows more shadowy, water more watery

    by 
    Jordan Mallory
    Jordan Mallory
    07.29.2012

    What's that you say? You love Minecraft's neo-retro styling but wish it flexed more of your super-expensive gaming PC's copious muscle? Well, first of all, you need to speak up; it's very difficult to hear someone through the Internet. Secondly, Sonic Ether's Unbelievable Shaders mod for Minecraft is exactly what you're looking for. As seen above, the mod adds dynamic shading effects as well as more realistic movement to vegetation and fire, and best of all, hyper-pretty transparent water cubes. While not yet fully optimized, the latest build of the mod is available here. Sonic Ether warns on his Facebook page that the mod is not bug free and should be used with caution. Conversely, older, more stable versions of the mod can be found here.