Post Thumbnail

EVE Online is such a mod-happy game that there's an official site for it, and it's on this site today that CCP said that it will be giving another valuable information-gathering tool to players with the advent of a new searchable resource. "We also are making available the MarketType resource. M...

3 months ago 0 Comments
November 20, 2014 at 6:00PM
Post Thumbnail

Carbine Studios took to the forums earlier today to address how player addons may have been affected by WildStar's recent megaserver merge and name changes. The good news is that "most third-party addon users" will not be impacted whatsoever. For addons that were impacted by the transition, Carb...

4 months ago 0 Comments
Post Thumbnail

We don't talk about emulators on Massively often because we're forbidden to encourage illegal activities or link or name specific emulators save those rare few publicly sanctioned by studios (so please don't). In fact, we've written before that emulators are a frustrating topic for many of our writ...

6 months ago 0 Comments
Post Thumbnail

I've taken a little while to let Chris Roberts' recent flight model manifesto marinate. In that time, my opinion has run the gamut from "funk yeah, simulation!" to "hmm, I hope I'm able to enjoy this title" and back again. I waffled because as much as I'm salivating over Star Citizen and everyth...

8 months ago 0 Comments
Post Thumbnail

The Elder Scrolls series is known for its mods and addons, and Elder Scrolls Online is no exception. Although we will likely not see the appearance modifications found in Morrowind, Oblivion, and Skyrim, we will see UI addons that help with grouping, dungeon crawling, and even roleplaying. In fact,...

11 months ago 0 Comments
Post Thumbnail

It's Addon Day here at Massively, and as such we have another handy-dandy platform to help you manage your mods. ZAM has started an open beta for Minion, an addon management software designed to work with Elder Scrolls Online. Minion will help you install, manage, and update your addons for next...

11 months ago 0 Comments
Post Thumbnail

Curse would like to become your one-stop shopping hub for all of your future WildStar addon needs. The site announced that it's expanding its focus to include addons for Carbine Studios' upcoming MMO. Curse will be supporting WildStar mods with a new version of the CurseForge platform, which pur...

11 months ago 0 Comments
Post Thumbnail

If you have a Nintendo 64 kicking around, it's probably not hooked up to your television. It's not that you don't love the classic console, it's just that many modern sets don't support the machine's archaic video cables. Don't worry, it can be fixed. RetroActive, a one-man mod team, is working on...

1 year ago 0 Comments
Post Thumbnail

Though CyanogenMod has gotten plenty of ink lately for its Oppo N1 hookup and Google Play approval (and subsequent removal), it's still first and foremost a modding outfit. In fact it just crossed 10 million downloads of its custom Android ROMs, according to its latest stats. That marks a lot of f...

1 year ago 0 Comments
Post Thumbnail

Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not ...

1 year ago 0 Comments
Post Thumbnail

We're going to go ahead and just spoil the outcome of the most recent EverQuest Next roundtable discussion because Lead UI Designer Jake Sones answers the central question within seconds of the video's start. Yes, EverQuest Next will have a modifiable UI, and while EverQuest Next Landmark won't hav...

1 year ago 0 Comments
Post Thumbnail

You can't really call what's happening to DayZ a series of delayz, since the game haz never formally announced a release date. But a lot of potential playerz are still waiting patiently for the standalone version to see the light of day. Lead developer Dean Hall took to Reddit recently to respond t...

1 year ago 0 Comments
Post Thumbnail

TUG's hardcore survival mode will get its first iteration of testing with the so-called "Survival Games" coming to the beta in January 2014. The team is preparing limited, focused matches on special servers to experiment, refine, and polish its PvP systems. The Survival Games servers are a prelu...

1 year ago 0 Comments
Post Thumbnail

There are a lot of people who would very much like to see an MMO in the StarCraft universe. StarCraft Universe isn't quite the same thing, but it manages to turn StarCraft II into something very close to an MMO. And with just one day left to go on its Kickstarter project, it has hit its funding goa...

1 year ago 0 Comments
Post Thumbnail

Remember StarCraft Universe, the fan-made mod that turned the RTS into an MMO? The project is still going strong after two years, but its development team is in dire need of funds to push it over the hill and into open beta testing. The solution? Kickstarter, of course. Upheaval Arts hopes to ra...

1 year ago 0 Comments
Post Thumbnail

'The friendly skies' it is not; not with historical warplanes waging battle across it. And with the new update 1.3, the airways in War Thunder just got a little meaner. This latest update of the dogfight-infused game will offer pilots more customization options for their planes, from both new pl...

1 year ago 0 Comments
Post Thumbnail

Whether you agree with World of Warcraft's approach to interface design or not, it's hard to deny that it's a fascinating case study. It's a game that was released with a broken interface, one that was very decidedly not the optimal way to experience the game... with the expectation that players wo...

1 year ago 0 Comments