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  • Walk with me through the MoMA's 'Talk To Me' gaming exhibit

    by 
    Ben Gilbert
    Ben Gilbert
    07.29.2011

    This past Wednesday evening, high-brow gaming mag Kill Screen teamed up with a handful of developers, several sponsors, and New York City's Museum of Modern Art to celebrate "Talk To Me," an exhibit at the MoMA focusing on "Design and the communication between people and objects." Kill Screen's "Arcade" event brought together games from a variety of well-respected developers to highlight that very concept. We headed over to the "Arcade" event and snapped a mess of photos of both that night's happenings and the exhibit itself -- a virtual walkthrough, if you will. "Talk To Me" will be on display at the MoMA through November 7, so you still have a few more months to head over and experience it firsthand if you like what you see. Sadly, there won't be a variety of games strewn throughout the museum when you visit, but perhaps playing Canabalt on your phone as you peruse the exhibit will offer some minor verisimilitude.%Gallery-129438%

  • MIT's Backtalk project / art exhibit traces the unseen life of discarded gadgets

    by 
    Donald Melanson
    Donald Melanson
    07.20.2011

    Sooner or later, the device you're reading this on will either be sold, donated, recycled or otherwise disposed of; and unless you're particularly nostalgic about old gadgets like us, you likely won't ever give it much more thought. But no matter how you get rid of it, that device doesn't just vanish off the face the Earth. It's that extra life that got the folks from MIT's SENSEable City Lab thinking, and the Backtalk project is what they've come up with. Part research project and part art exhibition (now on display at the Museum of Modern Art in New York), the effort involved using GPS tracking devices to trace where things like cellphones, batteries and printer cartridges end up after being discarded -- and, in the case of 40 netbook computers, some tracking software and their built-in webcams, which recorded data and images that were sent back to MIT at regular intervals (with the new owners' consent, of course). Some of the results can be seen in the video after the break and the site linked below, but you'll have to check out the exhibit first-hand to see the full scope of their findings.

  • NYC Museum of Modern Art to co-host 'Arcade' event with Kill Screen

    by 
    Ben Gilbert
    Ben Gilbert
    07.01.2011

    It seems the "Games as Art" debate is over, as New York City's Museum of Modern Art is co-hosting a game-centric event later this month with haute gaming mag Kill Screen. Titled "Arcade," the one-night soiree on July 27 features several great indie games (Bit.Trip Beat, Canabalt, Limbo, and "a new motion-based Kinect project" from current Harmonix employees Ryan Challinor and Matt Boch, as seen here). The games will be playable throughout various parts of the museum, including the MoMA's gorgeous sculpture garden. That's where we'll be hanging out, in case that wasn't clear. You may be wondering how the folks at Kill Screen finagled a gaming night at one of the world's most famous art museums, and we were too. It turns out that the event is part of MoMA's "Talk to Me" exhibit, which explores "the communication between people and objects." Video games seem like a perfect fit, no? If the incredible location and selection of great games weren't enough to convince you, tickets are just $16 in advance and $20 at the door, which entitles you to "an exclusive viewing, a cocktail reception, a tote bag," as well as the aforementioned opportunity to play games at the MoMA. We'll also be there in our sharpest outfit handing out exaggerated high fives, so keep an eye out! Update: This post originally pegged Ryan Challinor and Matt Boch as former Harmonix employees, when in fact they are both still employed at the studio. Sorry guys!

  • SL's Node Zero Gallery

    by 
    Akela Talamasca
    Akela Talamasca
    03.12.2008

    Thursday night, from 6 to 9 PM, SLT, the Node Zero Gallery in Second Life will host a showing of interactive art exhibits from 8 talented artists: Sp0t Schism, Georg Janick, Feathers Boa, Bryn Oh, Adam Ramona, Aiyas Aya, Ub Yifu, and Crash Perfect. What's interactive art, you ask? It's what you get when you combine visual ideas with programming -- some of the exhibits can be walked through and played with, others will take you on an underground adventure with puzzles to solve and treasures to find.At 7 PM, there will be a live Q and A session with Sp0t Schism who is currently featured in New York's Museum of Modern Art website, and also on the cover of Leonardo magazine. You can find his gorgeous, trippy videos at his website. I won't be able to make the event, but I'll return to Node Zero to get shots of the gallery![Thanks, Lisa!]

  • The Newton Virus spreads joy

    by 
    Joshua Topolsky
    Joshua Topolsky
    03.07.2008

    Remember back in the old days, when men were men, dogs ran free, and computers were the size of small countries? It was a time when viruses weren't malicious, rather, they delivered cherry popsicles, unicorns, and nuclear joy-beams. Well, now you can return to a simple time of laughter and love thanks to the Newton Virus and related dongle, created by the design collective Troika. Instead of gnashing your files, spamming your address book, or giving you "The Finger" repeatedly, this virus engages just once, and creates a playful desktop mishap that will undoubtedly inspire the victim to hug the nearest person. Though the virus was coded way back in 2005, it's now being shown at the MoMA's Design and the Elastic Mind exhibition. Watch it all go down, literally, in the video after the break.[Thanks, H&M]

  • Nokia's nanotech Morph goes on display, signals melting devices in our future

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.25.2008

    Why is Nokia always trying to outdo everyone with its fancy-schmancy concepts and designs? Why can't they just get in line and keep it simple? We may never know the answer to those questions, but what we do know is that the company is presenting a new concept device called the Morph that would be right at home... in the year 3000. The unit is included in the MoMA's "Design and the Elastic Mind" exhibition catalog, and boasts the ability to stretch and flex to almost any shape a user could think of. The nanotechnology-based device would deliver transparent electronics, self-cleaning surfaces, and the malleability to transform into any number of configurations. Of course, the actual technology required to put this together is years or even decades away, though Nokia expects to see some of these innovations making their way into high-end products within seven years. See the device doing its thing in some photos after the break.Update: Tipster Pdexter pointed us to a video of the Morph in "action" -- check it out after the break.[Thanks to everyone who sent this in]

  • Wizkid looks nothing like a child, is likely smarter than one

    by 
    Darren Murph
    Darren Murph
    02.22.2008

    We'll be straight with you -- Wizkid would be a lot easier to take seriously if it looked even remotely like a fellow Earthling, or at least an animal. Instead, we're left with a curiously designed, but totally brilliant robot that can hone in on human faces, remember your preferences and understand hand motions. Essentially, the creature is set to improve our lives by cranking up the stereo when we wave a CD in its grill, playing games with lonely souls and keeping us occupied with other on-screen interactive applications. No word on whether this kiddo is destined for the commercial realm, but folks incredibly curious can go say hello at The Museum of Modern Art in New York.[Via Primidi]