MonsterDash

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  • TUAW's Daily App: Age of Zombies

    by 
    Mike Schramm
    Mike Schramm
    10.28.2010

    Halfbrick Studios is quickly becoming one of the best-loved developers on the App Store. They made a nice hit with Fruit Ninja, and I'm still enjoying their Canabalt-style Monster Dash title. Now, they've brought their PSP mini title, Age of Zombies, to the App Store, and it's another good one. Originally created for Sony's handheld, and starring Barry Steakfries (the guy who's running around in Monster Dash, which this game has more or less been made into a sequel for), Age of Zombies is a dual stick shooter with the same old Halfbrick polish and a cool pixelated aesthetic. The action is fast but still friendly. You blast your way across five different worlds thanks to solid controls, a few witty lines from Steakfries and his dialogue, and a few weapons and power-ups to find on the way. Both Game Center and OpenFeint integration is included as well, along with a survival mode and a few other extras. The game is US$2.99 right now as a universal app. It's an excellent game -- maybe a little casual for most dual stick fans, but if you're a big fan of Fruit Ninja and/or Monster Dash, this one is right up your alley. I'm excited to see even more from Halfbrick Studios in the future -- it certainly seems like they're doing very well on the iPhone.

  • TUAW's Daily App: Monster Dash

    by 
    Mike Schramm
    Mike Schramm
    08.20.2010

    Halfbrick Studios really made a splash with their iPhone debut, Fruit Ninja, and now they've followed it up with a little game called Monster Dash. It's a running game in the vein of Canabalt, but rather than dodging skyscraper jumps and bombs, you're fighting through pixelated monsters while sprinting along. The main addition to the game is a "shoot" button, so in addition to jumping obstacles and gaps as they come up, you can mow down enemies with various weapons, such as the (default) flameburster, uzis, and even a machine gun jetpack (that comes in handy when jumping). It's a lot of fun (as you'd probably expect if you've played either Canabalt or Fruit Ninja), and the game comes with Halfbrick's requisite polish, including excellent lush graphics and full OpenFeint compatibility. If there's a downside, it's too bad that Halfbrick decided to just stick with the usual arcade formula. It'd be cool if they tried for something a little less shallow and a little more engrossing. This is just a bunch of levels and a chance to rush for the high score; nothing else carries over from one game to the next. That's just nitpicking, though. Halfbrick has done another great job on this one and pushed the newborn genre forward with their own twist. It's well worth the 99 cents. And if you do buy it, try tapping on the title screen monsters just for fun.