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With the global economy in rough shape, many people are looking towards their MMO accounts as a method of trimming back a little money every month. Even those of us here at Massively have had to cut back, with most of us only carrying a handful of accounts now as opposed to carrying a plethora. Ther...

5 years ago 0 Comments
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Ryzom has been up and down, with changes in models, cancellation, and being re-launched. Recently, it's incarnation has been a free-to-play game, but word has come down the wire that to continue running Ryzom, they need to reinstitute some type of fees.The good news for those who loved Ryzom befor...

6 years ago 0 Comments
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For many, the cost of a game -- the initial purchase plus the monthly fee -- is simply assessed once, then never considered again. You have to pay something, after all, and you don't really have a choice if you want the content. Obviously, this doesn't take into account free-to-play games, but some ...

6 years ago 0 Comments
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We have covered this peripherally before, but while that post focused on buying items through microtransactions, we'd like to ask you: what's your preference? A few MMOs have monthly fees that are also set up for discounted bulk purchases -- you pay less per month if you buy, say, 6 months at once -...

7 years ago 0 Comments
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At this year's Game Developer's Conference, a lot of hay was made over the concept of microtransactions and the free-to-play model. Attendees seemed split right down the middle, some for, some against. It wouldn't be a stretch to characterize the Massively readership as similarly split. But for thos...

7 years ago 0 Comments