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  • The Road to Mordor: Four more years, four more years!

    by 
    Justin Olivetti
    Justin Olivetti
    04.22.2011

    While four years is not a nice round number -- or even a halfway number like five -- it's a substantial milestone for any MMORPG. Debuting in early 2007, Lord of the Rings Online introduced something we'd never seen before: a fully realized 3-D virtual Middle-earth where we could not only enjoy a deep MMO but explore the lands and meet the people we'd only read about before. It might not be a universal truth that all LotRO players are big Tolkien fans, but I'm sure enough that it's a sizable chunk of the playerbase. There's something special about the IP that gives a weight and richness to the game, especially when a long-time reader of the books is given leave to actually go on adventures through Eriador, Moria and Mirkwood. It's a giant sight-seeing tour of lore, a thrill with every brush one has with the source material. It's heady to consider that four years ago we were but starting on this journey, feeling out the mechanics of combat, crafting and pie-running. Four years later, LotRO has emerged to be one of the most significant MMOs of the past decade, growing strong with no signs of slowing down. Hit the jump as we reminisce about the ups, the downs, and the off-the-beaten-path hikes of our beloved game as it celebrates its fourth anniversary.

  • The Road to Mordor: Echo... echo... echo...

    by 
    Justin Olivetti
    Justin Olivetti
    03.18.2011

    Last night before I drifted off to sleep, I was idly wondering what it would be like to actually live in Middle-earth. Apart from the extremely high mortality rate due to wandering wolves, bold bandits, and orchestrating orcs, it might be a pretty excellent place to dwell, as long as one didn't mind a lack of Wi-Fi and Starbucks. I think Hobbit pies and Dwarf ale would be an acceptable substitute. Next week our virtual world will grow a bit in girth and depth with the Echoes of the Dead update. When all is patched and done, it'll be a truly big update containing meaty piles of content to devour. I think many of us are still scrutinizing Turbine as we go through this first year after the free-to-play switch, watching to see whether all of this additional revenue will be pumped back into the game or not. Echoes of the Dead marks the second post-F2P update for Lord of the Rings Online, following last November's Journey to Winter-home, and I have to say that I'm pretty impressed with just how much is being served up this time around. So in anticipation of the patch, let's walk through the major features of LotRO's latest update and see whether it was worth the wait!

  • The Road to Mordor: Fishing frenzy

    by 
    Justin Olivetti
    Justin Olivetti
    02.18.2011

    Way back in the olden times of yore, henceforth referred to as "2008," Lord of the Rings Online released its first -- and to date, only -- hobby in the game: fishing. While we wait for a second hobby to make its way into the game (the popular rumor is golf), I thought it'd be interesting to take a look at this interesting side activity in LotRO. I'll admit that fishing bores me, both in real life and in virtual games. In both, it's a lot of waiting, a ton of non-interaction, and the occasional flashes of activity. The end result is edible and odd but nevertheless compelling to some folks. MMOs have a long history of incorporating fishing as a minigame or side activity, usually given to players as something to do when they're waiting on something else. I've noticed that roleplayers are big fans of the rod-and-reel, probably because it's defiantly against the grain. In a world of power-levelers, danger-seekers, and quest-undergoers, taking large chunks of time to stand in one spot and watch for a couple of pixels to bob shows that you walk a path less traveled. I get the impression that there are many people in the game who don't even know that fishing exists or perhaps who dabbled once and never gave it another thought. Even if fishing isn't typically your bag, Turbine's dangled a few tempting rewards from the hooks of fishermen's labors -- enough that it prompted me to take a closer look this week.

  • The Road to Mordor: Just around the bend

    by 
    Justin Olivetti
    Justin Olivetti
    02.11.2011

    It's been a few months since the November Update in Lord of the Rings Online, and the natives are restless -- as usual. Some folks are despairing the long wait until Rise of Isengard while others are itching for more challenges to their currently level-capped characters. Then there are the players who are hopelessly lost in Moria and would give their eye teeth for a flashlight. Happily, a new update is just around the bend, code-named Echoes of the Dead. The actual name is Echoes of the Dead too, so I guess that's not such a great code. Over the past couple of weeks, we've started to get a feel for just how large this update is, and after reading through the Bullroarer test notes on Wednesday, I think we're in for a tsunami of a patch. Of course, these patch notes come in the middle of Turbine's carefully spaced dev diaries dealing with each major change or addition, which means that we're a little in the dark as to the specifics of half of this update. That's not going to stop me -- or any of you -- from analyzing, speculating and gesturing excitedly to no one in particular. So let's dig in to this hearty meal of mushrooms and patch notes to see just how deep LotRO's rabbit hole goes!

  • The Road to Mordor: Bits 'n' pieces

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2010

    Three wolves. A full moon. One incredible cloak in the Lord of the Rings Online store. As a forum poster asked, is the Cloak of the Mountain Wolves too powerful and too intrinsically sweet? I think it is a distinct possibility. I already own six and have Sauron on farm status because of them. Forget piddly rings -- this is the one cloak to rule them all, and in the darkness, blind them. I'm a bit all over the place in today's column, so bear with me as I spew forth a 427-line stream-of-consciousness poem devoted to Aragorn's stubble. You totally know you want to hit the jump to read it. I triple-dog-dare ya. [Editor -- No, Justin, you have to write a normal column. Don't make me get the fire hose.] Darn.

  • LotRO Veteran's Day sale slashes expansion costs in half

    by 
    Justin Olivetti
    Justin Olivetti
    11.10.2010

    Tomorrow is Veteran's Day, and you know what that means: Incredible savings on MMO expansions! Well, that and honoring the brave soldiers that fought in wars. But also the expansion thing. For 11/11, Turbine is offering a few great deals for Lord of the Rings Online players. First up is a new exchange rate of $11.11 for a 1111 Turbine Point bundle (locking in a decent 1:1 TP-to-penny ratio) for the LotRO store. For any players lacking one of the expansions, both Mines of Moria and Siege of Mirkwood are half-off at 1248 TP and 998 TP, respectively. Shrewd shoppers can also pick up a Moria-capable goat mount, the Valour virtue, two fun emotes and XP boosts for 50% off the normal price. Mines of Moria unlocks all of the quests and deeds for this level 50-60 zone, as well as the Rune-keeper and Warden classes, while Siege of Mirkwood opens up the titular area and increases the level cap to 65. This sale ends at midnight EST on November 11th, so move quickly if you want to take advantage of this offer!

  • The Road to Mordor: Entitled

    by 
    Justin Olivetti
    Justin Olivetti
    10.01.2010

    A few days ago I asked the Massively community members what in-game titles they loved the most. Titles have been on my brain for the past week, as I've started to realize just how many -- how bogglingly, terrifyingly many -- exist in Lord of the Rings Online. I hadn't really given them a lot of thought before, because who really stops to read every small paragraph that magically floats above people's heads? "Frodo, Ring-bearer of the One Ring of Power, Fellowship of the Ring, Formerly of Bag End, The Shire." Yeah, we get it. You're Mr. Fancy Pants. But really, titles are kind of neat, if only for the player who puts one on like a fine three-piece suit before an evening on the town. A title tells the world not only of your great (or not-so-great) accomplishments, but also a little about your personality -- after all, you chose that particular title to wear above all the others. A title can tell me if a player is really proud of his crafting achievements, or if he's a raider, or if he has a decent sense of humor. While I'd say that -- like LotRO's hats -- a good bulk of the titles in the game are cosmetically useless, there exists quite a few that are worth procuring if you're into titular collection. Today we're going to look at some of my favorite titles in the game, as well as how to nab them. Please don't pee your pants in excitement.

  • The Daily Grind: What's your most memorable MMO rite of passage?

    by 
    Justin Olivetti
    Justin Olivetti
    08.28.2010

    They're not always easy to define, but every MMO has universal moments that every player seems to go through, find incredibly annoying/tedious/laughable, and then complain about to others. These rites of passage are what bond us together, strangers in name, united through a notorious experience. In WoW, it was accumulating enough Goretusk livers from liverless boars and searching in vain for Mankrik's wife. In Star Trek Online, it used to be playing hide-and-seek with Sulu. In my main game, Lord of the Rings Online, it's doing the pie delivery run, or attempting to swim the frozen waters of Forochel, or falling to your doom in Moria. What rite of passage do you remember (not so) fondly from your past and present MMOs? What experiences aggravated you when you went through them, and made you smile as you saw others go through the same thing and complain about it as you had? Where are those invisible lines separating the neophytes from the veterans?

  • LotRO's devs have some real estate in Enedwaith to sell you

    by 
    Justin Olivetti
    Justin Olivetti
    07.19.2010

    All eyes in Lord of the Rings Online are set on the expanding frontier of the game, as both the Fellowship and players alike begin to head south this fall. This means a brand-new zone, Enedwaith, and all of the secrets and discoveries that it holds. We previously got a glimpse of this new area through a sneak-peek tour, but it's still great to read a nine-page dev tour of Enedwaith by Turbine's Jonathan Rudder. It's interesting to note that Enedwaith is comprised of several "biomes" or self-contained ecosystems that range from rolling prairie to winter tundra to jagged bluffs. Each area has its own theme and unique critters, including the terrifying shadow wolves. And before you ask, yes, Turbine threw in a few demonic goats free of charge. As players progress through Enedwaith, they'll encounter the united Grey Company of Rangers and assist in their quest to help Aragorn. Turbine's proud of the amount of content in this region, claiming that it has more quests and deeds than North Downs (which was the previous non-Moria record-holder for a zone), and it has more new and unique art per square meter than Moria. Read through this hefty dev diary for the complete skinny on Enedwaith!

  • The Road to Mordor: Enedwaith Exploration Expo

    by 
    Justin Olivetti
    Justin Olivetti
    06.18.2010

    E3 is always an exciting time full of announcements, reveals and hundreds of journalists attempting to leech every last drop of information from crafty studios. It's pretty much insane, and if your head isn't exploding from all of the news, trailers, screenshots and surprises, then I'm going to have to ask you to hand in your gamer card. For Turbine, this year's E3 has been a crucial moment in the company's history. Not only are we seeing them under the Warner Bros. banner in public, but they had to step up and both defend and build off of the revelation of Lord of the Ring Online's new business model. They were smart not to save the announcement itself for E3, because the gaming public and the press needed a bit of time to both digest the news and get past the initial emotional reaction so they could bring the studio thoughtful questions. Turbine's undoubtedly enjoying its fair share of press coverage at E3 because of this, and that's saying something considering all of the other heavy-hitters like Star Wars: The Old Republic, Final Fantasy XIV and Warhammer 40K that are making appearances. No matter what your feelings are on the F2P model, Turbine's got a lot more for LotRO gamers than just that -- in fact, they've been bombarding us with so much good new stuff that it's hard to know where to start. So let's take a quick tour through 10 exciting additions and updates to the game that they've revealed.

  • Where's the agency in MMOGs?

    by 
    Tateru Nino
    Tateru Nino
    07.22.2009

    Not the upcoming unreleased title from Sony Online Entertainment, but agency in the sense of making choices to effect change. As MMOG players, do we technically have any agency at all, or is that taken out of our hands, limiting us simply to selecting which ways we allow the game to push us around? As players, of course, we get to choose our quests and missions from those that are made available to us, but of course there's no change effected. No sooner do we rescue the frightened hobbit, Lalia, from her folly in the Barrow Downs in Lord of the Rings Online, than she is wandering lost on the hillside once more, ready to be rescued again and again. And indeed, with a group, you can help to rescue her over and over and over. Until you get thoroughly tired of it.

  • LotRO: Hero's Guide to the Great Delving

    by 
    William Dobson
    William Dobson
    01.28.2009

    The Hero's Guide series has received another chapter over at the Lord of the Rings Online official site, and we haven't moved too far from the last outing at Zelem-melek; this time around, the guide covers the expansive Great Delving, fleshing out the lore of the area and describing it for those that are planning on visiting. The Delving in fact consists of three main areas, including Durin's Threshold, Dolven-view, and Lamâb-dûm, and it's almost certain that you'll spend time in them as you work your way through the expansion.As with much of Moria, the formerly friendly territory now plays host to all sorts of foul inhabitants -- among them, camps of odd white Goblins, and "poison-spitting centipedes the size of horses" -- but that should be music to the ears of any brave adventurer looking for work, right? We continue to be impressed with the amount of quality lore that gets crammed into the articles from the Hero's Guide series, and if you're at all a fan of what you see here, do yourself a favor and have a look at some of the other entries that Turbine has previously posted.

  • MMORPG readers choose Lord of the Rings Online as best MMO of 2008

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.17.2009

    'Tis the season for giving awards, and the readers of MMORPG.com have bestowed two honors upon Lord of the Rings Online and one upon Turbine itself, putting LotRO and Turbine over CCP, Blizzard, and Mythic Entertainment.LotRO was named MMO of the year, while The Mines of Moria were awarded the best expansion of the year award, beating out Wrath of the Lich King for the top spot. Also, the readers named Turbine as their favorite MMO studio of the year -- all high praise indeed. The final results in the voting for best expansion and favorite studio weren't even close -- giving Turbine a landslide victory over Blizzard in both cases. In the best expansion category Moria won with 48% of the vote over Wrath's 25%, and for the favorite studio category Turbine achieved 46% of the vote compared to Blizzard's 14%.Turbine has released a press statement which thanks the many fans and players of LotRO, as well as the readers of MMORPG.com. For the full release, check it out at the LotRO main website.

  • Know Your LotRO Lore: The Dwarves

    by 
    Shawn Schuster
    Shawn Schuster
    01.13.2009

    Welcome to Know Your LotRO Lore, a new weekly column here at Massively showcasing the lore of J.R.R. Tolkien's world as it intersects with Turbine's Lord of the Rings Online.In last week's Know Your LotRO Lore, we discussed the Elves and their origins in Tolkien's Middle-earth. This week we're going to continue along in that tradition by covering the Dwarven race, their origins and impact in Tolkien's works and Lord of the Rings Online.As with the Elves, Tolkien did not invent the Dwarf, but he did popularize and redefine the term, beginning with The Hobbit. The plural "dwarves" was also popularized by Tolkien, as it was more commonly known before that as "dwarfs", which now refers mainly to real people affected by dwarfism. This can get tricky when political correctness comes into play, but as it pertains to this article, we will focus purely on the mythical race. Follow along through the link below for more on Tolkien's Dwarves. Dwarven Origins >> %Gallery-39552%

  • One Shots: Something in the water

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.12.2009

    The dark and twisting corridors of Moria are definitely not for the weak of heart. But today's One Shots sent in to us from Isndyl of The Old Timers Guild on the Gladden server in Lord of the Rings Online shows that Isndyl certainly isn't one of those overcautious souls. As Isndyl writes: After nearly a year long journey, I find the hidden entrance... Someone on the bank shouts 'get out of the water you fool!' I turn around only to see my journey is near its end! Hopefully our brave adventurer didn't get nommed on too badly.Screens like this certainly show off why Lord of the Rings Online remains a steady favorite for people to send in! Do you have a great screenshot of your character wandering around; in caves, over hill, or across plains? If so, pack it up and send it to us here at oneshots AT massively.com along with your name and what game it's from. Epic stories are always welcome, but never required to get your screenshot posted here.[Note: Image has been lightened slightly to bring out detail.]%Gallery-9798%

  • TurpsterVision - Weapon of Choice

    by 
    Mark Turpin
    Mark Turpin
    12.19.2008

    TurpsterVision is back with vengeance now with four episodes every month focusing on one MMO at a time. This month, along with the rest of the Massively team, we are venturing deep into Middle Earth and exploring the depths of the Mines of Moria.Hey folks, it's good to be back; MMOs just wouldn't be the same without TurpsterVision! Today we are taking a look at Lord of the Rings Online: Mines of Moria's new Legendary Weapons. I've often wanted to have a sword glow blue and warn me when danger is near. To be honest I'd settle for an iPhone app that would do the same thing. But fortunately for me I don't have to settle for anything less than the real deal, albeit a virtual-real deal.Moria not only granted us two new classes, which I'll be exploring one at a time over the next two weeks, but it also granted players the ability to gain Legendary weapons of old which they can level up alongside their character. But enough reading about it, this is TurpsterVision! Watch on after the break...

  • Why you should be playing Lord of the Rings Online: The Warden

    by 
    Tateru Nino
    Tateru Nino
    12.09.2008

    "Why you should be playing ..." is a free form column from Massively.com intended to inform you about our favorite parts of our favorite games. We want you to know why we play what we do! The Warden class in the Lord of the Rings Online (introduced with the new Mines of Moria expansion) is, all things considered, a blast to play. A capable jack-of-all-trades class, rich in tactical options. Not a class for those who prefer their combat to be a bit mindless, the Warden keeps you thinking. The biggest downfall of the Warden is probably hubris. You see, the Warden is capable. Very capable. Durable in a fight, with a mix of melee and range attacks, and a variety of support powers, when they come up against opponents without special attacks (poison, stunning and so forth) such as orcs or brigands, Wardens can quite comfortably take on foes up to five levels or so above their own. The downside of this is that it can often lead you into trouble. Read on to find out why I love the kind of trouble the Warden offers.

  • The Digital Continuum: Moria or Wrath? Pt. 2

    by 
    Kyle Horner
    Kyle Horner
    11.29.2008

    For all my enjoyment since getting Moria, something begin to bother me while I created a trail of dead bandits, bears, spiders, bats, wolves and tree roots. My time with Warhammer Online has taught me this: The easier I can find quests and complete them, the better my overall experience. After some discussion with Shawn Schuster -- our resident LotRO player -- there were a few new bookmarks nestled in Firefox.

  • The Digital Continuum: Moria or Wrath?

    by 
    Kyle Horner
    Kyle Horner
    11.29.2008

    Standing in the tiny store, I found myself at a crossroads. I'd put a lot of thought into this, but now that the decision was starting back at me, it seemed much more daunting. The question kept repeating in my head, "Do I buy Wrath, or Moria?" The financially devoid part of my brain enthusiastically yelled, "Both!" while the logical part reminded me that my time was already stretched fairly thin and that trying to dive into two new expansions would probably not be a wise move.Decisions, decisions.

  • Know Your LotRO Lore: Khazad-dum and the origins of Moria

    by 
    Shawn Schuster
    Shawn Schuster
    11.25.2008

    Welcome to Know Your LotRO Lore, a new weekly column here at Massively showcasing the lore of J.R.R. Tolkien's world as it intersects with Turbine's Lord of the Rings Online.Long ago, the Dwarves were numerous and mighty. This was an age when the Elves, Men and Dwarves lived in harmony, the mithril was plentiful and the Orcs were driven back to Sauron's lair. This was the end of the Second Age: the age of Khazad-dûm. To first understand Khazad-dûm, we must start at the very beginning.Early in the First Age, "long before the creation of the Sun and Moon," according to Tolkien, Durin "The Deathless" had awoken at Mount Gundabad, far to the north in the Misty Mountains. His growing clan of Longbeards eventually moved southward down the vales of Anduin, being driven out of Gundabad due to constant attacks from the Orcs of Morgoth. It was during this journey that he discovered "a glen of shadows between two great arms of the mountains." He followed a series of short waterfalls down into an oval lake, which he believed to have a magical quality. The glow of this lake and the reflection of stars in the water led Durin to believe it was a sign, and he went on to name it the Mirrormere. It is near this area where Durin chose to create his ultimate stronghold: The Dwarrowdelf, or Khazad-dûm in his native tongue.