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If you're tired of your ugly mug staring back from across the bathroom sink every morning, just install this furry silhouetting mirror from New York-based artist Daniel Rozin. He built it for the Descent With Modification exhibit at NYC's bitforms gallery. The "PomPom Mirror," as it's called, leve...

1 month ago 0 Comments
May 26, 2015 at 8:44PM
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It's time for Destiny's close-up! The upcoming MMO is paying attention to more than just scenery and armor models, as Bungie has hired Faceware Technologies to provide facial motion capture for the game's characters. Faceware Technologies uses a "markerless" motion capture system to quickly scan...

1 year ago 0 Comments
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It's a good day to be Chris Roberts or one of the Cloud Imperium game developers working on Star Citizen. The upcoming space sim sandbox finally conquered the $10 million crowdfunding summit earlier this afternoon, and as a result, CIG will build its own motion capture studio. "We hit the unbeli...

2 years ago 0 Comments
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This latest development diary for Ubisoft's current/next-gen hacking/big-brother simulator Watch Dogs focuses on the complex motion capture work that is being done on the game's main character, as well as the various people he brutally assaults while reading their private Facebook messages....

2 years ago 0 Comments
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It's quite the process to create a cutscene in The Last of Us – from the animators to the actors doing the motion-capture to the end result in-game, it takes a lot of effort. Developer Naughty Dog has given us a behind-the-scenes look at how one scene in particular was made, which is, to be ...

2 years ago 0 Comments
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Have you thought about just how Quantic Dream pulled off that "Kara" tech demo on the PS3? If your answer, like ours, was that they actually built a female android and taught it how to speak all those languages and sing, then you're wrong. They didn't do that at all. Female androids don't exist in...

3 years ago 0 Comments
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Guild Wars 2 fans are starting their morning with an interesting update and some entertainment, thanks to ArenaNet's motion capture and cinematic guru Chuck Jackman. Chuck is the mind behind the newest ArenaNet blog entry, all about the recent improvements to Guild Wars 2's cinematic conversation...

3 years ago 0 Comments
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EVE Spotlight is a biweekly feature in which we interview prominent members of EVE Online's player community or development team. Every two weeks, we'll be shining the spotlight on a player or developer who has a significant impact on EVE to highlight the efforts of EVE's most influential people....

4 years ago 0 Comments
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Hollywood Reporter has managed to sneak in a few questions to IO Interactive game director Tore Blystad about the forthcoming Hitman: Absolution, and got an earful back about the development process. "We've designed a more stylized, more serious, and darker game this time around in both the story...

4 years ago 0 Comments
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Fridays mean new updates for fans eagerly waiting on Star Wars: The Old Republic, and while last week saw the kickoff of PAX East and a hands-on demo (which we played), this Friday sees discussion on a wide range of different aspects. For starters, the latest Fan Friday feature has been posted, s...

4 years ago 0 Comments
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Milo and Kate -- Lionhead Studios' industry-wowing Kinect demo, first revealed at E3 2009 -- has been in limbo following last September's comment from Microsoft Game Studios boss Phil Spencer, who wasn't "convinced" the product would make it to market. We're still waiting with bated breath for ne...

4 years ago 0 Comments
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A lot of times game journalists complain that December is light on news, with all the big releases for the year behind us. But we've always thought they were just a bunch of Negative Nancys. In an industry as robust and busy as ours, how tough can it be to find something to write about? ... So, ...

4 years ago 0 Comments
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"Traditional motion capture could never bring to life the subtle nuances of the chaotic criminal underworld of L.A. Noire in the same way as MotionScan," claims Team Bondi's Brendan McNamara, commenting on MotionScan. It's the new motion capture technology being employed first by his studio's moody...

5 years ago 0 Comments
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CaptiveMotion has announced that it has completed work on the facial animation for Alan Wake. The company provided facial capture services for the developers at Remedy to use in the upcoming thriller. One of the more intriguing aspects of the announcement is that the facial capturing done by Captiv...

5 years ago 0 Comments
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Did you think the footage of Bayonetta summoning intricate torture devices was disturbing? Wait until you see this context-free prototype dancing footage, featuring everyone's favorite giant witch cutting a motion-captured rug (after the break). We don't know if it's the fact that the animations hav...

5 years ago 0 Comments
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Rockstar's LA Noire has been shrouded in so much mystery that its very existence has been called into question. A recent casting call for actors not only confirms the game's continued development, but also reveals the many (if not all) characters to be featured in the game. The call asks for "STRON...

5 years ago 0 Comments
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A number of sites have done a post-mortem on the Mountain Dew WoW Game Fuel ad (featuring two ladies battling it out through their WoW characters in a live-action supermarket), and they've uncovered a really interesting fact: the ad was actually directed by Indian director Tarsem Singh, one of my fa...

6 years ago 0 Comments