Motion

Latest

  • Red Motion mount eliminates shutter judder, we go eyes-on (video)

    by 
    Sarah Silbert
    Sarah Silbert
    04.08.2013

    Red announced its new Motion lens mount prior to opening its booth at NAB, and now we've had a chance to see this guy in action. The mount, which is compatible with the company's Epic and Scarlet cameras, is meant to fix the CMOS rolling shutter problem. The Motion includes a liquid crystal shutter that's placed in front of the main sensor and is timed to engage when the sensor is fully open. It also adds up to 8x neutral density, which can be enabled electronically through the camera UI with 1/100-stop precision. In a demo at Red's NAB booth, the camera captured every flash of a strobe -- without the new mount, some flashes would likely slip through the cracks. It's set to ship for $4,500 in the fall (or possibly this summer), and will be available with Canon EF or PL mounts. You can see it in action today in the hands-on demo after the break.%Gallery-185020%

  • Judge Koh finds Samsung infringement of Apple patents was not willful, won't triple damages

    by 
    Richard Lawler
    Richard Lawler
    01.29.2013

    Judge Lucy Koh has decided on several post-trial motions from Samsung and Apple in their long running patent case, overturning one key element of the jury's ruling while upholding several others. What was overturned was the jury's ruling that Samsung's acts of patent infringement were willful, which meant Judge Koh could have tripled some parts of the $1 billion+ in damages granted to Apple. On the other hand, she also rejected Samsung's request for a new trial, and invalidated two claims a wireless patent it holds. AppleInsider posted the decision to Scribd, which you can find embedded after the break, hit the source links for a few other looks at the ruling and what this means going forward. Naturally of course, it's not over yet (it's never over) as each company can still appeal elements of the ruling, and other appeals in the case are already ongoing.

  • Final Cut Pro, Compressor and Motion get minor updates

    by 
    Michael Grothaus
    Michael Grothaus
    12.07.2012

    Apple released a slew of updates for its professional video editing apps yesterday. The biggest update was to Final Cut Pro, which fixed several bugs and other issues. Compressor and Motion were also updated, but with fewer fixes. The release notes are below: Final Cut Pro 10.0.7 This update improves overall stability, performance and compatibility including: The Letterbox effect "Offset" slider has been restored. Fixes an issue when creating a single layer DVD. Fixes an issue where some third-party effects could cause Final Cut Pro to hang during background rendering. Fixes an issue where some third-party transitions would incorrectly use black instead of source media. Adds support for editing MXF files that are still ingesting. Fixes an issue rendering Motion Templates containing Image Units. Compressor 4.0.6 This update improves overall stability, performance and compatibility including: Fixes an issue with the upload of clips of greater than 1 GB to Vimeo. Motion 5.0.6 This update improves overall stability and performance including: Fixes an issue where Image Units were removed when a project was saved. Fixes issues when working with multiple documents on dual displays.

  • Motion outs F5t, C5t rugged tablet PCs with Ivy Bridge and optional SSD, pricing starts at $2,240

    by 
    Edgar Alvarez
    Edgar Alvarez
    08.15.2012

    Okay, these might not be quite as elegant as, say, that 10-inch, high-res slate coming out of the famed Cupertino labs, but hey, folks working on construction sites (or doing other types of handy work) need to get some actual work done. Here's where Motion Computing comes in. The outfit's just taken the wraps off of its newest rugged tablet PCs, the F5t and C5t -- both of which can be loaded with a choice of an i3, i5 or i7 third-gen Intel CPU, also known as Ivy Bridge. What's more, the company's also letting users pick between a 64 or 128GB solid-state drive, which can then be paired alongside 2 or 4GB of RAM. As you can imagine, this ruggedized duo isn't exactly aimed at something like the Nexus 7 crowd, since the starting price point for the Windows 7 Pro couple starts off at around $2,240 ($2,236, to be exact) depending on configuration. Either way, you can give 'em both a better look after the break, thanks to a press shot gallery courtesy of their creator.%Gallery-162406%

  • Judge denies Apple's request for dismissal after Samsung evidence leak

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    08.03.2012

    Judge Lucy Koh denied Apple's request for a judgment that would hand the company a victory in its patent infringement case with Samsung, according to Electronista. Apple made the request after Samsung deliberately defied Judge Koh's order by releasing excluded documents to the media. These documents suggest Apple copied Sony when it designed the iPhone. Despite repeated attempts by Samsung to include these documents in the trial, they were excluded because Samsung produced them too late in the proceedings. Samsung lawyer John Quinn defended the company's decision to release the documents by saying Samsung was acting in accordance with the Court's view that the "...workings of litigation must be open to public view." Quinn adds that Samsung only provided these documents when journalists requested them and that it "was not motivated by or designed to influence jurors." Apple said in its motion that Samsung "apparently believes that it is above the law, and that it-not this Court-should decide what evidence the jury should see." Apple adds that Samsung "engaged in bad faith litigation misconduct by attempting to prejudice the jury." Koh may have denied Apple an early win, but she did not rule out the possibility of other sanctions against Samsung. The trial will resume as expected on Friday afternoon. [Via Ars Technica] #next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }

  • RIM patent uses motion, CAPTCHAs to stop texting while driving, shows a fine appreciation of irony

    by 
    Jon Fingas
    Jon Fingas
    07.11.2012

    More and more people understand that texting while driving is a bad idea, but RIM has just been granted a patent that would have smartphones step in before things get out of hand. Going beyond just filtering inbound messages like some motion-based lockdown apps, the BlackBerry maker's invention also turns off the creation of any outbound messages as long as the phone is moving within a given speed range. The override for the lock is the dictionary definition of ironic, however: the technique makes owners type out the answer to a CAPTCHA challenge onscreen, encouraging the very problem it's meant to stop. As much as we could still see the hassle being enough to deter some messaging-addicted drivers, we have a hunch that the miniscule hurdle is a primary reason why the 2009-era patent hasn't found its way into a shipping BlackBerry. Maybe RIM should have chronic texters solve a Rubik's Cube instead.

  • Final Cut Pro X, Motion receive Retina display updates

    by 
    Michael Grothaus
    Michael Grothaus
    06.11.2012

    Following a series of minor updates to iTunes, Aperture, and iPhoto today, Apple has also pushed out minor updates to two of its pro-video apps, Final Cut Pro X and Motion. Besides a few minor bug fixes, each update provides support for the new Retina Display MacBook Pro. It's likely that Apple will continue to seed Retina-enabled updates for most of its apps in the next few hours and days so they are all compatible with the new MacBook Pro.

  • SoftKinetic's motion sensor tracks your hands and fingers, fits in them too (video)

    by 
    Steve Dent
    Steve Dent
    06.06.2012

    Coming out of its shell as a possible Kinect foe, SoftKinetic has launched a new range sensor at Computex right on the heels of its last model. Upping the accuracy while shrinking the size, the DepthSense 325 now sees your fingers and hand gestures in crisp HD and as close as 10cm (4 inches), an improvement from the 15cm (6 inches) of its DS311 predecessor. Two microphones are also tucked in, making the device suitable for video conferencing, gaming and whatever else OEMs and developers might have in mind. We haven't tried it yet, but judging from the video, it seems to hunt finger and hand movements quite competently. Hit the break to see for yourself. Show full PR text SoftKinetic Announces World's Smallest HD Gesture Recognition Camera and Releases Far and Close Interaction Middleware Professional Kit Available For Developers To Start Building a New Generation of Gesture-Based Experiences TAIPEI & BRUSSELS – June 5, 2012 – SoftKinetic, the pioneering provider of 3D vision and gesture recognition technology, today announced a device that will revolutionize the way people interact with their PCs. The DepthSense 325 (DS325), a pocket-sized camera that sees both in 3D (depth) and high-definition 2D (color), delivered as a professional kit, will enable developers to incorporate high-quality finger and hand tracking for PC video games, introduce new video conferencing experiences and many other immersive PC applications. The DS325 can operate from as close as 10cm and includes a high-resolution depth sensor with a wide field of view, combined with HD video and dual microphones. In addition, the company announced the general availability of iisu™ 3.5, its acclaimed gesture-recognition middleware compatible with most 3D sensors available on the market. In addition of its robust full body tracking features, iisu 3.5 now offers the capacity to accurately track users' individual fingers at 60 frames per second, opening up a new world of close-range applications. "SoftKinetic is proud to release these revolutionary products to developers and OEMs," said Michel Tombroff, CEO of SoftKinetic. "The availability of iisu 3.5 and the DS325 clearly marks a milestone for the 3D vision and gesture recognition markets. These technologies will enable new generations of video games, edutainment applications, video conference, virtual shopping, media browsing, social media connectivity and more." SoftKinetic will demonstrate the new PC and SmartTV experiences and at its booth at Computex, June 5-9, 2012, in the NanGang Expo Hall, Upper Level, booth N1214. For business appointments, send a meeting request to events@softkinetic.com. The DS325 Professional Kit is available for pre-order now at SoftKinetic's online store (http://www.softkinetic.com/Store.aspx) and is expected to begin shipping in the coming weeks. iisu 3.5 Software Development Kit is available free for non-commercial use at SoftKinetic's online store (http://www.softkinetic.com/Store.aspx) and at iisu.com. About SoftKinetic S.A. SoftKinetic's vision is to transform the way people interact with the digital world. SoftKinetic is the leading provider of gesture-based platforms for the consumer electronics and professional markets. The company offers a complete family of 3D imaging and gesture recognition solutions, including patented 3D CMOS time-of-flight sensors and cameras (DepthSense™ family of products, formerly known as Optrima product family), multi-platform and multi-camera 3D gesture recognition middleware and tools (iisu™ family of products) as well as games and applications from SoftKinetic Studios. With over 8 years of R&D on both hardware and software, SoftKinetic solutions have already been successfully used in the field of interactive digital entertainment, consumer electronics, health care and other professional markets (such as digital signage and medical systems). SoftKinetic, iisu, DepthSense and The Interface Is You are trade names or registered trademarks of SoftKinetic. For more information on SoftKinetic please visit www.softkinetic.com. For videos of SoftKinetic-related products visit SoftKinetic's YouTube channel: www.youtube.com/SoftKinetic.

  • Hillcrest Labs takes its TV motion control system to China, becomes TCL's new best friend

    by 
    Richard Lai
    Richard Lai
    05.23.2012

    It's only been a few days since Hillcrest Labs open sourced its Kylo web browser for TVs, and now the company's back with yet another announcement. Well, this time it's more about TCL who's just declared its top TV market share in China. Much like the Roku 2 and LG TVs with Magic Motion remote, Hillcrest's Freespace engine has been outted as the enabling technology behind TCL's recently announced V7500, a 3D smart TV series featuring a heavily customized Android 4.0.3 and a 7.9mm-thick bezel. This means users can interact with and play games on this slim TV via motion and cursor control on the remote (there's also voice control here but it doesn't look like Hillcrest has anything to do with it). There are no dates or prices just yet, but TCL better be quick as Lenovo's got something very similar ready to ship soon.

  • Engineer Guy shows how a phone accelerometer works, knows what's up and sideways (video)

    by 
    Jon Fingas
    Jon Fingas
    05.22.2012

    We love finding out how things work, and arguably one of the most important parts of the smartphones and tablets we thrive on is the accelerometer gauging our device's orientation. Imagine our delight, then, when we see the University of Illinois' Bill Hammack (i.e. The Engineer Guy) giving a visual rundown of how accelerometers work. Although it's certainly the Cliff's Notes version of what's going on in your Android phone or iPhone, the video does a great job of explaining the basic concepts behind three-axis motion sensing and goes on to illustrate how MEMS chips boil the idea down to the silicon form that's needed for our mobile hardware. Hammack contends that it's one of the coolest (and unsung) parts of a smartphone, and we'd definitely agree; you can see why in the clip after the break.

  • Qbo robot gets Xtion Pro motion sensor add-on, can't help but gloat (video)

    by 
    Sharif Sakr
    Sharif Sakr
    03.19.2012

    Who would spend their allowance on Asus's expensive Xtion Pro motion sensor? Qbo the cute open-source robot would, because he needs a constant stream of new abilities to maintain his youthful self-image. The sensor's laser emissions create a "3D point cloud" that is added to data from Qbo's existing odometer and gyroscope to create maps, model objects in 3D and plan movements. Why the Xtion instead of the cheaper Kinect? The robot's builders, The Corpora, simply say they picked it for its "small size and weight" as well as its ability to adapt easily -- which was precisely Asus's developer-friendly intention in the first place. See the world as Qbo sees it, right after the break.

  • Switched On: Extra Sensory Perception

    by 
    Ross Rubin
    Ross Rubin
    03.18.2012

    Each week Ross Rubin contributes Switched On, a column about consumer technology. At Intel's CES 2012 press conference, the giant chipmaker justified calling thin notebook PCs "ultrabooks" by noting how the devices would increasingly be characterized by more than their thinness. The integration of sensors has become so core to the modern smartphone experience that their absence would make using such devices untenable.Most of that differentiation was based on plans to integrate the kinds of sensors that have become commonplace in smartphones and tablets, sensors that can detect location, motion, orientation and proximity. The integration of sensors has become so core to the modern smartphone experience that their absence would make using such devices untenable. Imagine if we had to manually reorient a display every time we wanted to play a game or take a photo or if we had to avoid activating a button with our cheeks when holding a phone against them.But as Switched On discussed in taking on how screen size affects form factors, what is a limitation of form factor today may not hold true tomorrow. Already, of course, smartphones can tap into remote intelligence for applications such as remote camera viewing or unlocking of doors via services from home security companies such as ADT and Vivint. From around the world, you can even remotely start a vehicle using the Viper SmartStart app. But there are increasing opportunities for smartphones to act on information from sensors that are not embedded into their shells.

  • SoftKinetic brings DepthSense range sensor to GDC, hopes to put it in your next TV

    by 
    Sean Buckley
    Sean Buckley
    03.08.2012

    Microsoft's Kinect may have put depth sensors in the eye of the common consumer, but they aren't the only outfit in the game -- Belgian startup SoftKinetic has their own twist on the distance sensing setup. The literally named "DepthSense" range sensor uses infrared time-of-flight technology, which according to representatives, allows it to not only accurately calculate depth-sensitivity in dark, cramped spaces, but more importantly offers a shallower operating distance than its competition. We dropped by SoftKinetic's GDC booth to see exactly how cramped we could get. It turns out the sensor can accurately read individual fingers between four to fourteen feet (1.5 - 4.5 meters), we had no trouble using it to pinch our way through a few levels of a mouse-emulated session of Angry Birds. The developer hardware we saw on the show floor was admittedly on the bulky side, but if all goes to plan, SoftKinetic says we'll see OEMs stuff the tech into laptops and ARM-powered TVs in the near future. In the meantime, though, gesture-crazy consumers can look forward to a slimmer version of this rig in stores sometime this holiday season. Hit the break for a quick demo of the friendly sensor in action. %Gallery-150189% Dante Cesa contributed to this post.

  • Researcher proposes Thumb on Hand gestures, no touchscreen necessary (video)

    by 
    Zachary Lutz
    Zachary Lutz
    03.06.2012

    Would you be willing to wear an additional device in order to avoid interacting with another? That's the conundrum posed to us by Christian Loclair, a master's student at the Hasso Plattner Institute. His thesis, titled Thumb on Hand Interaction, proposes that users control their mobile equipment with simple hand gestures that are performed independently of their device's touchscreen. This level of freedom requires that users wear a depth camera on their chest, and builds upon prior research from the Hasso Plattner Institute that required use of both hands. Loclair proposes a diverse new set of gestures that users can perform with only one hand, where one's thumb acts as the primary navigation tool and one's palm serves as a trackpad. Another set of gestures is based on the interaction of one's thumb and index finger, which allows users to control sliders and the like. Perhaps once the research team determines how to implement this technology without making our lives more complex, we'll be able to sink our teeth into this one. In the meantime, you'll find a video demonstration after the break.

  • The best Kinect to come: Microsoft's Xbox 360 spring showcase

    by 
    Sean Buckley
    Sean Buckley
    03.05.2012

    Like the Nintendo Wii before it, Microsoft's Kinect has been braving the storm of new peripheral adolescence, awkwardly shuffling users through jump, wave, lean and jiggling gameplay, typically at a leisurely pace. Sure it's had its moments on the dance floor, but aside from being a good listener, the spatially aware sensor hasn't exactly redefined core gaming. Almost a year and half after its launch, however, the often hacked device is taking another crack at reaching the hardcore. We dropped in on Xbox's spring showcase this weekend to find out how that effort is going -- see what we found after the break.

  • TheO is a ball that lets you toss your iPhone for fun

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    02.21.2012

    If you want to get up and move while you game with your iPhone, you should check out TheO ball. Created by Physical Apps, LLC, TheO is a soft foam ball that serves as a cradle for your iPhone or iPod touch. It was introduced at the 2012 Toy Fair in New York where it won the Popular Science Best of Toy Fair 2012 award. The iPhone or iPod sits in the center of the foam ball and the system lets you toss or roll your iPhone across the floor as part of a game. Currently, Physical Apps has three free games including a bowling app, Hot Potato and Interrogo, a social game you play with friends. The company is wisely releasing an API so other developers can take advantage of this motion-based system. It's very Wii-like in it's approach to mobile gaming and may catch on if developers can convince people it's OK to toss their US$600 iPhone across the room. TheO is expected to debut in May with a street price of $24.95. Games will likely be priced from $1.99 to $4.99. You can watch a promotional video of the system below. [Via AppAdvice]

  • SteelSeries' Simraceway SRW-S1 racing wheel trades pedals for paddles

    by 
    Jordan Mallory
    Jordan Mallory
    11.19.2011

    As serious racing-simulator enthusiasts out there know, the allure of the racing wheel is almost inescapable. When your fancy is tickled by buttons, levers and switches, the only thing better than a full racing setup is the original Steel Battalion controller which, sadly, cannot be used for racing games of any kind. Ignoring the generous amounts of space and money required to utilize a racing setup, most racing wheels are also fairly unportable, which can make showing off your new toy rather difficult when invited round to a friend's place. Enter the $120 SteelSeries Simraceway SRW-S1, a motion-based simulation-centric peripheral which abandons foot pedals in favor of gear-shift-style flappy-paddles mounted to the backside of device. Motion controls seem like an odd choice for a peripheral aimed at accuracy obsessed simulator aficionados, but maybe 19 buttons and 3 dials affixed to the face of the wheel will be tempting enough to risk the cost of entry.

  • JTT Chobi Cam Pro is the Napoleon of cheap miniature cameras

    by 
    Sharif Sakr
    Sharif Sakr
    11.07.2011

    Unlike JTT's cutesy miniature DSLR, this new ¥6,000 ($76) Chobi Cam Pro could potentially be used for home monitoring or perhaps even wildlife photography. In addition to recording 12 megapixel stills and 720p motion JPEGs onto microSD, it also has a motion detector that can hold the camera in a state of readiness for up to two months. If nothing happens within that sort of timeframe, you probably failed to camouflage it properly.

  • Nyko Zoom for Kinect hands-on

    by 
    Sean Buckley
    Sean Buckley
    10.20.2011

    Microsoft's next Xbox 360 Dashboard update may be packing enough deep Kinect integration to make your inner Anderton tingle with glee, but it won't do you much good if you live in a shoebox apartment, cramped dorm, or happen to own a couch. For all of its fun tricks, the Xbox's depth sensor is woefully farsighted, and doesn't play nice if you stand too close. What's a motion loving, spatiality challenged gamer to do? Well, we've heard of one option. Nyko announced the Zoom for Kinect quite some time ago, making lofty promises of reducing the sensor's minimum required play distance by up to 40 percent. It performed notably well when we gave it a whirl at E3, but with Redmond's Kinect heavy Dashboard redesign just around the corner, we thought we'd give it a second look. %Gallery-137073%

  • Nyko's $30 Zoom for Kinect now shipping to tiny-roomed gamers worldwide

    by 
    Daniel Cooper
    Daniel Cooper
    09.14.2011

    Kinect ownership means you've got to keep a good ten square feet of space totally free to play in, and that's nearly impossible for many inner-city, bedroom and dorm-room gamers. Fortunately for them, Nyko has developed a solution so simple it's positively genius -- clip-on lenses that reduce the distance the Kinect can see, bringing players closer to the TV. After the break you'll find a video and press release -- but more importantly, the Nyko Zoom is available right now for $29.99 in all good retailers, and some of the bad ones too, probably. %Gallery-133645%