multi-boxing

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  • Updated: No more /follow in battlegrounds

    by 
    Olivia Grace
    Olivia Grace
    03.06.2013

    Unannounced features are often par for the course with big patches, and this one is no exception. Blizzard Customer Support EU tweeted the following this morning: #Patchday fact number 1: /follow no longer works in Battlegrounds. #WoW - Blizzard CS EU (@BlizzardCSEU_EN) March 6, 2013 The reasoning behind this is, of course, not completely understood. It is possible that this is the latest strategy in Blizzard's unending battle against bots, which might occasionally, though definitely not always, use following as a way to help avoid being afk booted. However, it is more likely a decisive step to making it far more difficult for multiboxers to dominate in battlegrounds. While not against the terms of service, multiboxing in random battlegrounds is a big problem for many players, when five DKs or five elemental shaman are running around causing havoc, it's hard to enjoy yourself. We've all been there, and it is definitely annoying, although they can sometimes be taken out with a group effort. Based on the latter reasoning, it's probably a good thing for the overall enjoyment of casual PvPers, who vastly outnumber the people who want to five-box their way through battlegrounds. Anything that makes random battlegrounds more enjoyable is just fine by me, but should Blizzard have given multiboxers more warning? Or is this more part of the anti-bot measures, in your opinion? Updated: Hit the break for Blizzard Senior Community Manager Bashiok's input.

  • The Daily Grind: Are alts and mules a form of cheating?

    by 
    Bree Royce
    Bree Royce
    11.07.2011

    In response to Beau's recent Free For All column on the topic of botters and cheaters, reader Keith wrote in to suggest that there's another form of cheating much more common and pervasive: the use of alternate characters. In games like EVE Online or Star Wars Galaxies, which limit the number of characters players can create, extra accounts are manipulated to allow a single player access to more skills through alts ("skill mules"), more storage space ("bank mules" and "auction mules"), or more avenues for safe PvP scouting. But the problem occurs in alt-friendly games too, like World of Warcraft, where it's not uncommon to see someone five-boxing an entire team of Shamans, or Ultima Online, where it's standard practice for every player to have a "craft mule" who loads up on tradeskills (to the detriment of the player economy). What do you think? Are alts and mules just another form of cheating, one that allows players with excess character slots or extra accounts unfair advantages? Or are "slave" characters just a natural and necessary part of online gaming? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • EVE Online player creates incredible multi-box setup

    by 
    Brendan Drain
    Brendan Drain
    04.13.2010

    From irritating spam-bots to automated farming macros hogging the best spots, macros and bots are almost universally despised in every MMO. Multi-boxing, on the other hand, is a much more ambiguous idea that has been common since as far back as the early days of EverQuest. Although there's nothing in the rules of most games against one player controlling multiple characters, there are usually rules against automating gameplay. This includes sending keystrokes and mouse commands from one computer to several clients, the preferred method for multi-boxers to control multiple game clients simultaneously. After a hit from the banhammer for "macro use", EVE Online player Zhek Kromtor engineered a low-tech solution to his rule-breaking problem. With a setup that looks like something out of The Matrix or Minority Report, Zhek has set up eight monitors and eight computers to run a total of fourteen EVE clients simultaneously. To control them all at the same time without rule-breaking macro software, Zhek has tied together six computer mice with packing tape and wooden skewers. Six separate keypads have been taped together, with yet more wooden rods letting him activate the modules on six ships at a time. According to the EVE EULA, using software to send keystrokes isn't allowed but there's nothing about taping together keyboards and mice. Whether you think this kind of setup is awesome or a blatant flaunting of the rules, putting together this kind of setup is definitely a bizarre achievement. [via Kotaku]

  • The Daily Grind: Multi-boxing mayhem

    by 
    William Dobson
    William Dobson
    09.16.2009

    The act of playing multiple characters across multiple accounts at once (known as multi-boxing) has remained a popular pastime over the years for a certain breed of MMO player. There are communities devoted to getting the most out of multi-boxing, and reading through their forums you'll quickly learn that the number of characters being played can vary from two at once (dual-boxing), all the way up to multiple groups. Sometimes it's done on one computer, but the more hardcore multi-boxers tailor a hardware setup for the purpose, involving multiple computers and perfectly arranged monitors.The reasons for getting into multi-boxing differ from person to person. Some like the challenge of controlling extra characters, while others may enjoy being self-reliant when it comes to tackling content that would normally require more than one player. Others just like the process of refining the art itself, working on making the perfect group combination with the perfect hardware setup and control scheme.This morning, we'd like to ask where you fit in the multi-boxing scene. If you haven't ever tried it, is it something that interests you or do you think you'll never get into it? For those that do (or used to) multi-box, how many characters do you tend to run? Is it for one of the reasons above or something else? Make sure to share any particularly crazy multi-boxing stories you have!

  • New mousecloning software lets you mouse multiple screens [Updated]

    by 
    Michael Sacco
    Michael Sacco
    01.31.2009

    Update: Despite evidence that Blizzard was okay with this app, on the Customer Service forums, Malkorix tells users he "strongly advises shying away from this program." Use it at your own risk, folks. Update II: The folks behind MouseCloner have informed us that while the app did originally use "prerecorded x/y coordinates" (which is what Malkorix found a problem with), they have specifically recoded the app to use only mouse position, in order to stay away from questions about scripting. To our (and their) best knowledge, the app is safe to use, but as always, you use third-party programs with your client at your own risk. You can find more information and ask more questions on the Mousecloner forums. Original Post: Now here's a subject with my name written all over it. Those of you who followed my exploits over on the official forums will likely remember my responses to multiboxing questions with a nice, clear stance on what Blizzard does and doesn't support with regard to multiboxing tools. It was good for the multiboxing community -- and bad for anti-multiboxing trolls -- to have readily-available blue responses to those kinds of important questions. Even Tom Chilton (a.k.a Kalgan) has come out in support of the practice. For those of you unfamiliar with it, multiboxing is the act of playing more than one WoW account/client at the same time. There have historically been a number of programs used by multiboxers that help with client-switching or keybinding to make controlling two or more accounts easy.

  • Perspective on the widespread use of alts in EVE Online

    by 
    James Egan
    James Egan
    01.22.2009

    There are over 250,000 active subscriptions to the sci-fi massively multiplayer online game EVE Online, but have you ever wondered how many players that figure actually represents? The exact number of people that comprise the game's playerbase is unclear due to the common practice of playing with multiple accounts. While the end result is likely the same to CCP Games in a financial sense -- all of those active subs add up to a steady flow of income month to month -- the fact remains that the game doesn't necessarily have 250,000 different people logging into New Eden from month to month. At least, not yet, although the number of subscribers is growing. (EVE set a peak concurrent user record last Sunday of 48,065 players.)Unlike some massively multiplayer online games, EVE is based on real-time skill training rather than using the system of leveling up central to other titles. Each EVE account has three character slots, but skill training can only be active on one character at a time. And as with most MMOs, a player can only be logged into one character per account at a time -- even if multi-boxing. If a player needs to skill up specialized alts, he or she must either sacrifice valuable skill training time on their main, or run a second (or third) account to really advance. A recent EVE-Mag article by Silene Derbhan, "Alternates: Are We Schizophrenics!?", looks closely at how alt play impacts the game. Derbhan states, "I would like to delve deeper into the game mechanics, to see why players are compelled not only to play different characters, as in any other MMO, but also to pay for every one of these added characters."

  • Behind the Curtain: Multiple MMOs pt. 2

    by 
    Craig Withers
    Craig Withers
    12.20.2008

    When I started thinking about this subject, I remembered reading something on the subject a while back on the Daedalus Project. Going by the figures Nick Yee collected back in 2006, less than a quarter of the players he spoke with had more than one account. I can't help but wonder if that number will have increased or decreased with time. Without getting too much in the state of the world-economy, as we all have to tighten our belts that little bit more, we'll end up looking for cheaper ways of relaxing and blowing of some steam. I wouldn't be the first person to point out that the average cost of a monthly MMO subscription is less than you'll spend on one night at the cinema. While it's absolutely not my place to fault Dr. Yee's work, and I certainly don't intend to, I would have liked to see him also ask about how many players had more than one account active for the same game, and the reasons why. The reasons given for having subscriptions to more than one game aren't surprising. Players maintain several subscriptions due to having friends and family still active in the game; or they feel that the time spent so far with the game will be wasted if they cancelled the account; or for financial reasons like waiting for the subscription plan to expire, or simply forgetting the subscription was there. If people were asked why they play more than one game, I'd expect to see similar answers, but I'd hope to see some others, too. Game mechanics, for one. When I went back and looked at Star Wars Galaxies a while back, I didn't feel like it was a game I'd really want to play on a regular basis. That said, the crafting in the game was still as interesting as I remembered. A crafting system that isn't a simple pass/fail mechanic, rewarding time spent hunting for high-quality raw materials, and classes whose sole purpose is to craft rather than quest ticked a lot of boxes for me. And while the ground game left a lot to be desired, there was still a lot of fun to be had in space, hunting Rebels or Imperials, depending on which side your bread was buttered on. My point is that it's a rare game that provides you with everything you want. Maybe you play one game because the combat system is second to none, but another one because the RP tools in it haven't been bettered yet. Graphics are a big thing for a lot of people, and the cartoonish graphics of WoW have put off more than one person in the past, without a doubt. Realistic graphics and presentation, on the other hand, won't stop your game from being slated if it deserves it – see Age of Conan for proof. Your turn now. Do you run more than one MMO at a time? Which ones are they, and why? Hit the comments, and let the world know.

  • Behind the Curtain: Multiple MMOs

    by 
    Craig Withers
    Craig Withers
    12.20.2008

    Is one MMO ever enough? Lots of people play more than one MMO. Among the staff here at Massively, you would be hard pressed to find a writer with only one active subscription. Ever the exception however, I am a one-game kind of guy. "Is that through choice, or necessity though, Craig?" I hear you cry. The answer is that it's a little of both. It's easy to say that I don't have enough time to play a couple of MMOs, but if I was really honest with myself, I'd admit to that being a lie. If I'm able to free up a couple of hours every couple of nights to play World of Warcraft, then why can't I alternate those nights, for example, between WoW and another game?

  • Diary of a game hopper

    by 
    Shawn Schuster
    Shawn Schuster
    12.18.2008

    Are you a game hopper? Do you find yourself continuously dissatisfied with the quality of MMOs, yet continue to jump on the latest and greatest upon release? I think it's safe to say that there are many game hoppers out there, especially as the quantity of games sharply increases.In a recent editorial piece at IGN, Char gives us an idea of what it's like to be a fairly extreme version of a game hopper. As an example, "I have been known to be out in the world somewhere, questing or adventuring when I will just stop, log out then head to the account screen of the particular game in question and just cancel, never to go back." The article goes on to explain reasons that they've left a particular game and moved on to others. If you often find yourself doing the same thing, or feeling the same way about the current selection of MMOs, you may want to take a look at this article. It's entertaining, and brings up some very valid points on how some games can so easily lose their customers.

  • One WoW player controls 36 characters simultaneously

    by 
    Shawn Schuster
    Shawn Schuster
    10.13.2008

    If your family or friends ever tell you that dual-boxing is insane and you need to get a life, show them this story. A World of Warcraft player aptly-named Prepared owns 36 accounts that he can actually run simultaneously through his 11-computer set-up shown here. We'll overlook the logistics involved in actually accessing 11 computers at once for just a moment to focus on the cost of such ...dedication. "It costs me exactly $5711 in subscription costs per year with 36 accounts on the 6 month pay schedule. Not bad considering I'm looking at it like it's a hobby and there are more expensive hobbies out there than World of Warcraft," Prepared says. This doesn't even include expansion costs, as he figures Wrath of the Lich King will set him back about another $1500.So how does he do it? Is it all for show, or can he actually be a one-man raid? According to him, they are all fully-functional with the help of certain add-ons and macros. While this isn't the first time someone has done something like this, with some players reporting as high as 50 accounts, controlling everything simultaneously is where Prepared's rig set-up really shines. Just wait until you hear about his nine level 80s on WotLK's Murmur PvP server. One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

  • 15 Minutes of Fame: 10-boxing Karazhan, Part 2

    by 
    Lisa Poisso
    Lisa Poisso
    09.30.2008

    15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.Last week, 15 Minutes of Fame visited with multiboxer Nixi of team Absolute Power-H of Archimonde to bring WoW Insider readers his 10-boxing strategy for Karazhan. This week, we'll step back for a look at Nixi's hardware setup, his top five tips for new multiboxers and a broader look at why he's a 'boxer.Catch up with 10-boxing Karazhan Part 1, then join us after the break for an inside look at Nixi's 10-boxing team.

  • 15 Minutes of Fame: 10-boxing Karazhan, Part 1

    by 
    Lisa Poisso
    Lisa Poisso
    09.23.2008

    15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.This week's 15 Minutes of Fame is about a multiboxing team – but it's not that team that just ganked you in your last Battleground. Absolute Power-H of Archimonde and its team leader/main tank, Nixi, have made their mark not in Battlegrounds but in Karazhan.Ever curious about a unique perspective of the World of Warcraft, we visited with Nixi & Co. to find out what it's like to "solo" Karazhan. This week in Part 1 of our interview, we go straight for the throat with Nixi's Kara strats. Next week, Part 2 of 15 Minutes of Fame: 10-boxing Karazhan brings you a look at Nixi's hardware setup and his top five tips for new multiboxers.

  • Addon Spotlight: Mac Dual-boxing

    by 
    Sean Forsgren
    Sean Forsgren
    09.19.2008

    The new Recruit-A-Friend program has taken the World of Warcraft community by storm, perhaps more so in the dual- and multi-boxing circles. I'll admit that while I advocate enjoying the leveling process and experiencing the lore through quests and in-game events, once you've hit 70 a couple of times, the magic tends to wane. With the coming of Wrath of the Lich King, we've had some time to re-evaluate our WoW experience. For many of us, finishing up some alts has become a way to prepare for the expansion. I've had a number of alts since I started playing, but have only managed to ding two paladins and a rogue. Each time I play in a battleground I see a member of another class do something crazy cool and ponder rolling whatever class it is. With the RAF program in full effect, I decided that dual-boxing with the 300% XP and Summon Friend ability would be the most efficient way to get my alts Wrath-ready. This How-To is specifically for players using Macs, but in essence many of the principles remain true for PC users.

  • CCP re-launches Power of 2 EVE promotion, supporting multi-boxing

    by 
    Samuel Axon
    Samuel Axon
    09.11.2008

    CCP is renewing its Power of 2 promotion for EVE Online. The promotion encourages multi-boxing by allowing existing subscribers to add a second account at the discounted rate of $49.95 for six months. After the six months expire, the account will switch to the normal $14.95 per month rate. Last time CCP gave players the option to sign the account up for another $49.95 deal after a while. No guarantee it'll do that this time, though.The promotional e-mail sent out by CCP says that the account can not only be used for training skills on two pilots at once (impossible with two pilots on the same account) but also for "extra firepower on missions" or "an extra hauler for miners." So, legitimized multi-boxing it is, then. Cool. EVE just has to be different in every way it can, doesn't it? It's a compulsion.The offer's available until October 10th, so you've got a while to mull it over.

  • Addon Spotlight: TwoBox Toolkit

    by 
    Sean Forsgren
    Sean Forsgren
    09.07.2008

    Welcome to a special preview edition of Addon Spotlight. I've been playing around with dual-boxing and wanted to shared this addon with you all, as it adds some great features for anyone running two toons. Rather than succumb to expansion apathy, I've been attempting to level my alts via the ridiculous XP bonus given to players who have recruited a friend. Besides, who doesn't want a new Zhevra mount for their Belf-about-town? Regardless, some savvy developers have come up with some mods to help the aspiring dual-boxer.This is the only in-game addon I use when I'm burning through the levels via the Recruit-a-Friend program. The developer has combined a lot of great little tools into the package. Once I started using TwoBoxToolkit I noticed a significant increase in efficiency when dual-boxing.

  • Chilton content to endorse multi-boxing

    by 
    Michael Gray
    Michael Gray
    08.26.2008

    Belfaire already explained previously that Blizzard's okay with the idea of multi-boxing, whether it's for PvE use or even to compete in the Arena. In the same Eurogamer interview that discusses the new phasing technology, Tom Chilton reinforces that Blizzard is "content to endorse multi-boxing to some reasonable degree." Eurogamer was focused on the possible abuses of Blizzard's Recruit-a-Friend program, and the speed with which players can create and level new accounts. Chilton says that if someone wants to drop the bucks on a new account -- not only the retail fees, but also the subscription cost -- then Blizzard's okay with that. J. Allen Brack immediately brings the discussion back to a point I've previously made -- the idea is really to help players get ready for the new expansion. You can bring in a friend or family, and get them to a level where they can play with other friends very quickly. They want new players to be able to "roll a Death Knight and be ready to go." Now, Chilton did say the endorsement only goes to a "reasonable degree." I suspect if we see vast abuse of multi-boxing in multiple areas of play, the endorsement might quickly be repealed or re-focused. But, for now at least, Chilton has confirmed Belfaire's statement -- Blizzard's okay with multi-boxing.

  • WoW blog roundup

    by 
    Natalie Mootz
    Natalie Mootz
    08.25.2008

    Time for another tour of the WoW blog kingdom...Why now? | Alts AhoyAll of a sudden Nasirah enjoys playing a shaman where it was boring before. In this post, she muses on why her mind has changed.How to annoy NPC's - Keep Clicking on them! | Pugnacious PriestAmusing detective work shows what happens when you annoy an NPC, including quotes on what they'll do to you if you don't stop. To bad you can't back-talk them too.Sir, I Respectfully Disagree | ChickGMA well-put and humorous rebuttal to two of WoW Insider's posts about what traits make a good guild officer and which ones to avoid. I spoke too soon | MiseryThis is actually a pair of posts in which Misery first points out that raid utility vs. damage is a flawed argument and subsequently analyzes a blue post about the same issue. Interesting theorycrafting for raid leaders.Multi-Boxing Macros 102 | Three Druid NoobRazorbax offers a primer on healing macros for the beginning multiboxer. Goblins. Innocent Pranksters, or Evil Madmen bent on world domination? | The PvP NubFinally! The answer to the question, "Just what is it with those goblin doods?"

  • Git along, li'l dogies

    by 
    Natalie Mootz
    Natalie Mootz
    08.07.2008

    Time for a little WoW blog roundup, cowpokes! Whoopie-ti-yi-yo!Making gold with second account | Full Time WoW AddictWith Blizzard's new refer-a-friend incentive, you might be thinking about opening a second account to get those XP benefits. Even better, Examino at Full Time WoW Addict shows you how to earn your raiding gold with some light multiboxing. No Wrath spoilers!Spellpower and You: Gearing in WotLK | Banana ShouldersSiha at Banana Shoulders (best blog name ever!) compares theories to practice in Wrath's current Paladin spellpower changes.Achievements and why they suck | Yet Another Warlock NerfSome people think the achievements system coming in Wrath is awesome sauce. Horns at Yet Another Warlock Nerf vigorously disagrees.Three more blog dogies after the break...

  • The Colosseum: Aelli of Reckoning, Quad-boxer achieves #1 Arena spot

    by 
    Michael Gray
    Michael Gray
    07.19.2008

    The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into duelling it out for fame, fortune, and Netherdrakes.You may have heard of him. Jeff "Aelli" Ware of the Reckoning battlegroup has been rocking battlegrounds and the Arena, scoring a Gladiator rank in Season 3 during the last week of play. And as Amanda told us at the beginning of the season, Aelli planned to do even better in Season 4. And now, he's succeeded at doing just that -- Lookin for Sponsor, Aelli's team, has hit the #1 spot on the Reckoning 5v5 ladder. What's the big deal?Not only has Lookin for Sponsor achieved something pretty cool -- they've done it with only two people. Aelli pilots the team's four Shaman all by his lonesome. He's what's known as a "quad-boxer" or "multi-boxer," and controls four of the team's five characters. We were fortunate enough that Aelli was willing to do an interview with your intrepid WoW Insider team, and share some thoughts on both his unique playstyle, and the Arena as a whole. The interview is after the cut.

  • Blue poster Belfaire explains Blizzard's stance on multiboxing

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.13.2008

    Multiboxing, the process of one person playing multiple characters on multiple accounts at one time, usually by the use of multiple computers (thus the term) and macros that can be activated on all accounts by the push of a single button, has most recently seen coverage here on WoW with our 2-man Karazhan report. The act of multiboxing is one that has been the subject of some debates, mostly centered around whether or not it violates the EULA. Those in favor of multiboxing can breathe easier today, as Blizzard poster Belfaire has stated in no uncertain terms that Blizzard has no problem with the practice in a post on the customer service forums. In short, he says that the advantages of multiboxing are no different than the advantages offered by normal grouping. Since multiboxers can be damaged, feared and CC'd as easily as separate people playing separate accounts, and since they can't do anything the same amount of characters couldn't do when played by different people, there is no reason to consider it an unfair advantage in PvP or PvE. He also answers quite a few specific questions posed by thread starter and multiboxer Velath that clarify why Blizzard accepts Multiboxing and does not consider it an exploit or an unfair advantage.