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  • Hyperspace Beacon: Archetype

    by 
    Larry Everett
    Larry Everett
    02.01.2011

    How many hours do you spend in the character creator? Even in a limited character creator like Guild Wars', I will spend a lot of time getting my character to look just right. In games like Champions Online, City of Heroes, or -- dare I even think about -- All Points Bulletin, some players play just for the character creator, spending hours on hours creating character after character. DC Universe Online's character creation eats up large amount of my game time even though the character creator is a bit limited when compared to those others. What have we seen of Star Wars: The Old Republic's character creator? I don't mean what has leaked; I mean, what has been shown to us by the developers, because that is what is finished. Then there is another huge part of creating a character that stretches beyond the physical appearance: personality. Yeah, I know, that's roleplay, right? Whether we just play ourselves in an extraordinary situation or we completely separate ourselves from our in-game avatars, we're roleplaying. And whether you consider yourself a roleplayer or not, you will roleplay -- even if only a little -- in SWTOR. Follow me after the break as I touch on the things we know about the character creator in SWTOR and throw in some tidbits about possible archetypes you can follow when developing your character's personality.

  • Second Life's Tribute Island

    by 
    Tateru Nino
    Tateru Nino
    02.24.2008

    The British obituary, death notices, tribute and celebrity deaths website, Lasting Tribute has created an island in Second Life in conjunction with Nick Hewitt of Associated Northcliffe Digital. Outside of the British Services memorial park, Tribute Island more resembles a theme-park of sorts -- more celebratory than somber. There are numerous small displays featuring icons or scenes, or photo opportunities for visitors.