mytheon

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  • Petroglyph discusses design and microtransactions for Mytheon

    by 
    Kyle Horner
    Kyle Horner
    01.10.2009

    For a lot of people, the MMO/RTS hybrid has been an unwieldy beast at times. That's not to say there aren't interesting titles to check out, such as Dreamlords, Atlantica and SAGA. However, nobody has quite made a huge splash with an MMORTS just yet. So could the recently announced Mytheon be the first game to catch a lot of people's attention? Well, why don't you see for yourself in this 1UP interview with the game's developer, Petroglyph -- whose previous games include Universe at War and Star Wars: Empire at War.Since there haven't been any screens -- and probably won't be for a while -- it's hard to make too many judgments at this point. The interview promises some interesting, if not vague, features. So you can bet we'll be on the lookout for any future information about Mytheon in the coming months.

  • Microtransactions 'way of the future' for Mytheon

    by 
    James Egan
    James Egan
    12.17.2008

    One of the newer titles coming to the massively multiplayer online game market is Mytheon, a game that is based on real-world myth rather than pure fantasy, currently in development at Petroglyph. This fresh angle on lore and setting isn't the only difference between Mytheon and its fantasy MMO competitors -- Petroglyph is banking on the hope that microtransactions will prove more successful for Mytheon than the standard subscription model. Edge Online recently interviewed Petroglyph's general manager Chuck Kroegel, who's also the producer for Mytheon. Kroegel spoke with Edge Online's Kris Graft, and explained Petroglyph's outlook on this alternative business model: "This is a serious commitment on our part... we find it intriguing because we do feel there is a notion of how this could be the way of the future. And if not, it's certainly going to be part of the future. It may not be the only way things are done in regards to the model, but right now it looks to be viable."

  • True Games Interactive interview discusses Mytheon MMO

    by 
    James Egan
    James Egan
    12.02.2008

    The fantasy genre reigns supreme in the MMO industry, but even die-hard fantasy enthusiasts have to admit though... there's a lot of it out there in the MMO space. A new twist on fantasy, in the form of myth, could be a breath of fresh air for gamers looking for a different type of setting. At least, Petroglyph and True Games Interactive are banking on this with Mytheon, their in-development MMO title. Rather than conjuring up a brand new setting, Mytheon looks back to real world mythology and crafts a game around it. The game's introduction makes reference to the Greek Pantheon and Norse mythology, highlighting the core struggle in the game: the time of the Gods is ending, as decreed by the Fates, and it's time for humankind to live on its own terms. Mytheon will be be a game that will have solo, group, and PvP gameplay modes, with elements of 'real-time combat and extensive customization features', according to John Callaham at Massively's sister site, Big Download. The game will center around Power Stones which fuel or unlock powers and abilities in Mytheon; the title's three character classes will be attuned with certain types of Power Stones, allowing for abilities such as summoning and healing. Callaham recently had a chance to interview the Director of Product Development at True Games Interactive, Peter Cesario, about what we can expect from Mytheon. Cesario discusses the decision to go with the micro-transaction business model, and how combining the elements of action, strategy, and roleplaying in Mytheon creates "a whole new genre unto itself."

  • Petroglyph reveals 'online microtransaction game' Mytheon

    by 
    Jason Dobson
    Jason Dobson
    12.02.2008

    Petroglyph, the warmongers behind both Star Wars: Empire at War and Universe at War, this morning revealed details behind the studio's next project, Mytheon, which publisher True Games Interactive describes as a "micro transaction game that...." Hey, where are you going? Using the myths of Ancient Greece as a foundation, the free-to-play game promises to blend the "best" elements of action, role-playing and strategy with a "heavy emphasis" on combat and collecting. Additionally, Peter Cesario, the director of product development at True Games, tells Big Download that future expansions will "eventually branch out to several unique and interesting mythologies from around the world." Until then, players can look forward to grinding towards the Golden Fleece in Fall 2009.