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Who would have thought that on WAR's fifth anniversary and just days after I dropped a few favorite things about the game, Mythic would be announcing a closure instead of an exciting celebration? While we can all say it that Warhammer Online's upcoming sunset was expected, nobody predicted that the...

1 year ago 0 Comments
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Going through the One Shots email account is a little like peeking into strangers' photo albums, complete with their private stories and embarrassing toilet shots. Seriously, folks, what is it with you people sending in toilet pictures? OK, it's a little funny, so keep 'em coming. I was particul...

1 year ago 0 Comments
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I've taken my share of ribbing from the youngins on the Massively staff (as well as the readers!) about my continuing obsession with Ultima Online, but I can't help it: It's hard not to love the game that effectively started it all, especially in an age when MMORPGs have veered so dramatically from...

1 year ago 0 Comments
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Today is Warhammer Online's fifth anniversary, but instead of getting a celebration, the players are getting a pink slip from Mythic. The studio announced that it will be shutting WAR down as of December 18th because its licensing deal with Games Workshop has come to an end. The official stateme...

1 year ago 0 Comments
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As I got my start in blogging over Warhammer Online, I've become "the guy" everyone on staff goes to whenever WAR hits an anniversary. The problem is, there's precious little good to say about this title's development over the past year. Pretty much all of the news we've gotten has been negative, f...

1 year ago 0 Comments
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How few players do you need to have before operating an MMO becomes ridiculously unprofitable and in need of closing? In the case of The Matrix Online, we found out that the magic number was 500. I wouldn't have even guessed that so few people were in that game when its shutdown was announced, espe...

1 year ago 0 Comments
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Avatar! Get out of bed, put on some clean underwear, and leave a note for your mom -- there's adventuring that needs doing! Mythic's Ultima Forever: Quest for the Avatar is out for the iOS and can be played on the iPad 2, iPod 5, and iPhone 4S or higher. Mythic had recently held Ultima Forever b...

1 year ago 0 Comments
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We all know that the cardinal rule of exploration in any video game is to check under every waterfall for a secret passage. That's a given. But true exploration shouldn't stop with a wet dip and a slow-motion hair flip as we emerge sparkling into the sun. Developers have been hiding funny or intere...

1 year ago 0 Comments
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While Canada has been enjoying the fruits of Ultima Forever, the rest of the world's been waiting to get a hold of this mobile online RPG. Unfortunately, it looks as though the wait will be extended a little longer, as Mythic announced that the Ultima Forever's iOS launch has been delayed a few wee...

1 year ago 0 Comments
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I don't see a lot of commercials these days. I like to imagine that I'm a one-man force out to frustrate advertisers, ducking and weaving whenever they try to wing a 30-second spot at me. A lot gets through, but I've long since canceled cable, and the only traditional commercials I sit through are ...

1 year ago 0 Comments
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Ultima Online and EverQuest were bound in blood by their early place in MMO history, but both titles were also two of the very few MMOs that released with a MIDI soundtrack. I've talked about the charms of MIDI before, although I think that a good chunk of the modern playerbase has no idea how game...

1 year ago 0 Comments
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When I (legally) sold my Ultima Online accounts in 2000 for the hefty sum of $1800, the game was already three years old and being challenged by the likes of EverQuest and Asheron's Call. I thought I was done forever. My guild was eyeing Dark Age of Camelot, and I wanted to cash out and rid myself ...

1 year ago 0 Comments
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Over the course of Some Assembly Required, we've covered a few player-run events out there that haven't been highlighted in their respective game columns. After all, we're all about PGC here, and you can't really get content more player-generated than that! But with all the the possible events acro...

1 year ago 0 Comments
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Mythic's been field testing Ultima Forever in the Canadian iOS market, and the studio now says that it's making significant changes to the in-app pricing based on feedback from players. Most of the changes will swing in the players' favor, including lowered repair costs and cheaper storage space in...

1 year ago 0 Comments
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Ultima Forever, being made by EA for iOS platforms, has received some major tweaks to its freemium currency prices. The RPG has been available in Canada as a beta for a while now, and producer Carrie Gouskos says the biggest change – besides performance adjustments – has been to the cos...

1 year ago 0 Comments
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What's this, you say as you rub your eyes in disbelief. Is it... The Game Archaeologist, long since thought lost in his expedition to Atlantis (and the trials therein)? It is indeed, my friends. TGA has been a long-running passion of mine on Massively, but I needed a break for a while to recouperat...

1 year ago 0 Comments
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If you've been playing Ultima forever, you started out by playing the game on a monochrome monitor with all the graphical lushness that an Apple IIe could provide. Ultima Forever's art director Peter Lipman knows all about that, because that's where he started as well. So going in with a memory of ...

1 year ago 0 Comments
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Even though it's fashionable to bash Warhammer Online these days (or every day since 2008, I guess), I still have a lot of affection for this particular game. It was the MMO that got me into blogging, connected me with many of my current online friends, and provided exciting experiences for well ov...

1 year ago 0 Comments