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This week marked the annual pilgrimage to Comic-Con International in San Diego for the comics and gaming faithful, and a number of superhero MMO developers were there as well to whip the fanboys (and girls) into a frenzy. When you think about it, comic conventions are as big for superhero games as o...

July 26th 2009 at 4:00pm 0 Comments
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Hitting 50 - the level cap in City of Heroes - for the first time is an imporant moment for any hero, just as hitting the level cap is in any MMO, really. Of course, unlike say, World of Warcraft, City of Heroes really doesn't change significantly at endgame - you just get to spend all that Influen...

January 23rd 2009 at 2:00pm 0 Comments
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We know how busy things can get after the start of the year. Kids head, grumbling, back to school; college is open for another grueling term; work may just seem like a string of meetings about the next year - to the point where you think if you hear the word "budget" one more time, you're going to...

January 23rd 2009 at 9:00am 0 Comments
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Thanks to the team at NC NorCal, we have a bit of superhero and supervillain fun for your Friday. They're winding up their three-video set to celebrate the launching of the Mac client for City of Heroes and City of Villains with this video titled "I'm a Hero, I'm a Villain: Sidekick." This time we...

January 16th 2009 at 11:00am 0 Comments
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To celebrate the Mac client going gold, NC NorCal has produced a trio of videos showing off City of Heroes in the style of the Mac commercials. Last week we got to meet their hero and their villain, who gave us a few giggles as they introduced themselves. This week, NC NorCal has expanded it just a...

January 13th 2009 at 12:00pm 0 Comments
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A surprisingly large amount of people didn't believe me at all when I said something to watch out for in 2009 was an announcement for City of Heroes 2. In fact, pretty much everyone has disagreed with me here. That's fine, but they're all wrong, and in this week's Digital Continuum I'll explain why...

January 10th 2009 at 9:00am 0 Comments
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Our sister site Joystiq recently had the chance to speak with several developers about the future hurdles facing storytelling in games. Two members of the MMO industry were in the mix, and their views on how to tell a story in future MMOs are each a very focused snapshot at how City of Heroes and G...

January 7th 2009 at 11:00am 0 Comments
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Walking down the street, you're suddenly stopped by a man wearing a fedora and trench coat. "Hey you, yeah you!" he spits out in hushed tones. "Uh, what's up?" you respond cautiously."Yo, the name's Infoman," he looks about nervously, like someone may be watching him, "check out the merchandise" op...

December 5th 2008 at 6:00pm 0 Comments
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When we logged into City of Heroes to check out the new Shield powerset released in yesterday's Issue 13 patch, the one thing that we were not expecting was to find 26 shield types to choose from. It took us quite a while to settle on a shield, as our impulse was to have them all. Once we did make...

December 4th 2008 at 3:30pm 0 Comments
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Months in the making, delayed when the Mission Architect was pushed to next year, finally finally, City of Heroes Issue 13 is live! Yesterday saw the servers go down for one of the largest content pushes ever by the NCsoft development team. The patch notes are up on the official site, and they're s...

December 3rd 2008 at 10:00am 0 Comments
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Comics artist David Nakayama, who has done an immense amount of work for Draw the World Together, has joined the NCsoft NorCal team as a concept artist for City of Heroes. The official announcement was made at HeroCon, where David was also making character sketches for the lucky contest winners.Dav...

October 22nd 2008 at 10:00am 0 Comments
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Massively recently had the chance to talk with City of Heroes executive producer Brian Clayton and Lead Designer Matt Miller about a multitude of CoX topics. One of the points we covered was the downloadable optional content, such as the recent Cyborg Pack.Massively: The recent changes in the studi...

September 25th 2008 at 1:45pm 0 Comments