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Over on the EU forums, poster Xie brought up a topic that cycles in and out of the spotlight as well as the gaming community in general: how to better discourage people from being awful to their fellow gamers, or in this case, how to encourage people to behave better. Xie proposed a "thumbs up" sys...

1 year ago 0 Comments
July 5, 2013 at 8:00PM
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Like the wardens in Everquest 2 or the druids in World of Warcraft, reinforcement in MMOs is not always what it appears to be. In an earlier column we wrote about how positive reinforcement, as defined by behaviorist learning theory, occurs whenever the player receives something beneficial and point...

7 years ago 0 Comments