nemesis-confrontation

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  • Behind the Mask: The mysteries of UNITY

    by 
    Patrick Mackey
    Patrick Mackey
    12.16.2010

    If you've never made the trip to level 40 in Champions Online, the endgame is somewhat of a mystery. I remember prior to getting my first level 40 that people would talk about things like "Nemcon" and "dailies." I found it kind of strange that a level 35 character couldn't sidekick or otherwise experience anything similar to these things. That all changed for me when I journeyed into the UNITY building for the first time. It was a little confusing -- there were no easy guides telling me where to start NemCon or what the "Qliphothic research" was for. Fortunately, you guys don't have to feel as much like a noob as I did. Warning: This article includes some spoilers for the plot of NemCon.

  • Behind the Mask: Finding the Holy Trinity

    by 
    Patrick Mackey
    Patrick Mackey
    04.01.2010

    One of the common statements made among the newer MMO generation is the idea that a game "abolishes the holy trinity." It's the idea that their game has evolved to the point where labels like "tank," healer," and "damage dealer" aren't as relevant when talking about a character. This idea isn't particularly new -- the first big RPG with mass online support to break this trend was probably Diablo 2, which actually predates most of the mass-market MMORPGs available today. Champions Online definitely takes a step in this direction. In fact, it was a suggestion on the forums and the overwhelming player response against the holy trinity that gave me the idea to write this in the first place. Champions is very solo-friendly, and a character can build to be pretty self-sufficient -- one can build for tanking, damage dealing, and self-healing all in the same package. This lends some pretty big weights to the idea that the holy trinity is a thing of the past. But Champions Online has a few things in its design that maintain the "Holy Trinity" design concept. Hit the jump, and I'll talk about why, contrary to popular belief, I think that keeping the holy trinity around is a good thing.

  • Champions Online GM journal: Where we've been

    by 
    Rubi Bayer
    Rubi Bayer
    12.10.2009

    Champions Online has a brand new dev blog out from lead GM Noel Holmes: "I wanted to take some time to let the community know what we were up to, and what's been keeping us busy for the last few weeks." The Champions Online dev team has found plenty to keep themselves busy lately, working out the bugs and updates that are part of rolling out a new game. Things like restoring deleted characters and rolling characters back are no longer just wishful thinking. Of course, dealing with the problem of an unresponsive Nemesis was a big issue on the table. Fixing the issue obviously isn't just a matter of a few keystrokes in such an involved scenario, and Holmes takes some time to explain how they went about taking care of this. It's not all bug fixes and putting out fires, though. The dev team has been paying close attention to player feedback in these first few months, using it as a guide to future improvements. The full entry can be read here.

  • Bill Roper on Champions' free weekends, nemesis and content updates

    by 
    Kyle Horner
    Kyle Horner
    12.08.2009

    With two content updates behind the game and 2010 looming just over the horizon, we spoke briefly with Bill Roper on a multitude of Champions Online topics. Specifically, you'll find discussion on Cryptic's free weekends, Nemesis Confrontation and even a hint at future updates in the coming weeks and months. So follow along after the jump for our talk with the executive producer, and be sure to keep up-to-date with the latest news on the game through our Champions Online page.

  • The Digital Continuum: Applying Foxbat liberally to Champions Online

    by 
    Kyle Horner
    Kyle Horner
    12.07.2009

    I thought about writing about a lot of different subjects this week. I knew that I wanted to discuss Champions Online, but I couldn't decide on a topic until I played a lowbie character and re-experienced the amazing Foxbat mission in the teen levels. Then it occurred to me, that what this game sorely needs, is an event of epic proportions centered around the maniacal -- yet lovable -- super villain.

  • Thanksgiving surprise: Four free days in Champions Online

    by 
    Kyle Horner
    Kyle Horner
    11.25.2009

    This ain't no ordinary free weekend. Cryptic is offering a full four days worth of free time in Champions Online starting Thanksgiving day at 10am PST -- or Thursday, November 26th to the American holiday challenged. The free time will go on until the following Monday and end at precisely 10am PST. The timing isn't too surprising, as returning players will be able to check out the recent Nemesis Confrontation update that went live just yesterday. Hopefully things go much more smoothly than the last time there was a free weekend. Although, we're curious as to who'll be watching the servers on Thursday. We expect a vast majority of people to be lined with food and edging on the precipice of nap time. Maybe Cryptic is employing robots or Canadians to run their servers for a day. Unless... unless they're the same thing...

  • Free costume parts galore in Champions Online

    by 
    Kyle Horner
    Kyle Horner
    11.21.2009

    Cryptic has revealed the free costume pieces in next week's Nemesis Confrontation update, which come in addition to two unlockable costume sets. Among the new free costume items are some exceptionally sweet capes, although we're sure many players will be filled with glee to see new weapons being added to the costume creator. While these are only cosmetic costume options, they're important to players who wield specific guns or swords. It may seem like a minor issue to some, but having an outfit that makes sense -- and looks cool at the same time -- is surprisingly important to players who revel in a game like Champions Online. You can also now put guitars on the back of your characters; something that immediately reeks of potential. We have to wonder if guitars are going to be added as visual replacements for sword based powers, enabling us to whack enemies with our musical axes. If someone at Cryptic could make that so, it would be somewhere within the vicinity of pure awesome.

  • Free Champions Online expansion on Nov. 24, plus free-to-play Thanksgiving weekend

    by 
    Griffin McElroy
    Griffin McElroy
    11.19.2009

    Once again, Cryptic Studios is giving you a great excuse not to spend time with friends and family over a holiday weekend. The developer's superheroic MMO, Champions Online, will be free-to-play from November 26–30 as a promotion for the game's second free content expansion since its launch in September. The free update, which is titled Nemesis Confrontation and launches November 24, will include new costumes and perks, and tasks players with escaping from a hostile intergalactic prison -- a mission made much more difficult by the facility's unfriendly inhabitants, seen above. You'll also face off against the Shadow Destroyer (the party responsible for your hero's unrequested detention) and even your user-generated Nemesis. Sounds like a pretty dangerous calling -- but nowhere near as perilous as the crushing throng of Black Friday shoppers that awaits you at your local mall. %Gallery-78556% [Via Big Download]

  • Champions Online previews Nemesis Confrontation

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.18.2009

    What's more dangerous than an interdimensional prison in which malevolent creatures of immense power plot the destruction of the entire Champions Online world? That same prison being taken over and used as a lair by your hero's Nemesis and the dangerous Shadow Destroyer. After hints and the surprise playtest event, the official site has unveiled a preview of the upcoming Nemesis Confrontation, which looks like an interesting jump forward in the content offered by the game. Obviously, the Lair in question is the highlight of the update, which features combat against alien gladiators as well as a collection of powerful villains. There are other rewards to be earned as well, however -- ranging from a number of different hero enhancements to costume pieces in the vein of the enemies fought within the lair. If you can't wait to run the lair in order to get the costume pieces (perhaps you have a perfect character concept to start with), the preview promises that they will also be available in the C-Store. Champions Online isn't going to make players wait long for the event, either, as it's launching on the 24th. It should give players quite a bit to be thankful for -- when they're not battling extradimensional alien gladiators, at least.