net-income

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  • Capcom net income slides 10%, Monster Hunter 4 sells 4 million

    by 
    Mike Suszek
    Mike Suszek
    02.07.2014

    Capcom reported a net income of 5,957 million yen ($58.3 million) for the first nine months of the fiscal year ending March 31, 2014. This marks a 10.3 percent decrease year-over-year when compared with the net income of 6,645 million yen ($65 million) reported for the first nine months of the last fiscal year. Overall net sales were up year-over-year by 3.5 percent to 75,221 million yen ($736.4 million) while operating income and ordinary income saw year-over-year decreases of 13.4 percent and 8 percent, respectively. Capcom said the Japanese home video game market was in a "transition period" as the nine-month period drew to a close, thanks especially to comparatively late arrivals of next-generation consoles in the region; both the PS4 and Xbox One have yet to launch in Japan. The publisher did credit its successes to the launch of Monster Hunter 4, which topped 4 million in sales, bringing the series total to 28 million units. Additionally, Xbox One launch game Dead Rising 3 topped one million copies shipped. Capcom's digital business (both DLC and full game downloads) amounted to 56,067 million yen ($548.9 million) in net sales. [Image: Capcom]

  • Namco Bandai profits up in Q3 2012, as are year-end projections

    by 
    Jordan Mallory
    Jordan Mallory
    02.11.2012

    Namco Bandai's financial statement for the third quarter of fiscal 2012 has been released, and while the report contains a lot of tables and numbers and figures, it actually has very few pictures, which was a problem for our exceedingly limited attention spans. We did our best, though, and after concentrating really hard and taking our Adult ADD medication, we were able to produce actual, honest-to-goodness business information.For instance! For the 9 month period ending on December 31, 2011, Namco Bandai reports a net income (which is the amount of earned money left over after all operating expenses and taxes) of ¥16.3 billion, or about $210 million, which is a 34.3 percent increase over the same period last year.The company predicts an additional ¥2.19 billion ($28.3 million) in net income over the course of Q4, (which runs from January 1 to March 31, 2012), wrapping up fiscal 2012 to the tune of ¥18.5 billion ($238.4 million) in net profit over the course of the fiscal year. Provided these predictions stand the test of time, Namco Bandai's performance in fiscal 2012 will be a 90 percent increase over its performance in fiscal 2011.Whew! Now if you'll excuse us, we have cat videos to watch.

  • iPhones, iPads drive Softbank's huge Q1 profits

    by 
    Steve Sande
    Steve Sande
    07.28.2011

    Being a carrier partner of Apple can help drive your bottom line. As reported on The Apple Blog, Japanese cellular carrier Softbank's fiscal first quarter results showed an almost 500 percent increase in net income over the same quarter in 2010. To what did Softbank attribute the spectacular jump in income? Intense demand for the iPad and iPhone. Softbank still has an exclusive deal to sell the iPhone in Japan, and with Apple currently the leading smartphone in the country, sales of the iPad and iPhone helped to drive net income in the quarter ending June 30 from ¥19.44 billion to ¥94.79 billion. Japan was previously the land of text messaging, but it's obvious that the smartphone revolution being driven by Apple's products is increasing data use dramatically. Softbank reported that the average revenue per user (ARPU) for their customers is now at an all-time high of ¥2,440 per subscriber per month. That puts Softbank at the top of the heap among mobile operators worldwide when it comes to the ratio of data to traditional cellular services ARPU. Softbank CEO Masayoshi Son had nothing but good words to say about the iPhone, stating that "the iPhone's strength is standing out the more people come to use smartphones." It's certain that Softbank will do what it can to remain the sole source for Apple's 3G products in Japan.

  • NCsoft's Lineage enjoys record year, Aion growth boosts total revenue

    by 
    Jef Reahard
    Jef Reahard
    02.11.2011

    It's been an up and down year for NCsoft, literally. GamesIndustry.biz writes that the Korean MMO titan has reported increases in both its sales and operating profits but a drop in net income in the recently concluded fiscal 2010 period. Surprisingly, the company's total revenue was up two percent due to unprecedented sales of the 12-year-old Lineage MMORPG. Much to the chagrin of fail-trolls across the internet, NCsoft has also publicized the fact that Aion continues to be a financial success after "recording consecutive growth for the last three years." Taken together, NCsoft's big three (Lineage, Lineage 2, and Aion) have now accounted for $2.7 billion in lifetime sales. NCsoft's largest success came courtesy of the booming Korean market (which represented a $370 million cut of its $576 million total revenue). Next up was the Japanese market at $70 million, followed by North America at $43.4 million and Europe at $30.1 million.

  • NTT DoCoMo posts 41% profit increase on reduced handset subsidies

    by 
    Darren Murph
    Darren Murph
    07.30.2008

    Go 'head with your bad self, NTT DoCoMo. Party on down 'til six in the morning, because you just posted a quarterly profit increase of 41%. What's to thank for such a remarkable boost? According to a Bloomberg report, the outfit's decision to "reduce handset subsidies to customers" enabled it to bring in more cash despite the fact that sales fell 1.1% in the same quarter. President Ryuji Yamada proclaimed that the "acceptance of the monthly handset payment plan by our users helped bolster profits in the quarter," and he also highlighted a "considerable decline in the cancellation ratio." Still, some analysts are uncertain if the telecom company can maintain the growth, with Deutsche Bank AG's Kenji Nishimura stating that the "increase in profit was merely caused by the change in the accounting." Snap DoCoMo, are you just going to take that?[Via mocoNews, image courtesy of Flickr]