Neutrals

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  • Valve

    Dota 2’s massive update delivers two new heroes and more

    by 
    Steve Dent
    Steve Dent
    11.27.2019

    Valve has unveiled the Dota 2 Outlanders update and it was worth the wait, as it's a massive overhaul that will substantially transform game play. The biggest change may be the addition of two new heroes, the melee carry "Void Spirit" and ranged support "Snapfire." The latter is a particularly powerful character with multiple abilities and ways to stun foes and inflict damage. Both are a bound to shake up games (and possibly get banned) as everyone tries to figure out what they can do.

  • BioWare: 'Gray Jedi' playstyle in SWTOR will reap rewards

    by 
    Justin Olivetti
    Justin Olivetti
    01.11.2012

    Do you have aspirations in Star Wars: The Old Republic of becoming a neutral Jedi like Jolee Bindo -- but the light side/dark side alignment system is getting you down? Good news: The BioWare team is hard at work creating rewards for those who toe the line between naughty and nice. Speaking with PC Gamer, Game Director James Ohlen spilled a few more details about what he calls the "Gray Jedi" playstyle, which will be supported in an unspecified upcoming patch. Gray Jedis (or Gray Smugglers, Gray Inquisitors, etc.) happen when a player creates a balanced mix of light and dark side choices over his or her career and ends up staying in the "neutral" zone on the alignment meter. Because the game currently incentivizes strong light or dark side playstyles with specific rewards, neutral players are left out in the cold. Fortunately, the system that's coming will cater to these dirty, filthy neutrals. "We don't want to force people," Ohlen said. "Once we get to the next stage of our light side/dark side system, you'll see the rewards. Light side, dark side and the gray items will all get more powerful."

  • Neutrality and criminality in the dystopian setting of Earthrise

    by 
    James Egan
    James Egan
    10.12.2009

    The developers at Masthead Studios dropped some info about their post-apocalyptic MMO Earthrise today, explaining how they've designed the game to allow freedom of choice. In true sandbox style, players will not be forced to choose between the main factions of Continoma or Noir and can, in fact, remain neutral. Earthrise Community Manager Moll writes in the latest Question of the Week, "Aside from Continoma and Noir as major Factions, there are 10 smaller political groups (called Organizations), and 4 of them will be Neutral and will provide neutral players with quests that allow them to build their Reputation and unlock rewards that cater to their political standings." Cloning, which may prove to be one of the most vital services players will require, will be independent of faction standings, Moll explains. On that topic of cloning, Earthrise fans have also wondered how criminals can gain access to the same advanced infrastructure used by the more legitimate factions. Or, for that matter, how do criminals gain access to the various resources and markets used by non-criminal players?