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  • Iris Online opens the Lost Temple of Atlantis

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.26.2012

    Iris Online players are in for a treat today because it's patch day. And not just the small sort of patch with a bunch of bugfixes, either -- this is the big kind, the kind that opens up new areas and expands the level cap. In fact, it's exactly that kind, as today's update opens four new zones and the Lost Temple of Atlantis for player exploration. The temple is meant as the most challenging dungeon in the game and contains a variety of treasures for players braving its depths. Beyond the temple, the new zones give players new chances to strike back and liberate the land from the Sahar, complete with new quests to enjoy. Those new quests will also help as players head for the new level cap of 75, but if that alone isn't enough, the development team is doubling all EXP and SXP rates until April 29th. Players can also earn special treasure boxes for a limited time, a little extra boost for enjoying the game's new content. [Source: gPotato press release] %Gallery-104882%

  • Final Fantasy XIV producer's letter looks back on 2011 and forward to 2012

    by 
    Matt Daniel
    Matt Daniel
    12.21.2011

    In Final Fantasy XIV's latest producer's letter, producer Naoki Yoshida stopped by the forums to reflect a bit on 2011 and give fans a look at what's coming up in 2012. Yoshida notes that September 2011 marked the one-year anniversary of Final Fantasy XIV as well as the one-year anniversary of Yoshida's installation as producer and director of the title. He goes on to state that "2012 will see [the game] making even larger strides and will prove to be an even bigger test for FFXIV." Next year's first new patch, 1.20b, is already in development, and Yoshida says the team is working diligently on 1.21 features such as the job system, job quests, and two new dungeons. As his final announcement, Yoshida reveals that QA testing for the battle system for the 2.0 client will begin shortly after the new year. For the full details, click on over to the full producer's letter on the FFXIV official forums.

  • Aion 3.0 trailer details housing, new dungeons, and more

    by 
    Jef Reahard
    Jef Reahard
    11.05.2011

    Aion fans rejoice! The near-mythical 3.0 update is coming to Korea inside of a week (which means it's a few months removed from the American servers, of course). If the new Korean trailer is any indication, though, it should be well worth the wait. The four-minute clip takes us inside the Promised Land patch's player housing mechanics, not to mention six new instanced areas and a variety of open world locales. You can also glimpse the patch's assorted air and ground mounts. We reported on some early looks at the 3.0 content last month, but the new trailer is even more extensive. Head past the cut to view it in full, and then mosey over to MMO Culture for a few new screenshots.

  • Tom Chilton shares info on patch 4.3 dungeons and more

    by 
    Chase Christian
    Chase Christian
    09.19.2011

    When Zarhym said that patch 4.3 goodies were imminent, we didn't know he meant this soon. Our parent site, Joystiq, has the details from Tom Chilton, game director for WoW. He talks about the trio of new 5-man dungeons and the lore behind the final chapter of Cataclysm's story. The new 5-man dungeons will have us exploring a future where Deathwing wins, to show Nozdormu the endtime that would happen if Deathwing were allowed to bring his plans to fruition. After convincing the leader of the Bronze Dragonflight to aid us, we travel back in time to the Well of Eternity to allow Thrall to steal the Demon Soul. The Demon Soul is an ancient dragon artifact that will be the focal point of our attack on Deathwing. Finally, we enter the Hour of Twilight, escorting Thrall and the Demon Soul to Wyrmrest Temple, which is where the final battle begins. Chilton also talks about the Deathwing encounter itself, sharing with us details on the mobile fight that is like nothing we've ever seen before. Deathwing will be on the run, and we will be giving chase across the world. As Deathwing is trying to heal himself and regain his strength, players will be ripping away his armor plating and fighting the lava beasts that lurk within his body. There will be a new balancing mechanic that forces players to stay balanced while fighting, adding an entirely new angle to the encounter. The final showdown will occur with players fighting Deathwing from floating islands in the Maelstrom. The full article on Joystiq has more details on the encounter and what we can expect to see when facing Deathwing. From my perspective, patch 4.3 is shaping up to be one of the most exciting patches of all time! Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

  • Mythos content update includes 23 new dungeons, skill tweaks

    by 
    Jef Reahard
    Jef Reahard
    08.31.2011

    The last time we profiled Mythos on Massively, it was in service of some new content. It's no surprise, then, that Frogster is once again expanding the free-to-play hack-and-slash MMO. This time the new bells and whistles can be found on the Fog Island of Horror, and in case the name didn't drive the point home, it's a pretty scary place. The isle is home to a horde of ravenous zombies and is the base of operations for two opposing queens. Their majesties Vyle and Neperta make their home on the fog-shrouded island, as do the denizens of 23 new dungeons ripe for the plucking by adventurers from across the realm. Oh yeah, that level cap, previously stuck on a piddling 51? It's been bumped to 55, the better for you to get a handle on some changes to cooldowns and the skill system whilst you're grinding your way through packs of monsters. Today's Mythos press release also alludes to a massive crafting system overhaul, but since it's a little light on the details where tradeskilling is concerned, you'll just have to log in and see for yourself. Alternatively, you could hit up the official website for more details.

  • Cabal readies Episode VI: Legacy of Darkness expansion

    by 
    Jef Reahard
    Jef Reahard
    06.24.2011

    Summer's heating up for denizens of Nevareth (that's the world of Cabal Online, if you're scoring at home), and the free-to-play MMO's Legacy of Darkness expansion looks to add a fair bit of the content to the game very shortly. The Episode VI update "throws a series of challenging encounters at players of all levels including outdoor bosses, a dungeon point system, a revamped upgrading system, and a brand new time-based instance [called] Maquinas Outpost," according to a new press release. The new dungeon boasts some slick rewards too, not the least of which is the drool-inducing Drei Frame armor set. Episode VI: Legacy of Darkness also boasts its share of smaller gameplay tweaks, chief among them improved drop rates, new customization items, new pets, and increased success rates on rune crafting. While we can't give you a definitive release date as of yet, we can tell you to head to the official Cabal website for further details.

  • Darkfall dev blog talks new dungeons, siege changes

    by 
    Jef Reahard
    Jef Reahard
    06.03.2011

    A while back we brought you word that Aventurine was looking for feedback on Darkfall's siege mechanics. Though the process is still ongoing, it seems as if the devs have gotten a good sampling from the community thus far according to this week's activity report. Your opinion is still needed, though, so head to the Darkfall Epic Blog and weigh in on the maximum number of clan attackers during sieges. This week's report also details a bit of the PvE-related goings-on, and the world of Agon is getting a new themed dungeon for each continent in the very near future. "All of them are huge and have different areas that you need to traverse. Doing this, however, leaves you with choices as to which way to go and which challenges to face," says the blog entry. There's a bit of PvP info as well, and the requisite teases for the new expansion. Read all about it at the official website.

  • Frogster hints at expansive new TERA update

    by 
    Jef Reahard
    Jef Reahard
    06.01.2011

    TERA's Korean client is getting a big update, and the game's European publisher has issued a press release that details quite a few changes coming to the action fantasy MMORPG. Frogster's press release doesn't mention a date, nor does it mention why the EU publisher is reporting on the Korean client of a title that has yet to launch in Europe (nor why En Masse, the North American publisher, is silent). In terms of the update itself, it boasts a level cap increase from 50 to 58, 10 new zones, a large new city, and four new dungeons. Guildmasters may declare war on opposing guilds and ignite no-holds barred conflicts that last for seven days, and there's also an interesting new skill customization feature that allows players to choose which abilities to connect via combos. You can learn more about TERA at the game's official website.

  • Newest Vindictus patch goes big time

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.21.2011

    Size matters. It's practically a law of nature -- the bigger something is, the better loot it drops. Well, all right, maybe that's not a law of nature, but it is a law of MMOs and certainly a law of Vindictus. The game's latest titantic update has just gone live, bringing with it the appropriately named Titan raid boss. And the enormous boss is certainly a big part of the newest update, but there are other ways for characters to live large in the patch even without facing the Titan. Resenlian's Labyrinth has been added to the game, allowing players a chance to face off against a variety of foes including the deepest fears within each character for sizable rewards. Evie's staff skills have also received a big improvement, and the new merged dock system will allow for a massively easier time when it comes to travel. Vindictus players can check out all the details on the gargantuan patch from the patch notes, as well as see the upcoming events for the game.

  • Runes of Magic announces Chapter IV and new mini event

    by 
    Jef Reahard
    Jef Reahard
    02.24.2011

    It's almost time for a new stanza in the ongoing saga that is Runes of Magic, and Frogster and Runewaker Entertainment are putting the finishing touches on Chapter IV: Lands of Despair while eyeing an early April release window. The update will bump the level cap to 70 and introduce several new explorable zones, all in service to a storyline that boasts a mighty demon bent on driving the lands of Taborea into chaos. New locales include contaminated forests, poisonous rivers, and more castles than you can shake a stick at. One such battlement belongs to Lord Grafu, and his dungeon boasts a plethora of challenging puzzles and altercations that stand between intrepid adventurers and the plunder contained within. Frogster is also hosting a new in-game event beginning February 25th. Dubbed The Ancient Dreamland, the festivities feature double TP and EP and runs through March 1st. Check out our new Runes of Magic gallery below, and stay tuned for further Chapter IV details. %Gallery-116190%

  • Atlantis surfaces in Bounty Bay Online

    by 
    Krystalle Voecks
    Krystalle Voecks
    09.24.2010

    Long ago thought lost, the lands of Atlantis have resurfaced in Frogster Interactive's Bounty Bay Online! The new area offers two new islands for players to check out: Bimini and the Northern Islands. The free expansion also offers a wealth of new content for players at endgame, as well as some modifications to systems that will make the game more enjoyable overall. To top it all off, all Bounty Bay Online players of all levels will get twice the experience all weekend long to celebrate! Players will find a new level cap of 150, crafting improvements, tricky treasure map puzzles, an all-new achievement system, quests, and several new dungeons among the numerous additions. In short, this new update is absolutely bountiful! If you'd like more details or to sign up for some historical(esque) MMO free-to-play fun, head on over to the Bounty Bay Online site!

  • SOE officially announces EQII's Destiny

    by 
    Jef Reahard
    Jef Reahard
    08.10.2010

    Not to be outdone by all the fan coverage of last week's Fan Faire 2010, Sony Online Entertainment has released its own smorgasbord of information on the next EverQuest II expansion in the form of an official press release. Destiny of Velious, flying your way in February, looks to expand the venerable franchise while simultaneously paying homage to its roots. The release will feature an all-in-one compilation pack with the base game, all seven expansions, and three adventure packs, allowing newbs and veterans alike to dive into (or back into) the world of Norrath. Speaking of diving, we've now confirmed that flying mounts will allow you to venture off the beaten path of pre-determined flight tracks, wheeling and soaring at will. Additionally, expansioneers can partake of 300 new quests (including four Heritage Quests), 10 new dungeon instances, a contested dungeon, Velious-themed PvP battlegrounds, two new overland zones, six new raids, and dozens of new armor sets. %Gallery-99169%

  • Fan Faire 2010: EQII flying mounts, EQNext art revealed [updated]

    by 
    Jef Reahard
    Jef Reahard
    08.06.2010

    The EverQuest franchise looks to be the big winner at this year's Fan Faire event, as several large announcements regarding the games in the long-running series were featured in SOE president John Smedley's community address. EQ2Wire's Feldon has the details on the short presentation. In addition to restating the features coming your way when EQII Extended hits in mid-August, Smedley discussed the next EverQuest expansion, House of Thule, which adds several new dungeons as well as player housing and launches on October 14th. EverQuest II players will have a to wait a bit longer for their expansion, Destiny of Velious, which debuts on February 8th. The wait will likely be well worth it, however, as flying mounts will be introduced in many of the game's zones. Finally, Smedley revealed a presentation slide labeled "The Future of EverQuest" and preceded to show off the first concept art in-game art from the cryptically titled EverQuest Next, which you can view in our gallery below. He also hinted that more information would be forthcoming as Fan Faire wraps up this weekend. [Update: We received a note from SOE clarifying that the screenshot here is not mere concept art -- it's actual in-game art. Only makes you more curious, doesn't it!] %Gallery-98975%

  • Digimon Battle launches, adds new content

    by 
    Krystalle Voecks
    Krystalle Voecks
    05.18.2010

    Last month WeMade Entertainment's Digimon Battle flipped the switch and set the servers from open beta to full launch. Since then, players have been completing challenges and quests to ensure that the vil Digimon don't take over Earth and the digital world. To celebrate the smooth launch and growing player-base, WeMade has announced that tomorrow, May 19th, they'll be starting several contests and adding new content for players to enjoy. For the free-to-play side of the house, there will be new maps offering challenges such as new digimon to capture and train like Pagumon, Minomon, and Poromon, to name a few. The level cap has also been raised to 100, with Digimon able to level to 99 as well. Additionally, all players will be able to participate in the events that kick off on the 19th with a race to level their Trainers and another to digivolve five of their captured Digimon to the mega stage. On top of that, a surprise loot chest is dropping quite frequently on the new Sky Dungeon, just waiting for players to snap it up. There will also be a host of new cards and other upgrades in the cash shop as well. If you're curious about Digimon Battle but haven't had a chance to try it out yet, why not pop over to the site, get signed up, and join the Digivolution. With the potential for prizes and new Digimon to train, it's as good a time as any.

  • CABAL Online reloads for a new update

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.18.2009

    Free-to-play MMO CABAL Online has recently played host to a new update entitled "CABAL Reloaded." The new update has aimed to correct a few areas of gameplay as well as offering players some brand new content to play through. As a few other games have recently done, CABAL has looked at their earlier gameplay and made a few changes to the early content. In Reloaded, the developers have added three new dungeons targeted at those between levels 35 and 70, giving lower level players more options of game play. New quests have been added to the game as well, but those quests are more targeted towards endgame players, rather than midgame. Other additions, such as skill books and a change to the party interface, adds more to the playability of the game than it changes how the game plays. For the full story on what's been added and changed, check out the full patch notes available on the North American forums.