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Animal Crossing is a one-hit-wonder. You might like it and play it forever, hate it and avoid it completely, or think it was catchy and then just get tired of the tune. Animal Crossing: City Folk does little to change our perception. This is Animal Crossing, again; go fishing, pull weeds, repeat. S...

October 6th 2008 at 11:00am 0 Comments
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click to enlarge var digg_url = 'http://digg.com/nintendo/Hands_on_with_Call_of_Duty_World_at_War_for_Wii_WWWii'; Was it mere coincidence that Activision's latest Wii FPS was situated right next to The Conduit at Nintendo's SF media event? You know, as if to say, "You want first-person shooters?...

October 6th 2008 at 10:00am 0 Comments

Excitement quickly turned to disappointment when we realized that Sega and Platinum Games' super-stylized Wii action title, MadWorld, was up-and-running on two kiosks at Nintendo's Fall Media Summit ... but wasn't actually playable by the media. Instead, Sega reps informed us that the game is cur...

October 6th 2008 at 8:30am 0 Comments

Since the games were announced last week, all we've had to go on for Nintendo's unexpected, one-two "core" game punch of Sin and Punishment 2 and the new Punch-Out!! for Wii has been second-hand media. Now that the embargo on our Nintendo Fall Media Summit coverage has (finally) lifted, we can of...

October 6th 2008 at 8:15am 0 Comments

var digg_url = 'http://digg.com/nintendo/Hands_on_with_The_Conduit_at_Nintendo_Fall_Media_Summit_08'; In terms of playable software at Nintendo's Fall Media Summit, none received as much attention from attendees as High Voltage Software's The Conduit – and for good reason. The game alread...

October 6th 2008 at 8:00am 0 Comments