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Back before Halo was the biggest title on Microsoft's Xbox, it was actually planned as a Mac title. That's because Bungie, the game's developer, was actually a Mac game company -- they made a number of really terrific shooters for the Mac, including Marathon (which has since been released on iO...

April 9th 2013 at 4:30pm 0 Comments
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Ngmoco announced on its website earlier this week that some of the game maker's biggest iOS titles, including We Rule, Godfinger and Touch Pets Dogs 2, are going to be shut down for good on March 31. The games will be off of Apple's App Store later this week on February 1, so no new users will...

January 29th 2013 at 4:00pm 0 Comments
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Well it's the end of an era for one of iOS' first big companies. It was just about four years ago that I posted here in this very space that former EA executive Neil Young (no relation) was going to start up a company called ng:moco, and it was soon after that he published the breakout hit Rola...

October 26th 2012 at 4:30pm 0 Comments
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Freeverse is a classic name in the Mac gaming field: The New York-based developer was one of the world's biggest indie Mac game developers since long before the App Store existed or the iPhone was announced, releasing big titles like Wingnuts, Horde of Orcs and more. When the iPhone and its app...

August 24th 2012 at 10:00pm 0 Comments
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Here's a weird signpost for iOS gaming. Eliminate was one of the first big free-to-play titles on iOS: It was a core title for Ngmoco when first announced a few weeks after in-app purchases were allowed and helped pave the way to the current freemium-as-standard situation on Apple's App Store....

May 2nd 2012 at 12:00am 0 Comments
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Simon Oliver's Handcircus studio was one of the biggest winners in the early days of the App Store. His game Rolando was originally published by Ngmoco back before the company went completely bonkers with social and free-to-play casual games. After Rolando 2 sort of sputtered out into the marke...

March 29th 2012 at 7:00am 0 Comments
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Delivering the keynote address at the current Free to Play Summit in London, Ngmoco Sweden General Manager Ben Cousins came out in strong support of the business model. He said that his response to people asking if F2P takes advantage of players is always the same: "Any business model where 95 pe...

March 28th 2012 at 9:00am 0 Comments
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After former DICE / EA Easy dev Benjamin Cousins left his former role, we were pretty sure he was on his way to a world bicycling championship. As it turns out, he's keeping his bicycling hobby on the side and running the Swedish branch of Ngmoco instead -- and he's bringing along some friends fr...

January 6th 2012 at 9:00pm 0 Comments
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A few more Electronic Arts employees have jumped ship for Ngmoco's newest studio, in Sweden. After Ben Cousins (who formerly worked at EA's "EAsy" division) left to form Ngmoco Sweden, he's apparently been building a wishlist of various developers, and now he's grabbed three more, this time fro...

January 3rd 2012 at 3:30pm 0 Comments
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iPhone mobile game publisher Ngmoco has confirmed that it has acquired Lionside, the San Fransisco-based maker of social networking sports games on Facebook. Ngmoco is the maker of over 20 popular iPhone games, including Rolando and Rolando 2: Quest for the Golden Orchid. There's no word on h...

September 15th 2011 at 7:15pm 0 Comments