nicktropolis

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  • Nickelodeon's 1600 games and what it means for MMOs

    by 
    Mike Schramm
    Mike Schramm
    03.19.2008

    Word's been floating around the gaming news space that Nickelodeon has put up a gigantic order for online games in their content space: they want to add 1,600 titles to their library, including some created by users. Obviously not all of those are MMOs (if you've ever spent any time around a kid in a browser, you'll have seen all the crazy flash games there are out there for them), but Nickelodeon's stable does include Neopets and Nicktropolis, both of which are super-casual virtual worlds.Basically, online gaming for the youngster set is huge, and only growing bigger. And while what they're playing now isn't too exciting (most of it is all clones of each other, with not much more social interaction than chatting between minigames), today's AddictingGames.com players are the MMO players of tomorrow.Think 10 million players is a big number for WoW to hit? That's nothing compared to the flood of young online gamers coming up right now. To them, there's no difference between online or offline games -- games are online and social, and Nickelodeon's big order only means there are going to be more and more of them.

  • Virtual worlds virtually exploding in popularity

    by 
    Kevin Kelly
    Kevin Kelly
    04.25.2007

    Gamasutra has a interesting article that wraps up the Virtual Worlds 2007 spring conference and asks if they are the future of gaming. They cite the growth and expansion of sites like Disney's Virtual Magic Kingom, Nickelodeon's Nicktropolis, and MTV's Virtual Laguna Beach -- which is soon to include Virtual Pimp My Ride and Virtual Hills, and be connected by a virtual superhighway.Anyone else tired of the word virtual? While virtual worlds might become the future of social networks, we're not sure that they're the future of gaming. It's hard to imagine a Virtual Halo, where you stroll around, chat with other Spartans, Elites, Grunts ... or is it? "Hey, anyone wanna pile in this warthog and go sightseeing?" Maybe it isn't so far-fetched.With Sony's upcoming PlayStation Home network, and Nintendo working on some sort of a Sims-like Wii virtual world, the virtual experience could grow beyond Second Life and into the console gaming realm.