nintendoead

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  • The producer of 'Splatoon' on how to make a Nintendo original

    by 
    Anthony John Agnello
    Anthony John Agnello
    05.29.2015

    If you're a fan of Nintendo, chances are you're also a fan of Splatoon producer Hisashi Nogami, although you may not know it. Nogami joined the famed Japanese video game giant in 1994 and has been an essential member of EAD, the first-party development studio responsible for some of Nintendo's most beloved games, ever since. Early in his career, Nogami worked primarily as an artist at Nintendo, designing some of the iconic imagery in games like Yoshi's Island and Super Mario 64.

  • Zelda: Phantom Hourglass boxart

    by 
    James Konik
    James Konik
    05.07.2007

    The Japanese boxart for The Legend of Zelda: Phantom Hourglass is up on Amazon for all to see. We're hugely excited about the new Zelda, and advise you check here for the screens we showed you last week. It's coming out on Saturday July 23rd, exactly 11 years after the Nintendo 64 hit the shelves. It's highly unusual for a game to come out on a Saturday in Japan, where Thursday is the traditional release day for new titles. Whatever -- we want to get our hands on Phantom Hourglass as soon as possible![Via Nintendo iNSIDE]

  • Twilight Princess Easter eggs & tin-foil hat conspiracies

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.26.2007

    Green chus? Bottomless pits of water? Warp birds named after hexadecimal color codes? Maaaybe...IGN forum poster yoshi117's list of Twilight Princess "Easter eggs" isn't entirely useless; in fact, it highlights many of the inconspicuous details that were sprinkled into Nintendo's heralded masterpiece. The importance of these minute elements is often overlooked in game development, but Nintendo EAD proves once again how a little touch of wonder, or harmless act of mischief, can provide a lasting memory.[Thanks, KozWiz; via Wii Fanboy]