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You'd think that by now I would be running out of older MMOs and their kin to cover, but I just keep discovering more. Some of those discoveries are helped by Massively readers, who have urged me from time to time to investigate certain games. One such commenter, Space Cobra, has been after me for...

July 26th 2014 at 3:00pm 0 Comments
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It's easy to get sucked into a nostalgic listening session, but tracking down the songs of your youth can be tougher than you think -- and "best of" medleys on YouTube will only do so much to scratch the itch. Don't worry, though, as The Nostalgia Machine has come to save the day. Pick a year and...

July 23rd 2014 at 1:07pm 0 Comments
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The 1990s saw the rise of flight simulators that thrived on detailed, complicated controls and handling. Such games threw out accessibility and casual-friendliness for stark-raving realism, and a certain subset of gamers really thrived on them. I tried my hand at a couple and found myself breathing...

July 12th 2014 at 12:00pm 0 Comments
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Back in May, I touched on the fascinating field of Neverwinter Nights' persistent worlds (PWs). I never expected it to draw so much attention, least of all from the folks still running these communities. But it did, and I was contacted by one of the player developers of Arelith, Mark "Artos" Friebu...

June 14th 2014 at 12:00pm 0 Comments
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As the editor-in-chief of Massively, I make it a point to read as many of our comments as I can. We have some really smart people here chatting at the bottom of our posts, and I learn a lot from them. But I also see the same illogical statements and easily countered arguments being made independent...

May 16th 2014 at 12:00pm 0 Comments
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Development studio Double Fine made a lot of money back in 2012 when it ran a Kickstarter campaign to fund a traditional point-and-click adventure game which would go on to be called Broken Age - but then, you already knew that, right? What you may not have known is that, as part of that Kicksta...

May 11th 2014 at 7:30pm 0 Comments
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If I were to tell you that there's a Western MMO out there that's as old as Ultima Online and yet still has a half-million players, would you believe me? Heck, I wouldn't believe me even if I came back from the future of having written this article to talk to the past version of me who had yet to s...

May 3rd 2014 at 12:00pm 0 Comments
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The impact of Myst in 1993 was akin to an atomic bomb going off in the PC gaming world. The leap forward in graphical fidelity (aided by the large storage capacity of a CD-ROM and all of the full-motion video and gorgeous images tucked into it) captured gamers' imaginations and made this adventure...

March 29th 2014 at 12:00pm 0 Comments
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A recent Daily Grind here on Massively asked about what games readers think deserve more coverage on the site. That's a loaded question, of course, but the answers were still very interesting to me, especially the desire from some of you to read more about older games. Even though I've looked at t...

March 15th 2014 at 12:00pm 0 Comments