not-so-massively

Latest

  • TUG's multiplayer has arrived

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.01.2015

    The team behind TUG is about to let you play in the sandbox with your friends. The most recent update on the game's Kickstarter page includes multiplayer support so that you can built shelters with all of your friends. Moreover, this update adds in non-blocky voxel support. You won't just build houses out of dirt blocks; you'll build smooth, sprawling mansions! Out of, um, dirt. That part needs a bit of an update. You can check out the video just past the break for a comprehensive look at all of the features being added with this next patch to the alpha client. There are also several bug fixes and usability improvements for the client, including tweaks to rid the game of issues with small rocks and seed growth and improvements to tool use factors. If you're an alpha tester, the game you're playing will be that much better after the patch.

  • Massively's Best of 2014 Awards: Best Pseudo-MMO of the Year

    by 
    Bree Royce
    Bree Royce
    12.13.2014

    Massively's end-of-the-year awards continue today with our award for the Best Pseudo-MMO of the year. This is always a difficult category since it forces us to define MMOs. This year, we opted to make eligible any online game that isn't a pure and traditional MMORPG, games we'd cover in Not So Massively: mobile MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so on. And of course, the game must have launched in 2014. All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don't forget to cast your own vote in the just-for-fun reader poll at the very end. The Massively staff pick for Best Pseudo-MMO of 2014 is...

  • League of Legends spotlights Kalista, the Spear of Vengeance

    by 
    Bree Royce
    Bree Royce
    11.05.2014

    Yesterday, Riot Games formally unveiled the long-rumored Kalista, the Spear of Vengeance, a new champion coming to MOBA League of Legends. Says the studio, Kalista is a marksman who cooperates with her Soul-Bound to deal substantial sustained damage, access her full repertoire of abilities and wither her enemies under her relentless assault. Kalista’s potential is unlocked by solid communication and cooperation with allies rather than raw mechanical skill. While still capable in her own right, Kalista misses out on Soul-Marked's bonus damage and effective use of her ult without direct cooperation from her ally. Riot has a brief unembeddable spotlight clip on the official site; we've included a longer one from YouTuber SkinSpotlights below.

  • Hearthstone due out on smartphones early next year

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.22.2014

    The one thing that Hearthstone currently lacks in comparison to traditional card games is the simple portability of a deck of cards, but that deficiency will soon be rectified. A new update on the official site shares an infographic with players and talks turkey on the upcoming clients for iPhones and Android phones. The client for Android tablets is nearly finished and should be ready before the end of the year; the iPad version softlaunched last spring. But the iPhone client is taking just a little longer to polish up. As a result, the clients for these devices will not be ready until early next year. So you won't be able to bring the game with you on your phone to winter holiday gatherings in 2014, but before long, you'll be carrying an entire deck of cards in a device that is smaller than an actual deck of cards. We've included the game's playerbase infographic below.

  • Guns of Icarus Online overhauls progression and matching

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.21.2014

    The latest patch for Guns of Icarus Online is going to make it a great deal easier for characters to get better. The game's progression system has been completely overhauled, with level now tied to experience earned via matches rather than to achievements. This is accompanied by a reorganization of stats and traits and a bump in the level cap to 45, which will also bump existing characters and give them more levels to play around with. Said patch also improves the game's matchmaking system, which helps get players into the action more quickly while also providing a more balanced system for everyone. A new tutorial to introduce new players to the game and a spectator system that makes it easier to watch games unfold have also been added, giving players new and old alike plenty to enjoy. Check out the full patch notes or just steal a glance at the video showing off these new features past the break.

  • Exclusive: Zombies Monsters Robots launches T-Rekt update tomorrow [Updated]

    by 
    Bree Royce
    Bree Royce
    09.22.2014

    En Masse's not-so-massive co-op online shooter Zombies Monsters Robots heard you liked dinosaurs, so it's launching a dino-themed update tomorrow. In the aptly named T-Rekt patch, "players will find themselves battling for survival against some of the most terrifying, prehistoric beasts that walked the Earth, including a T-Rex with a rocket launcher strapped to its back" because of course it's a T-Rex with a rocket launcher strapped to its back; the game is called Zombies Monsters Robots for skies' sake. The studio also promises three new co-op maps, three new competitive maps, and new gear in the patch. We've got the launch trailer as well as some fresh screenshots below. Enjoy!

  • Sci-fi sandbox Beyond Sol hopes you'll Greenlight it on Steam

    by 
    Bree Royce
    Bree Royce
    09.10.2014

    Here's a ray of sandbox sunshine to brighten your morning: Praxia Entertainment has unveiled Beyond Sol, sci-fi pseudo-MMO focused on space exploration, trade, crafting, and piracy. It's even got cities. According to the devs, Beyond Sol is a multiplayer, buccaneering, open world sandbox game, set in the distant future when humanity has developed into a young galactic space-faring civilization. As an independent ship captain, you venture to a newly colonized and virtually lawless outlying system within the rim in order to pursue new opportunities. Once there, anything goes: explore, mine asteroids, salvage derelict ships, plunder merchant vessels, hunt pirates, pilot capital warships, construct an epic orbital city, and make friends with – or rival – other factions and players. Just how MMOsy is it? "The game is designed for 1 to N players (N being dependent on your hardware capabilities)," says Praxia, "meaning you can play single player or you can invite people into your session." The game is angling for approval on Steam Greenlight and intends to hit early access in winter 2015. We've included the game's trailer below.

  • Get your Dizzel beta item key today here on Massively

    by 
    Bree Royce
    Bree Royce
    08.28.2014

    Just as our sister site Joystiq did yesterday, Massively is giving away a boatload of Dizzel beta codes to our readers today -- specifically, keys for a Chrome Assault Rifle usable in the game. Dizzel is a free-to-play multiplayer third-person action-shooter by OGPlanet and Neowiz that falls into our Not So Massively category, but we think it could appeal to our regular MMO audience as well. Plus, free stuff! Interested? Just clicky the buttons below to grab your Dizzel item code, then follow these instructions to redeem it: Via official installer: Sign up for a free OGPlanet account by downloading the Dizzel Installer. Once Dizzel is installed, login to the game and create your character. Go to Dizzel's Redemption Page and enter your key code. Finally, check your in-game 'Storage' to add your items to your inventory. Via Steam: Download and Install Dizzel through Steam. Once you're in-game, locate and click the 'Shop' button on the top menu. Press the 'Cash Reload' button located on the bottom right. Steam's Cash Purchase window will be displayed; you will notice 'Item Package Redemption' on the right section. Please input your Keycode, and press 'Redeem,' and allow up to 15 minutes for delivery. Your item will arrive in your Inventory's 'Storage' section.

  • Nosgoth announces all-access double XP weekend

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.05.2014

    If you've been eyeing Nosgoth from the sidelines and waiting for the day that you could play the game, good news! That day is this week. Specifically, August 7th. The game is kicking off an all-access weekend for potential players starting on Thursday and running through August 10th, allowing anyone who wants in a chance to jump into the game for free and smash some humans or vampires, depending on your preference. Veteran players still get something extra out of the weekend, with double XP activated the whole time so that everyone can advance that much faster. So whether you've never played the game before or just haven't leveled a particular set of classes yet, you can get a boost through Sunday. You'll also get an exclusive in-game badge for participation. The game's open beta is scheduled to begin this winter, so this will be the first chance in a while for players to get in and see whether they like the game. [Source: Square-Enix press release]

  • Disney shutters Star Wars Attack Squadrons

    by 
    Bree Royce
    Bree Royce
    05.23.2014

    Disney has just announced that Star Wars Attack Squadrons will cease operations in the wake of its closed beta test. A message on the official site reads, "We want to thank all of the fans who participated in the closed beta of Star Wars: Attack Squadrons. After much consideration, we have decided to cease development so that we can focus on other Star Wars game experiences. We truly appreciate the time you spent engaging in the beta." The company first revealed the game in December 2013 as a Star Wars dogfighting space combat title set in pseudo-MMO-like 16-player environments.

  • Catch a glimpse of Shards Online in its first-ever livestream tonight

    by 
    Bree Royce
    Bree Royce
    05.14.2014

    Just a few short weeks ago, Massively took its first in-depth look at Shards Online, an upcoming isometric sandbox that straddles the broad line between massive and not-so-massive. The catch? We weren't permitted to snap screenshots or video for you! Developer Citadel Studios aims to rectify that with its first-ever livestream of the game tonight on its Twitch channel. Shards Online launched a Kickstarter yesterday, so if you like what you see, you can already contribute to the project, which raised almost $25,000 in its first day. The stream itself begins tonight at 8 p.m. EDT; we've embedded it below.

  • The Soapbox: Actually, that really isn't an MMO

    by 
    Brendan Drain
    Brendan Drain
    08.27.2013

    In last week's edition of The Soapbox, Mike Foster argued that online gaming has evolved over the past few years and that the term MMO should be expanded to cover other online games like MOBAs. He examined the blurred dividing line between new online games and the classic MMOs of yesteryear, and he made the controversial argument that Call of Duty and League of Legends should now fall under the MMO umbrella. I found myself disagreeing with many of Mike's arguments and wanting to make additional points of my own, so this week I'd like to offer a few counter-points on the same topic for debate. The MMO market has certainly evolved since Massively was founded, with some pretty big innovations in gameplay and new ideas like the free-to-play business model taking hold. As much as people like to complain about a lack of innovation in the games industry, the same level of experimentation and evolution has hit industry-wide. Call of Duty has borrowed unlock and XP systems from the world of orcs and dragons, and League of Legends came from nowhere to be at the forefront of a global MOBA revolution, but neither of them is an MMO by any stretch of the imagination. In this in-depth opinion piece, I break down the definition arguments surrounding the term MMO, offer a reasoned view of where the line can and should be drawn, and look at why Massively covers games other than MMOs.

  • New Infinite Crisis videos show off Poison Ivy, Gaslight Catwoman

    by 
    Beau Hindman
    Beau Hindman
    05.03.2013

    Warner Bros. Interactive Entertainment today released two new character videos for the upcoming DC Comics-based MOBA Infinite Crisis, and we've got 'em both for your eyeballs. First we have Gaslight Catwoman, a stealthy assassin who sneaks around and teleports to finish off enemies when they least expect it. She has the passive ability to deal more damage to already-injured foes. She also launches her claws in a cone-shaped attack! MeOW! Next we have Poison Ivy, who's all about protecting the environment. Her passive ability creates a healing ring for every sixth spell she casts; she can also cast Deadly Flora, an area-of-effect spell that heals teammates and damages foes at the same time. Bammo! You can sign up for the closed beta at the official site, but hurry because it's due to start on May 8th, right around the corner. Click past the cut to check out the videos.

  • Guns and Robots enters no-wipe open beta

    by 
    Shawn Schuster
    Shawn Schuster
    01.25.2013

    While this may be the only time that the term "no-wipe" is a good thing, Masthead Studios (developers of Earthrise) has announced that its free multiplayer online shooter Gun and Robots has entered open beta with no character deletion before launch. Guns and Robots is an arena-based shooter with destructible maps, three character classes, and "unlimited options for character customization." If you'd like to check the game out for yourself, you can download and play for free starting today. [Source: Masthead Studios press release]

  • Torchlight 2 has sold more than a million copies

    by 
    Elisabeth
    Elisabeth
    01.01.2013

    If you're the proud (or maybe humble; that's OK too) owner of a copy of Torchlight 2, you're far from alone; Runic Games recently announced that over a million copies of the game have been sold. If you're not the proud (or maybe humble) owner of a copy of Torchlight 2 but have been toying with the possibility, this is a pretty good time to pick it up. Steam, known for its annual wallet-eating sales, has marked the game down to $9.99 (or 50% off). You can also pick up Torchlight for a measly $3.74 if you're the kind who likes to test out the original.

  • Previously on MV TV: Week of February 6th, 2012

    by 
    Beau Hindman
    Beau Hindman
    02.12.2012

    Welcome back to Previously on MV TV, your source for highlights from last week's Twitch.tv streams! If you happen to miss one or want to check out some of our shows for the first time, then this is a great place to start. This week we have some Guild Wars developer fun with Richie and then again with Adventure Mike, a bit of Wurm Online exploration and construction with Jeremy and the creator of the game, the first stages of owning land and building a house in Second Life with yours truly, some MOBA action in Heroes of Newerth with Dylan, and the usual Star Wars: The Old Republic goodness with Larry. So what are you waiting for? Click past the cut to catch up on the streams you might have missed. While you're at it, bookmark our Massively TV guide so you won't miss any more!

  • Diablo III senior producer leaves Blizzard

    by 
    Jef Reahard
    Jef Reahard
    01.21.2012

    Blizzard's Steve Parker dropped a bit of a bomb via Twitter this weekend. The Diablo III senior producer is leaving the project and the company for reasons unknown. "I'm no longer working at Blizzard or on D3," Parker wrote. "I've had a great five years there and those guys are going to kill it with Diablo." While Blizzard is currently listing Diablo III as an early 2012 release, the company continues to make major changes to the hotly anticipated action title.

  • League of Legends releases Ahri, the Nine-Tailed Fox

    by 
    Brendan Drain
    Brendan Drain
    12.18.2011

    Back in September, Riot Games was so excited about an upcoming League of Legends champion it had barely begun working on that it released the concept to fans far ahead of schedule. The champion later became known as Ahri, the Nine-Tailed Fox, and last week we got a sneak peek at her abilities and the balance changes that would be accompanying her arrival. That patch went live this weekend, and Ahri has now been officially released. In a new champion spotlight video, LoL's resident strategic expert Phreak discusses each of Ahri's abilities in detail and gives tips on playing the champion effectively. Ahri is a mage assassin, able to dish out considerable damage in a short space of time. After landing a number of spell attacks, Ahri's next spell will hit with a huge bonus to spell vamp. By sending an Orb of Deception through a whole wave of enemy creeps once the spell vamp buff is active, Ahri can heal herself for a significant amount. Her ultimate allows her to quickly dash around the field of play, either to chase down a fleeing champion or evade pursuit. Skip past the cut to watch the full champion spotlight video in HD, and stay tuned to our weekly Not So Massively column every Monday for more LoL news and updates.

  • Blizzard's Jay Wilson discusses the creation of Diablo III

    by 
    Matt Daniel
    Matt Daniel
    11.29.2011

    The big title on Not So Massively's current waiting list is, of course, Diablo III. It may be a bit before we get a solid release date out of Blizzard "Soon" Entertainment, but in the meantime, the company is keeping the hype training running steadily. Today we have a new interview from the folks over at PC Gamer, during which Diablo III's game director, Jay Wilson, talks about the challenges of building a new game based on the Diablo pedigree while also ensuring that the title has a soul of its own. For example, while many have decried the game's "more colorful" environments, Wilson states that "if you make something, you can't just copy. You have to infuse it with your own personality, your own interests, your own opinions, your own desires. If you don't, then it will be soulless." For the full interview, just click on through to PC Gamer.

  • League of Legends spotlight introduces Shyvana, the Half-Dragon

    by 
    Brendan Drain
    Brendan Drain
    11.02.2011

    Earlier this week, Riot Games released details of League of Legends' Shyvana patch, including small nerfs to champion Graves and some much-needed buffs for Shaco and Wukong. Each patch is named for the champion it introduces, and this time it's the turn of melee champion Shyvana to take center stage. Shyvana excels at dealing damage to one target and scales up extremely well with attack speed, as each of her abilities modifies her basic attacks. Twin Strike causes Shyvana's next basic attack to hit twice, Burnout increases her movement speed and deals damage in a radius, and Flame Breath deals damage to a target and lowers its armour. Where Shyvana really comes into her own is with her ultimate -- a spell with no cooldown that transforms her into a dragon. Shyvana leaps in the target direction and deals damage to everything in the area as she transforms, and gains bonus armour and damage while in dragon form. Shyvana must gain 100 fury by landing enough basic melee attacks before she can transform, and while in dragon form her fury meter depletes over time. Fury is still gained by landing melee attacks while in dragon form, which can be used to extend the duration of the form. Skip past the cut to watch the full League of Legends Shyvana champion spotlight video in HD.