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  • Wii Warm Up: Friend code rumor fest

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.31.2007

    What's the deal with friend codes on the Wii? In the last week or so, we've seen a flurry of rumors and responses-to-rumors, and we don't even know if the system for Mario Strikers Charged will set the standard for the rest of the Wii's WiFi future. Are friend codes Mii specific? Some say yes, but there's also word that the good news about Mii-based codes may be untrue and the result of a mistranslation. We've talked at length about WiFi and the future of Wii online before, but in light of all these recent developments, we can't resist asking what you think.

  • Pogo Island's redeemable qualities

    by 
    Eric Caoili
    Eric Caoili
    05.01.2007

    Pogo Island isn't a particularly terrible game; there just hasn't been much we've heard about it worth discussing. Electronic Arts developed the puzzle collection as a handheld supplement to its popular casual gaming site, Pogo. Marked at full price though, it's hard to justify buying a title that's essentially a round up of the five most popular games EA already offers for free online.Even with that in mind, Pogo Island isn't completely without merit. As GameSetWatch pointed out to us, playing the game earns you tokens which can later be uploaded to your Pogo account online. Trading in any tokens you acquire from either Pogo.com or Pogo Island buys you a ticket for the site's daily prize drawings (Up to $1000!).Why don't more DS titles have connectivity like this? Wouldn't it be great if you could exchange all those Star coins you collected in New Super Mario Bros. for a free copy of the Super Mario Bros. 3 DVD? Or if discounts were offered at an online pet shop when Nintendogs notices that you've been taking good care of your puppy? Features like this won't automatically turn a mediocre game into a great one, but it's an easy way to add to its worth.

  • They're not showing up for the "food"

    by 
    David Hinkle
    David Hinkle
    04.17.2007

    Upon a recent inspection of who is using their free Wi-Fi, McDonald's discovered that it isn't the business-on-the-go crowd or even the casual web-surfer looking for some hotcakes to chow down while they browse the morning's news. Oh no, in fact the answer might surprise you: it's the gamer. You read that right, apparently gamers (most importantly, DS enthusiasts) account for 25% of the Wi-Fi traffic in their establishments.As you all know, over 8,000 McDonald's restaurants offer the free Wi-Fi service, but it isn't really even aimed at the customer. David Grooms, vice president of IT at McDonald's USA, says "It gives us a platform to use wireless applications within the restaurant," pointing out wireless headsets and other technology used by the employees of each establishment. Grooms says this will change, though, stating that "getting the word out that we are a secured wireless haven is really big for us this year."Personally, we're not big fans of McDonald's and usually fight tooth and nail before being dragged into the place, unconscious. But, what about you guys? Do you use their free Wi-Fi for your DS needs?

  • Voice chat in the works for Phantom Hourglass?

    by 
    Eric Caoili
    Eric Caoili
    04.14.2007

    Last week's issue of Famitsu hid more in its Japanese text than just the June 23rd release date for The Legend of Zelda: Phantom Hourglass. Zelda Universe's novice translation of the scanned pages indicates that the title might support online voice chat. Though this feature doesn't seem useful beyond setting up matches and trash-talking with your friends, it's a nice addition to the meager multiplayer mode.With upcoming games like Pokemon Diamond/Pearl and Panel de Pon also planning to use the Nintendo DS' VoIP capabilities, purchasing the uncomfortable-looking, official headset is beginning to make a lot more sense to us. Of all the titles we expected to eventually include voice communication, Phantom Hourglass was definitely not one of them. Update: Having a bit more experience with the Japanese language, The Hylia translated the Famitsu scans in an effort to confirm this news. Much to our dismay, The Hylia found that there is no voice chat support planned for The Legend of Zelda: Phantom Hourglass.[Via Digg]