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Okay, so they still look like Depression-era bath toys, but Maurizio Porfiri's robot fish have come a long way from the coconut-and-tin-foil look they were sporting last summer. In an attempt to further "close the loop" between robotics and nature, Porfiri has continued to tinker with the little le...

4 years ago 0 Comments
March 9, 2011 at 2:03PM
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If you live in the New York City area and still haven't visited NYU's Game Center for one reason or another, well, we're very disappointed in you. Luckily, several upcoming opportunities to head down and geek out amongst colleagues were announced on the Game Center's blog, starting tonight with a...

4 years ago 0 Comments
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Speaking to a packed room at New York University's Game Center last week, developer Chris Hecker -- a man perhaps best known for giving ... impassioned rants -- detailed his "depth first, accessibility later" approach to development of his latest project, SpyParty. The game is a twist on the Turi...

4 years ago 0 Comments
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Back at PAX, game developer Chris Hecker had his innovative project, SpyParty, on hand for showgoers to try out. Justin loved it, and now those of us in the Northeast who couldn't make it to Seattle earlier this year will be able to get our hands on it, as Hecker is holding an open play session tod...

4 years ago 0 Comments
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Our friends over at Adafruit Industries made their way over to NYU's ITP winter show 2009 recently, and they've blessed us with some highlights. ITP shows are always interesting and worth a walk through, and this is one show we regret missing this time around. The fridgebuzz MK1 protoype alone is...

5 years ago 0 Comments
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Dilip Krishnan and Rob Fergus at New York University have developed a dark or invisible flash which uses infrared and UV light to take photos in dark places without the nasty glare of a standard flash. Their dark flash camera is made by modifying a flashbulb so that it emits light over a wider ran...

5 years ago 0 Comments
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Students at New York University may soon study how to make games instead of simply skip class to play them. A first for any college in New York City, beginning next fall NYU will offer "long-term undergraduate and graduate degrees in the research, design and development of digital games." With ar...

6 years ago 0 Comments
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Hey, we can't all live in the pimped out mansions or nicely appointed lodges, but an NYU graduate student is making it her personal mission to do something substantial about it. The living portable project has yielded a cardboard-based Shell House contraption that requires just $35 worth of materi...

8 years ago 0 Comments
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When hordes of folks gather 'round to show off various forms of gadgetry or design-influenced niceties, we can't help but stare, and while we weren't able to attend NYU's Winter 2006 ITP show like we were last year (and the year before), we were there in spirit, and now we're bringing you the pics. ...

8 years ago 0 Comments
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Out of the many gadgets and devices that have been featured on these pages over the years, the last one you'd think someone would make improvements upon would be the personal cellphone booth invented last year by Nick Rodrigues, which seems to perform its intended duty almost perfectly. Well NYU stu...

9 years ago 0 Comments
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Students in NYU's Interactive Telecommunications Program at the university's Tisch School of the Arts have just completed a hi-tech version of the game Assassins, in which players use their cameraphones to take a picture of their target and score a "hit." Designers Jennifer Chowdhury and Ran Tao w...

9 years ago 0 Comments