obese

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  • Appetite 'pacemaker' tells you when you're actually hungry

    by 
    Jon Fingas
    Jon Fingas
    01.14.2015

    For some, the biggest challenge of reaching a healthy weight isn't adjusting their diet or getting more exercise -- it's resisting pangs of hunger when they've already eaten enough. They might have a better time resisting that urge after today, as the US Food and Drug Administration has approved a first-of-its-kind appetite controlling device, EnteroMedics' Maestro Rechargeable System. Think of it as a pacemaker for your stomach. The device sits just under your abdomen and sends electrical pulses that both block hunger signals and send fullness signals more often. In theory, you'll lose weight simply because you have a better sense of when to stop.

  • Wii Fit has a broad definition of fat

    by 
    Candace Savino
    Candace Savino
    05.07.2008

    Don't take Wii Fit's weight assessments to heart.According to an angry poster at DISBoards, the game recently labeled a ten year old child in the UK as overweight, even though she's 4'9" and weights only six stones (84 pounds). Ouch. We're no doctors, but from what we can tell by browsing around the 'net, that's actually underweight. Assuming the poster isn't lying and that all the information was entered in correctly, we're surprised that Wii Fit would make such a mistake. We know that BMI calculations aren't always accurate in classifying someone's health, but that just seems ridiculous.The relative of the girl said that the child was pretty devastated by Wii Fit's assessment, and her family had a hard time convincing her that she wasn't fat.While we don't appreciate Wii Fit's attempt to make people look like mini-Skeletors, the message is clear: take this game with a grain of salt. Wii Fit isn't a doctor or nutritionist -- it's just a game. So don't let it launch you into a hunger strike, or turn you into an anorexic. %Gallery-4745%[Via CVG]

  • MIT builds robotic weight loss coach

    by 
    Darren Murph
    Darren Murph
    08.22.2007

    In an attempt to understand how humans react to having a robotic weight loss coach in their home versus simply using the software that the machine is loaded with, the imaginative folks at MIT have constructed a sociable robot that wants to see you reach your ideal weight. The robot uses internal cameras and face-tracking software to maintain eye contact with you while you attempt to fib about exactly how much exercise you've had, and the external touchscreen allows you to input data such as food / calorie consumption and duration of exercise. The creature is slated to hit the homes of select Bostonians as the designers begin to test its long-term effectiveness, but those looking for a glimpse of it in action should check out the video provided in the read link.[Via TechDigest]

  • Satiety's transoral TOGa stomach stapling procedure

    by 
    Darren Murph
    Darren Murph
    07.23.2007

    Satiety, Inc. has finally found the funding it needs to push forward with a radical new approach to assisting the obese, as it has rounded up $30 million in financing from a number of venture capitalists who dug the idea. Essentially, the TOGa procedure is a "completely transoral process designed to achieve similar weight loss to restrictive surgeries," and it also claims to be less invasive, require less recovery time, and should create a "dramatically reduced amount of complications." In this system, the physician would "introduce a stapling device transorally and create a restrictive pouch at the entry of the stomach," and moreover, it's considered "non-surgical" in nature, endoscopic, and can be performed by properly trained bariatric surgeons, general endoscopic surgeons, and gastroenterologists. Currently, the firm is moving forward with plans to get the procedure approved by the FDA, and while there's no telling how long such a convoluted process will take, stomach stapling could see an entirely different approach in the years to come if this proves effective.[Via CNET]

  • Obese gamer collapses, dies after "marathon" gaming session

    by 
    Mike Schramm
    Mike Schramm
    03.01.2007

    Well here we go again. Reuters is reporting that a Chinese gamer has died after a "marathon," weeklong gaming session. The 26-year-old apparently collapsed on Saturday after he spent the entire week before (he'd been on break because of the Lunar New Year's celebration) playing an unidentified online game. A local teacher says the reason he played games for a full week was that because of the holiday, "there are only two options. TV or computer. What else can I do in the holiday as all markets, KTV and cafeterias are shut down?"Be prepared, I guess, to hear about this in all future media examinations of whether or not WoW is addictive. I won't argue that this isn't a sad thing to hear-- no matter what the real cause of this poor guy's death, there were serious problems there that should have been fixed a long time ago.But I will note that the article mentions the 26-year-old weighed 330 lbs. Why doesn't the headline say "Food addict dies"? Also of note, the last line of the article says that China considers 13% of its Internet users under 18 addicted. WoW, according to "experts," is supposed to be 40% addicts, but neither figure, as far as I can see, actually says what they define as "addicts"-- are they setting the bar for "addiction" low or high?

  • Mayo Clinic prescribes active games

    by 
    Justin Murray
    Justin Murray
    01.06.2007

    The Wii has been getting a lot of attention lately, mainly because of its different control mechanism. However, movement in gaming isn't a new concept, which hearkens to days such as the NES Power Pad. Now, exergaming is getting a supporter. The Mayo Clinic has released a report on the results of an exergaming study. Using a sedentary base, games that use a camera (such as EyeToy) and using a treadmill while gaming burned triple the amount of calories as sitting (five times over for more obese children); dance games registered the greatest calorie burn at six times the sitting rate. With this new study, Nintendo is likely to jump on and further promote the health benefits of playing the Wii. Pulling children away from video games is a difficult task these days. While the Wii will unlikely burn the fat like Dance Dance Revolution would, they can add a bit to the marketing pamphlet to say the Wii requires exercise (if used right) for something their kid would otherwise be vegetating to do. As if we needed any more reasons to buy a Wii. [Thanks, Ben]