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The archetypal themepark MMO model, as popularised by World of Warcraft, is a race to the level cap in order to unlock the best content on offer. New content is tacked onto the endgame regularly, accompanied by improved gear and perhaps a higher level cap. It's a system that's designed to keep peop...

February 11th 2014 at 2:00pm 0 Comments
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Technical Game Designer Chadd Nervig, aka Celestalon on Twitter, has answered a tweeter's question about item squishing with the following tidbit: .@ToppTheDwarf The item squish *will not* make soloing old raids harder. We promise, and 110% guarantee it. - Celestalon (@Celestalon) February...

February 9th 2014 at 6:00pm 0 Comments
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Lead Encounter Designer Ion "Watcher" Hazzikostas has taken to the forums to reassure players on post-squish soloing. Despite Blizzard's repeated assertions that the squish will do nothing to affect soloing, the message is going unheard by many, so Ion has provided some clarity on just how the dow...

January 3rd 2014 at 1:00pm 0 Comments
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There's probably no one in the world who really wants go back through the Cataclysm raids in World of Warcraft. It's something you do because you like the looks of items and want to walk around looking pretty, not because you just can't get enough of that content. Since this content generally can't...

November 19th 2013 at 8:00am 0 Comments

We're hedging pretty hard on this one, ladies and gentlemen, partly because I'm trying to rein in my excitement that this could actually be a real video of a new feature. Somehow, Aipok managed to leave what looks like an instance of Temple of the Jade Serpent and zone into Stratholme, taking the...

October 23rd 2013 at 5:00pm 0 Comments
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I've subscribed to Star Wars: The Old Republic since launch, but right at this moment I'm running a little low on things to do. I've got almost every class story completed; my high-level characters have explored all the content I care about. There are still a few more things here and there, but the...

July 20th 2013 at 8:00am 0 Comments
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Sometimes the forums come up with some interesting discussions. Poster Locomonkey over on the EU forums posted this doozy of an idea, which Taepsilum then responded to in detail. They both have me thinking about the idea as well -- what if every raid, from the original 60 raids to the Cataclysm l...

March 15th 2013 at 5:00pm 0 Comments
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In some ways, the development team on World of Warcraft has to constantly pay for their own successes. Nostalgia is a potent force, and players often look back fondly on their favorite experiences and want to experience them again. The recent patch 5.1 changes allowing max level players to enter...

December 7th 2012 at 3:00pm 0 Comments
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When World of Warcraft announced that it was bringing back two older dungeons as new content, people cried foul for many reasons. Some were upset that Blizzard seemed to be trying to steal the thunder of RIFT's launch, but others were unhappy that the "new" content was the same as pre-existing co...

March 4th 2011 at 8:00am 0 Comments
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Welcome to this week's installment of A Mild-Mannered Reporter, where we will not be talking about Going Rogue. Well, OK, that's a lie -- but we're not going to be doing our big analysis and in-depth look at the entire expansion. As of the time I'm writing these words, I've not actually even played...

August 18th 2010 at 3:00pm 0 Comments
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One of the things that we heard about people doing over the recent holiday weekend was tackling legacy content. Why? Well, what we heard was mostly about how with people traveling, lots of raid schedules were changed. This meant "whoever can show up" groupings seemed to occur, with many of them hea...

May 31st 2008 at 8:00am 0 Comments
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With solid confirmation that Naxx will be "floating" off to Northrend (and not exist in two places at once) also comes a strong hint by Bornakk that they will be removing the ability to get Tier-3 armor pieces along with the rest of the current Naxx loot. Bornakk says that "For players who want the...

April 17th 2008 at 5:00pm 0 Comments