on-my-ipad

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  • On my iPad: Helix

    by 
    Mike Suszek
    Mike Suszek
    01.26.2015

    This is On my iPad, a quick look at an iOS game we think you'll enjoy. We can't seem to put down Michael Brough's Helix. Here's a brief video explaining why the retro-inspired avoidance game is special to us. The challenging, "hectic piece of momentary action" is available on iPhone and iPad for $2.99. [Image: Michael Brough]

  • On my iPad: The Sailor's Dream

    by 
    Susan Arendt
    Susan Arendt
    11.12.2014

    This is On my iPad, a quick look at an iOS game we think you'll enjoy. When I was little, my favorite books were pop-up books, where you'd pull a tab or turn a dial and something would happen on the page: Knights would ride jauntily across the space to attack a dragon, or the sun would set and the moon would rise. It felt like the book was coming to life right in my hands, a tiny kind of magic. The Sailor's Dream is the modern evolution of that kind of storytelling, casting you in the role of storyteller as you pull at the seams and make the tale of a sailor and his lady love come to life. It's difficult to classify The Sailor's Dream as a game, per se, though it has some puzzle-ish elements to it. It is, first and foremost, a story, though one that relies on the player to do some exploration and discovery in order for it to be told. Upon opening The Sailor's Dream, you'll find yourself at sea, floating amongst several different islands. Swiping to either side allows you to select different islands, home to the Secret Lighthouse or the Faraway Ruins. A quick swipe up and you land on the island, free to follow the paths to its different locations, such as The Creaking Stairs or The Lost Hallway, by swiping in the corresponding direction. Some paths simply lead to lovely visuals, like a room filled with tiny, firefly lights or a geometric shape that warps the music when you tug on its points. Each island holds an important piece of the sailor's tale, and some islands hold even more, if you can figure out how to unlock their secrets.

  • On my iPad: 80 Days

    by 
    Susan Arendt
    Susan Arendt
    08.07.2014

    My iPad is rapidly becoming one of my favorite gaming platforms. It's lightweight, has a nice big screen, and there's a wonderful variety of gaming experiences available for it. The app store, on the other hand, is a nightmare, and finding quality games in there just by poking around is nearly impossible. I find most of my favorite stuff via word of mouth or just plain dumb luck, which is a less than ideal methodology. With "On my iPad," I'll point you to some games that I've found to be worth checking out. They may be new or just new to you, but hopefully you'll discover something that you'll enjoy. The iPad's lush screen and touch controls make it an alluring gateway to interactive fiction, including the exceptional 80 Days from inkle. Based on that mainstay of summer reading lists, Jules Verne's Around the World in 80 Days, 80 Days is a masterful example of the new generation of IF, blending dynamic presentations of text with gorgeous graphics and scene-setting music. It more or less follows the basic premise of the book, in which Phileas Fogg bets his buddies that he can circumnavigate the globe in the titular amount of time. You don't have to consider yourself a fan of literature or even reading, per se, to thoroughly enjoy the adventure, which beautifully intertwines strategy with the story's well-written narrative. You play as Passepartout, valet extraordinaire to wager-loving Fogg who, it must be said, is kind of a tool. While Fogg sits back and reads the paper, it falls to you to arrange travel, manage the money, and generally keep the journey moving forward. It's an uneven division of labor, but it does give you the opportunity to explore the small hamlets, bustling towns and back alleys through which your extraordinary journey will take you. As you walk the streets, you'll meet artisans crafting marvelous steampunk creations, you'll hear whispers - and shouts - about war and revolution, and you'll meet more than one intriguing lady. Whether or not you complete your trip in the target 80 days, you'll find much to enjoy on the way. The story unfolds in choose-your-own-adventure style, offering you different ways to react or respond to conversation and events. Your Passepartout can be reserved or roguish, curious or discreet, or a little bit of all of the above. There are no dead ends for picking the "wrong" answer, just different opportunities, which makes replaying 80 Days not only enjoyable, but desirable.

  • On my iPad: Ephemerid

    by 
    Susan Arendt
    Susan Arendt
    07.31.2014

    My iPad is rapidly becoming one of my favorite gaming platforms. It's lightweight, has a nice big screen, and there's a wonderful variety of gaming experiences available for it. The app store, on the other hand, is a nightmare, and finding quality games in there just by poking around is nearly impossible. I find most of my favorite stuff via word of mouth or just plain dumb luck, which is a less than ideal methodology. With "On my iPad," I'll point you to some games that I've found to be worth checking out. They may be new or just new to you, but hopefully you'll discover something that you'll enjoy. Ephemerid is a "musical adventure" starring an unlikely hero: a mayfly. Part rhythm game, part musical storybook, Ephemerid takes you through the charming little bug's life as he flutters through the trees, rescues bees, is trapped by a spider, and meets the night amongst the stars. Real mayflies aren't nearly as adorable as the star of Ephemerid, but they share one sad trait: an extremely short life span. Adult mayflies typically live for just one day, an odd quirk of nature that suits the brief format of the game extremely well. Plus, it makes our little winged hero quite the underdog; the poor guy only has from sunup 'til sundown to make the most of things, so naturally you want to help.