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  • Drama Mamas: When roleplayed love is in the air

    by 
    Robin Torres
    Robin Torres
    02.13.2012

    Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm. I think it is long past time for another results edition of Drama Mamas. Some letter writers have already sent me the outcome of our advice, which is always wonderful. But we could still use some more. If you have written the Drama Mamas and we have answered you in print, please send us an email at robin@wowinsider.com. We will compile the responses in a future column, once we get enough of them. On to the drama ... This week, we have another RP romance conundrum. Dear Drama Mamas -- I've recently started roleplaying on Wyrmrest Accord, and I really love it! It's a fun way to meet new people and really get into your character, even if I only do it somewhat-casually. However, I have an issue that I need some help with. When I first joined my roleplaying guild it was fine and dandy, but one person in particular gave me more attention than anyone else. I was fine with it, as we were in character and my character was single and all, so I flirted a bit and over time our characters started a (somewhat) romantic relationship.

  • Behind the Mask: It feels so good to be bad

    by 
    Patrick Mackey
    Patrick Mackey
    09.30.2010

    Playing bad guys in an MMO is one of those features mostly unique to the superhero genre. In other games, there are factions and these factions are vaguely good or bad, but it's kind of rare to see players clamor about playing an evil faction as much as they do in superhero games. One of the reasons behind the lack of true villain factions in most games is that the hero factions in other MMOs are a touch more grey than the good guy factions in a superhero game. In World of Warcraft, both the Alliance and the Horde have their faults; the Alliance are stuck-up bigots and the Horde are ruthless and somewhat bloodthirsty. In Aion, the light and dark factions tread equally on the thin blue line that separates good and evil (although it's somewhat less obvious as an Elyos). One of my biggest grievances with getting into Champions Online was the lack of playable villain content at launch. I was unwilling to test drive City of Heroes at all until villains were playable, and over half of the characters I've made in Champions are bad guys. Even my non-villains aren't heroes (at least not in character). I have a certain infatuation with being a bad guy.