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Ubisoft's open-world racer The Crew kicks off its PC closed beta on July 21st. The firm has posted a news blurb on its website stating that the first test phase will run through July 25th, which is earlier than previously announced. Players will be able to "explore the entire United States with no...

July 18th 2014 at 11:00am 0 Comments
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Some players may want to familiarize themselves with the world ahead of Watch Dogs' release tomorrow and need all the resources they can get. With that in mind, this video guides viewers through the game's map, courtesy of the YouTubers at PlayStation Access. The video does miss a few areas of the...

May 26th 2014 at 12:00pm 0 Comments
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What you call "classes" in other MMOs, The Crew calls "specs." There are five of them and they are swappable on the fly, offering the player control over his or her racing destiny. A new official blog post today details these five specs. Street specs are versatile jack-of-all-trade cars, Dirt spe...

April 10th 2014 at 7:00pm 0 Comments
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Ubisoft's racing MMO, The Crew, will be joining this fall's increasingly crowded line-up, the studio announced today. While Ubisoft isn't being more specific as to a launch date, it did say that The Crew will be available on the PlayStation 4, Xbox One, and PC when it arrives in fall 2014. The stu...

April 8th 2014 at 3:00pm 0 Comments
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A reader named Gabe emailed Massively last year with two questions (I'm getting through all the emails -- I am!). I'll address the second one eventually, but let's do the first one today because it's something I love to talk about: open-world MMOs. What happened to "open world" MMOs? I grew up wit...

April 4th 2014 at 2:00pm 0 Comments
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Human Element, the first-personal survival game from Robert Bowling's studio, Robotoki, will launch in November 2015 on PC, Bowling confirmed on Twitter. He added that the Ouya-bound prequel to the game was canceled "early on" as the developer shifted its focus to the CryEngine-based PS4 and Xbox O...

March 24th 2014 at 5:30pm 0 Comments
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According to a Siliconera translation of a tweet by Hideo Kojima, the map for Metal Gear Solid 5: The Phantom Pain is "hundreds of times larger" than the map being used for its prologue, Metal Gear Solid: Ground Zeroes. The Ground Zeroes map also lacks real-time changes to the day and night cycle,...

January 4th 2014 at 10:30am 0 Comments
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Last time, I mentioned that I might talk about the new school instances in Age of Wushu's Infinite Scrolls expansion, but the truth is that very little is known. I haven't done them (I'm guildless and I'm not really looking), and the guilds that have done them are very closed-mouthed about what is...

November 20th 2013 at 10:00am 0 Comments
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I can't wait to play Ubisoft's open-world racing MMO called The Crew. Unfortunately, it looks as if I'll be waiting longer than I first thought now that the firm has delayed the title's launch to sometime during fiscal year 2014 to 2015 (that's April 2014 to March 2015 if your business-speak is rus...

October 15th 2013 at 1:30pm 0 Comments
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For all the problems of online games, there's a certain assumption that your character is safe no matter what technical problems might hit the server. Sure, Grand Theft Auto Online has had some growing pains, but if your character vanishes for some reason you can still -- wait, no, apparently your...

October 14th 2013 at 1:00pm 0 Comments
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I'm praying to Grenth -- not just because he's lord of the dead and my human Necromancer's supreme master but because being in Sparkfly Fen during a Tequatl-stomping session has been threatening to down my usually robust computer and I'm hoping Grenth will take mercy on it. That, or I could just up...

September 24th 2013 at 4:00pm 0 Comments