outnumbered

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  • Outnumbered presents an interesting twist on iPhone multiplayer

    by 
    Mike Schramm
    Mike Schramm
    12.15.2009

    Veiled Games sent word of their new game, Outnumbered [iTunes link], on the iPhone app store, and it seems intriguingly different. It's basically a multiplayer arcade game, which pits two iPhones or iPod touches against each other via Bluetooth. One player takes over the role of the O.N.E., a singular robot armed with weapons and special attacks, and the other player controls M.A.N.Y., which is a top-down view where you can control waves of attacking units and robots. The two players duke it out, with the first controlling his robot around the arena, and the second overseeing the armies and buying new units with collected currency. When the single robot is dead, players switch sides, and whoever earns the most points while fighting (for attacking, moving, or a few other criteria) wins the game. Interesting idea. Of course, you'll need a friend with their own iPhone or iPod touch to do all of this, and you'll have to be in the same room, as the connection only works (so far) over Bluetooth. If you're still confused as to how it all works, there's a nice tutorial video up (although that voice gets to be a bit much after a while) that explains how the game goes down. Most of the big iPhone titles we've seen this year mostly focus on single player gaming, so it's cool to see an attempt like this to try something that more than one player can share. Outnumbered is available in the App Store [iTunes Link] right now for 99 cents, and a lite version (that will allow a second player to play along, although one of the two players must own the full version) is due out soon.

  • Dungeon Runners Build 95 patch notes

    by 
    William Dobson
    William Dobson
    10.25.2007

    The free, ad-supported title Dungeon Runners has updated to Build 95, and extensive patch notes have been posted on the official site. The meat of the new build centers around a revamping of the current PvP system, which the developers admit hadn't been the game's strong suit previously. The upgraded system involves scaling everyone's level in a PvP battle to 101, to make matchmaking quicker and fairer. However, players will still have an incentive to better their characters, as the game will differentiate toons that are well-equipped and skilled for their level, and make their level 101 incarnation stronger. Similarly, a poorly equipped character will end up with a weak level 101 in PvP. The "magical rebalancing" (to borrow their phrase) will also account for outnumbering, and will boost the strength of players on the overwhelmed side.Along with the PvP updates, there were a few other tweaks to skills, items, the UI, and a bunch of new quests. The full list of changes is linked below at the Dungeon Runners website, and you can also download the game there.