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As much as I like being the action hero in MMOs, even I must admit that the ratio of combat to non-combat activities is lopsided to the extreme. Some days I feel like I'm playing an endless kill simulator that doesn't allow me to live in these virtual worlds so much as attempt to murder most of wha...

6 months ago 0 Comments
December 10, 2014 at 8:00AM
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Thief just got its second unveiling last week, now retooled to be more traditional and in-line with the original games in the franchise versus the grammar grotesqueness of the announced-in-2009 Thi4f. Eidos Montreal offered further insight into Thief in a blog post, confirming that protagonist Garr...

2 years ago 0 Comments
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We've heard of people trying to play as pacifists in World of Warcraft, but there wasn't a lot of support for it in the game. A lot of the experience was earned from holiday events, battleground dailies, profession dailies, items with repeatable quests, and collection quests scattered across the ga...

4 years ago 0 Comments
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If there's one thing that MMOs have burned into our brains, melted into our psyches and stamped all over our reflexes, it's that if something moves in game, we should kill it. Sometimes we get a little yellow caution light telling us not to kill it yet, because we're not high enough level or that p...

4 years ago 0 Comments