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  • Nokia experiments with Drop, elegantly shuttles photos and web links to mobiles (video)

    by 
    Zachary Lutz
    Zachary Lutz
    04.10.2011

    Proving not all clever projects need witty names, Nokia introduced an experimental project known as Drop -- and it's likely to make your web browser and Symbian phone the best of friends. Intrepid testers may now push links, pictures, and even apply wallpaper to linked mobile devices, all from the comfort of Firefox or Chrome. While Nokia intends to add more features as development matures, what we're previewing appears decidedly familiar. Symbian^3 and S60 5th Ed. users can get a taste of the clever trickery right now, though considering Nokia's excitement in heralding this innovation late in Symbian's life cycle, we wonder if our friends from Espoo are pondering Drop's future for Windows Phone handsets. Want to join us in the speculation? Take a gander at the video after the break to see what these wide-eyed developers have in store.

  • It takes two to duo content

    by 
    Mike Schramm
    Mike Schramm
    07.25.2009

    Spinksville has a great post up about the great benefits and joy of duoing in MMOs, or playing alongside one other person as you level your way up. I haven't been able to duo in a while, but I have done one character with a good friend -- he played a Priest and I tanked on my Warrior, and we shot up through to max level (even before the leveling changes) just because not only did our characters compliment each other, but we knew each others' play styles and were able to take on lots of big mobs and quests without a problem. I agree with Spinks: playing the game alongside someone you know well is the perfect mix of a singleplayer and MMO game.There are certainly issues -- if one of you plays more than the other and pulls ahead or falls behind, it's not quite as fun for either of you. But especially if you're both playing alts and you've got good, regular amounts of time to play together, it can be really fun. In fact, it's kind of surprising that Blizzard and other MMO companies haven't gone in for more of the very-small group play -- singleplayer instances got a pass, but then again, phasing has changed things since then, and the LFG system has improved, so maybe it's time for Blizzard to put some two-player content in the mix.It would definitely be great to see some official support for two-player content -- not everyone has a partner to play with all the time, but I think you'll find way more two-player groups in the game than you will find full raids of 25 people, and that group certainly gets their share of things to do. Spinks makes some great suggestions about duo content, and it's definitely a realm of gameplay that a lot of MMOs haven't yet officially explored.

  • Breakfast Topic: The perfect partner

    by 
    Amanda Dean
    Amanda Dean
    03.18.2008

    We've talked about playing with partners in the past. Many people reported that they enjoy sharing World of Warcraft with their significant others. I have to admit, time spent with my Mom on WoW has been a wonderful experience. I've been watching her explore classes and quests and I must say I am very proud of her. While sometimes solo play is the order of the day, it's great to have good company in the game. Just for fun I recently rolled new alts with my boyfriend. I wanted to play a Warlock and he wanted to play something complimentary, so he chose Priest. It's really awesome to be able to keep going non-stop with no mana breaks. I Life Tap, he Renews. With his Power Word Shield, we take very little damage. The two characters provide excellent synergy and seem to be the perfect pair. We've rolled together in the past, but usually we choose our characters based on what we want to play at any given time. When you roll with a partner do you choose classes that are complimentary?

  • TUAW Tip: Turn off your remote control infrared receiver

    by 
    David Chartier
    David Chartier
    08.19.2007

    The Apple Remote is a slick little gadget, but Apple made a particular design choice that annoys the bejebus out of me: out of the box, every Mac is set up to work with any Apple Remote. If you have a couple of sleeping MacBooks in your living room like we do when you pick up a remote to watch something on the Apple TV, you could very well wake all three devices with the press of a button or two. To make matters worse, Apple isn't very forthcoming about solving this problem or giving you an easy way to bind an Apple Remote with one device or another. Fortunately, there are a few options that aren't hard to pull off.Your first choice is to completely disable the infrared receiver on your Mac. If you rarely or never use your Apple Remote, you can disable the infrared port on your Mac so it simply no longer accepts signals, intentional or otherwise. This is done with the setting you see above, accessible at the bottom of the Security Preferences Pane.Your next option is to pair your remote(s) with their respective devices, a step that I wish Apple could somehow implement from the get-go so you don't have to. Here is an Apple support doc detailing the one simple step to pair an Apple Remote with a Mac, and another on pairing and unpairing a remote with an Apple TV. In case you ever have to unpair a remote from your Mac, you can simply open the Security Preferences Pane and click the Unpair button at the bottom right (note that this button is only illuminated when an Apple Remote is actually paired with your Mac; otherwise it's faded out).For your sake, I hope you don't have too many Apple Remotes to pair, but this should solve those sudden waking moments for your Macs.