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In a rather surprising move, Blizzard's Executive Producer Rob Pardo announced today that he is leaving the company. At this time he has announced no immediate career plans or subsequent goals, although he mentions a desire to spend the summer with his family and consider his next move. Pardo's for...

July 3rd 2014 at 2:40pm 0 Comments
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Rob Pardo, currently Blizzard's Chief Creative officer, announced on the forums that he's parting ways with Blizzard Entertainment. Pardo has been a fixture of the company for 17 years now, and though he isn't saying -- yet -- where he's headed next, he did offer a thank you to Blizzard's fans and...

July 3rd 2014 at 2:33pm 0 Comments
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John Funk of WarCry recently interviewed Blizzard's VP of Game Design, Rob Pardo, about WoW's five-year anniversary, and he shed some light on a number of topics, including their total subscriber numbers (twice to three times as much as its current 12 million), what audience their new MMO is meant...

November 13th 2009 at 5:50pm 0 Comments
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Rob Pardo, SVP of game design at Blizzard, gave the keynote speech at the Game Developer's Conference held in Paris this week. Here are some WoW-related tidbits from his talk and the Q&A session held afterward.About WoW WoW was first conceived as free to play, being supported by advertising...

June 24th 2008 at 7:00pm 0 Comments
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Beckett's July-August issues of Massive Online Gamer magazine (which went on sale yesterday) names what they think are the 20 most influential names in the MMORPG business today, and as you might expect, a World of Warcraft figure topped the list, namely Rob Pardo, Senior VP of Game Design for Blizz...

May 29th 2008 at 8:00pm 0 Comments
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V'Ming - who thinks that gnome warlocks are travesties of nature and need to be KOSed - shares thoughts and ideas on becoming deadlier at the Arenas. He also dabbles in the dark arts in Blood Pact.Looking at some of the upcoming class changes in patch 2.4, I can't help but feel that many of them a...

February 22nd 2008 at 7:00pm 0 Comments
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This afternoon gaming luminaries Rob Pardo (Blizzard), Min Kim (Nexon), Ray Muzyka (Bioware), Jack Emmert (Cryptic), and Matt Miller (NCsoft) got together at GDC to exchange their thoughts on the future of the industry. Sister site Massively was there live, no doubt typing furiously in order to cat...

February 21st 2008 at 7:15pm 0 Comments
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Rob Pardo, Blizzard's Senior Vice President of Game Design, is speaking at the Game Developers Conference in San Francisco this afternoon and WoW Insider is here live to catch it all. Though the auditorium is just filling up, Pardo should be out in a few minutes to tell us all about Blizzard's appr...

February 20th 2008 at 3:00pm 0 Comments
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Well, even if Blizzard as a whole doesn't, Rob Pardo certainly seems to. At the Hollywood & Games Summit, when asked about canceling projects, Pardo responded with his thoughts on Blizzard's ill-fated Starcraft Ghost:Our most recent one was Starcraft Ghost. With that game we were very stubborn....

June 28th 2007 at 9:20pm 0 Comments
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Even if you don't know the name, you're familiar with Rob Pardo's work. He is, after all, the Vice President of Design over at Blizzard, and he's responsible for the game design decisions you see whenever you venture into the World of Warcraft. Next Generation sat down with Rob Pardo to ask some of...

April 20th 2007 at 6:36pm 0 Comments
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I've got to admit, parts of this Hollywood Reporter interview feels like a rehash of Pardo's keynote at the Austin Game Conference back in September. New and interesting tidbits include an officially increased subscription count at 8 million worldwide and an interesting discussion of microtransactio...

December 15th 2006 at 9:08am 0 Comments
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Elizabeth Harper is covering the MMO-heavy Austin Game Conference for Joystiq and our WoW-obsessed friends at WoW Insider.Haven't heard of Rob Pardo? Well, you might want to familiarize yourself with him. Not only is he Blizzard's Vice President of Game Development, but he recently was put on Time M...

September 7th 2006 at 10:15am 0 Comments