patch-content

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  • Defiance drops patch 2.1 on Monday

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.11.2014

    Ready to roll out into more Defiance content? You'll have to wait... until the weekend is over. Patch 2.1, Alter EGO, is going live on July 14th, bringing a new mission and two new factions into the game. The new mission helps keep the game's lore humming along and should provide plenty of interesting revelations, as players investigate the apparently resurrected Karl Von Bach and his newfound desire to just give EGO implants to whoever wants them. Meanwhile, the two new factions are the Tarr Family and the Defiant Few; the latter faction is headed by Camden Pace and promises big rewards to anyone who aids her goals. Players are also promised a new mission line and a new arkbreak in the coming weeks. If that's just what you've been waiting for, load up your gun and get ready to roll out when Monday comes around. [Thanks to Gaius Cavadus for the tip!]

  • The Daily Grind: What was the best patch ever?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.15.2012

    There are three responses to every patch released by every game, no matter what the patch does or doesn't contain. There will be people who decry the patch as something horrible, those who act indifferent, and those who enthusiastically gush about how wonderful it is. But there are some patches that stand out as being real game-changers, from Star Trek Online's enormous Season patches to the various content-and-system upgrades doled out regularly for World of Warcraft. If you've been playing long enough, you can reflect on the patch history for your favorite game. What was the best patch that you can think of in terms of its individual impact? Was it one of the major overhauls introduced to Final Fantasy XIV? One of the story updates for Lord of the Rings Online? Or some of the large epilogues added to Guild Wars? What has your nod as the best patch ever, and why? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Developer diary outlines the goals for Lord of the Rings Online's upcoming raid

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.03.2011

    Raid design is as much an art as a science. Lord of the Rings Online is slated for a big update to its raiding game with the removal of the radiance mechanic, but that's hardly the only feature in the queue for the upcoming patch. Ost Dunhoth is en route, and in a new developer diary, Joe Barry talks about some of the major changes that are being placed in the raid to make it fun and challenging in equal amounts. Aside from the known fact that no radiance will be needed, the raid will also feature an automatic cooldown reset for each boss fight, ensuring that players won't be prohibited from a second try by a recharging skill. The raid is also divided into three wings, with progress through the first two needed to unlock the third and final wing. Take a look at the full rundown of features in the diary entry, which also includes a few previews of the loot. And if you're a Lord of the Rings Online player in Europe enticed by new content, well, there is a Welcome Back weekend running...