patch-issues

Latest

  • TUG rolling out new features and blocking Proving Grounds

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.09.2014

    The latest update on TUG is both good news and bad news. The good news is that the game is getting ready to roll out a major update that will include a lot of fun stuff for players. Like what, you ask? Like hunting, and farming and all the goats you can ask for. Even if you ask for a lot of goats, you can have never have enough goats. So what's the bad news? Well, it turns out that the team kind of broke Proving Grounds on the way to adding in new features. Rather than delaying the update, the current stopgap solution is to block off Proving Grounds and simply add it back in during a later update. You can read the full update if you need some specifics; the hope is that players won't ultimately be surprised when the update goes live for everyone.

  • RIFT suffers from chat and mail issues through the weekend

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.17.2014

    it looks like RIFT's patch 2.6 is bringing some unintended features to the game. Assuming you consider the complete shutdown of the game's chat to be a feature, anyhow. Up through most of yesterday, the game did not feature working chat for groups, raids, or guilds. While a fix has been pushed through early this morning to address most of the remaining issues, conquest chat is still non-functional as of this writing, and there are still "issues" with positional chat modes. Problems first emerged on Wednesday, but despite several hotfixes and updates the game has not yet been restored to full working order. Even the latest round of fixes still leave certain features disabled, although it looks like everyone logging on later today will be able to play normally for the most part. It remains to be seen when the remaining issues will be addressed. [Thanks to nope for the tip!]