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Speaking to Valve's Chet Faliszek at PAX, we asked how many melee weapons will make it into Left 4 Dead 2. At the time, Faliszek told us he wasn't sure, but he knew there were more melee weapons in Left 4 Dead 2 than there were guns in the original game. We followed up with Faliszek after the show ...

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September 9, 2009 at 12:14PM
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Important note for PAX attendees only: Okay, before we get into this, you have to promise us you're not going to panic. Promise? Okay. Some people who attended PAX have been stricken by confirmed cases of swine flu. So, if you were there, and you start feeling sick (like many apparently have), do...

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Hi. I'm Joystiq writer Griffin McElroy, and those are my feet. They're attached to my shins, which attach to a long sequence of other appendages which stop at my brain -- which at the very moment this image was taken, was likely in a confused, panicked state. It's a reflex reaction I usually turn ...

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During a panel held at PAX 2009, Bungie's CJ Cowan, Joe Staten, Lars Bakken, Michael Wu, Curtis Creamer, Marty O'Donnell and Brian Jarrard explained the creative process behind Halo 3: ODST. The panelists spent a good deal of the session discussing one of the major influences of the game: film noir...

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We spoke with Battlefield 1943 producer Gordon Van Dyke at PAX and asked him why there hasn't been any DLC at all for the game so popular it crashed servers and broke sales records. The main reason? DICE is busy. Apparently it's working so hard on the next two Battlefield games that it doesn't have...

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Red Dead Redemption's promised Wild West sandbox came to life in a build shown off to attendees at PAX over the weekend. One of the first things we noticed is that you can end a life whenever you want. What kind of lives? See a bunny bouncing by? Kablam. Attacked by a wild bear? Kapow. Angry at you...

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You're going to buy and subscribe to Star Trek Online if you're a Star Trek fan. I'm really sorry to be the one to break it to you. You might not possess the fungible assets required for such a commitment -- heck, you might not even like MMOs. These facts don't matter. Cryptic hasn't just made a g...

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During a Q&A session following the PAX demo of Red Steel 2, creative director Jason VandenBerghe told Joystiq that he would "love" to see Red Steel arrive on other platforms. When asked about the possibilities of the new motion control options headed to PS3 and Xbox 360, VandenBerghe said, "I p...

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During the Halo 3: ODST panel at PAX, Bungie revealed -- much to everyone's surprise -- that there were plans to release an official soundtrack alongside the release of ODST. According to Marty O'Donnell, over three hours of music were recorded for the game, so there should be plenty to listen to. ...

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Here it is, the last Joystiq vs. PAX 2009 video. We decided to roll up the footage from our third and fourth days in Seattle into one mongo video, which we've kindly embedded above. Marvel as we watch Omeganauts throw down in Halo 3: ODST, enjoy some marketing materials, head over to the Resident E...

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Left (click) 4 Large Okay so, technically, we only got our hands on a digital katana, but it was just as awesome. More awesome, in fact, because wielding a real katana against a real zombie isn't so much fun as it is terrifying. But more on that later, this preview needs a setup. We got a chance to...

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We stopped by Cryptic's booth at PAX 2009 for a chance to speak with the Executive Producer for Star Trek Online Craig Zinkievich, and obviously to get our hands on the game as well. Well, turns out our demands were acceptable, and we got to both play the game and prod at Craig with our incessant "...

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During the second night of PAX 2009, Capcom held a launch party for the PC version of Resident Evil 5. In edition to the swanky PC setups featuring the game, Capcom had some other Resident Evil-themed goodies, like Majini makeovers. There was also a station for printing out personal Tricell employe...

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PAX wrapped up over the weekend in Seattle, and from what we've heard of our friends' experiences over at Joystiq, it was a wild, wild time. Blizzard was there as expected, and it sounds like the setup was pretty awesome. They had all three playable demos up from BlizzCon, including the Starcraft ...

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There's a part of me that likes examining games' sub-superficial levels -- the lingering inspiration behind the art, gameplay, story and all the rest of its aggregate components. Behemoth's Game 3 is difficult to dismantle in this manner, largely due to the fact that, even when compared to past en...

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This last weekend at PAX 2009 we had the opportunity to sit down with Lord of the Rings Online's executive producer Jeffrey Steefel. He gave us a sneak peek at some of the new zone and instanced content coming in Siege of Mirkwood, as well as many of the new features. So if you're skeptical or just...

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It's been a long time coming, but the first gameplay of Realtime Worlds' pseudo-MMO APB has been shown to the public. PAX attendees who stopped by EA's booth were allowed to view a 15-minute long in-game video demo of the title -- just for kicks, the player/commentator for the demo was none other ...

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We never thought a completely new game would rise from the ashes of Mythos in just over a year, but that's exactly what Torchlight represents. We played through Torchlight for half an hour at the show, and it's a delightful action RPG that looks like a cartoon version of Diablo ... which doesn't...

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