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I spent an awful lot of time last week doing two things: reveling in PAX memories and checking out the flurry of news stories and reports all over the place, all centered around Guild Wars 2. It's attracting an incredible amount of attention, even from people who have never heard of Guild Wars bef...

September 13th 2010 at 11:00am 0 Comments
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A little over a week ago, I asked you all what questions I should ask SWTOR developers at PAX. Well, wait no longer -- the answers are here! Blaine Christine, the Senior Producer for BioWare, took some time specifically to answer some of Massively's readers' questions. There were five main categori...

September 10th 2010 at 6:30pm 0 Comments
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The world of LEGO is being destroyed by the mighty Maelstrom. Imagination is being sucked into its evil vortex, and only you and your friends can stop it! Customize your minifig to fit your personality, choose your favorite faction, and launch into battle against Maelstrom and its minions. Save ima...

September 10th 2010 at 3:00pm 0 Comments
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Huh... what is there to talk about these days? Really? Such a slow news cycle for LotRO... hm. I guess there's that whole "getting rid of pesky radiance" thing that's going to save me from having to write a column on that convoluted system, so thanks Turbine! Other than that, life in Middle-earth i...

September 10th 2010 at 1:00pm 0 Comments
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Yesterday marked the one-year anniversary of Dungeons and Dragons Online's switch to free-to-play, a move that worked out extremely well for Turbine. In the past 12 months, the developers have kept the content coming with six sizable updates, and they're now preparing for Update 7. We got our fir...

September 10th 2010 at 12:00pm 0 Comments
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The Dishwasher: Dead Samurai was a smash hit on Xbox Live Arcade and rightfully so. But now there's a sequel coming next year and, with it, higher hopes. The Dishwasher: Vampire Smile stars a new protagonist, adds a bevvy of new challenges and, perhaps most importantly, runs on a brand-new engine.%...

September 10th 2010 at 9:00am 0 Comments
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You know those Highlights magazines and coloring books you used to doodle in as a kid? Imagine your life depended on your ability to stay within the lines, only your arm had a mind of its own and the image you were coloring is constantly changing as you try to color it. Yeah, we had the same nightm...

September 9th 2010 at 7:40pm 0 Comments
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It's difficult to convey the sheer terror and chaos I experienced in the first few minutes of the Slam Bolt Scrappers PAX demo. Though the Firehose Games reps told me how to play, it wasn't preparation enough for the actual game, a combination puzzler/brawler/strategy title that is one of the most...

September 9th 2010 at 7:10pm 0 Comments
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At the top of my to-do list for Saturday morning at PAX was Designing Dynamic Events, a Guild Wars 2 panel with designers Eric Flannum and Colin Johanson. Talk and video of the panel have been everywhere this week, and I wanted to take a little bit of time to give my thoughts on what they did and h...

September 9th 2010 at 1:00pm 0 Comments
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While many of the Massively staffers weren't able to make it to Seattle for the recently concluded PAX Prime event, all of us followed the coverage smorgasbord in anticipation of learning just a little bit more about all of the new MMORPGs coming down the pipe. Whether it was Guild Wars 2, Star Wa...

September 9th 2010 at 8:00am 0 Comments
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67,600. That's the number of nerds and gaming fans that rushed Seattle's PAX Prime show this year. It's easily the largest gaming event in the US open to the public, and it shows no sign of losing momentum. This year's show made headlines, too, with the surprise reveal of a fully playable Duke Nuke...

September 8th 2010 at 8:00pm 0 Comments
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Massively Speaking Episode 114 is back this week with Shawn, Rubi and Justin discussing their time at PAX Prime in Seattle and Dragon*Con in Atlanta. They discuss the latest news from each con as well as some stories that just couldn't be shared in text form. Have a comment for the podcasters? Sho...

September 8th 2010 at 6:00pm 0 Comments