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I rush back to the PAX East press room, locked in that strange place between disbelief and acceptance, nigh incapacitated by the surreal certainty that my worldview is in the process of being fundamentally shifted. "Guys," I say to the collected Joystiq staffers fully expecting my verbal eviscerat...

March 30th 2010 at 10:33am 0 Comments
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One of the features that City of Heroes: Going Rogue is heavily selling are the addition of new powersets. We've already seen the trailer for Dual Pistols, and we were shown the trailer to the Demon Summoning powerset at PAX East. That trailer is now available for every City of Heroes player to vie...

March 30th 2010 at 9:00am 0 Comments
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[Photo: Kevin Kelly] digg_url = 'http://www.joystiq.com/2010/03/30/breach-game-code-theft-at-pax-east-ends-in-arrest/'; An attempted theft of Atomic Games' Breach code on the PAX East show floor on the last day of the event was thwarted by vigilant members of the studio. According to a representat...

March 30th 2010 at 8:42am 0 Comments
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Penny Arcade creators Gabe and Tycho brought the ever-growing Penny Arcade Expo to the Bay State this weekend, with nerdfolk from all over pouring into Boston, MA for PAX East. As the sole WoW.com rep at the show (with Spiritual Guidance's Fox Van Allen in attendance as "just a dude" instead of "du...

March 29th 2010 at 7:00pm 0 Comments
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Community managers are the very definition of a paradox. They're some of the most public faces of the game, yet their role is often least understood. They serve many masters -- developers, players, marketing, press -- and are beholden to all of them at once. They're often on the blunt end of unrest...

March 29th 2010 at 5:00pm 0 Comments

We are, and I don't think I'm being premature about this, in the thrall of a full-on 2D renaissance courtesy of digital distribution platforms like XBLA and PSN. Developers are realizing that modern technology plus a less technically demanding perspective can lead to a really beautiful end product....

March 29th 2010 at 3:30pm 0 Comments
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It appears the East Coast has an annual gaming mega-convention to call its own, as the Penny Arcade Expo East officially locks into Boston for two years. The wildly successful inaugural year had an estimated 60,000 attendees (twice the number originally planned for), which has led organizers to mov...

March 29th 2010 at 1:00pm 0 Comments

No matter what anyone will tell you, this months-in-the-making hug between Joystiq's Justin McElroy and Irrational Games' Ken Levine was the most important thing that happened at PAX. Fair warning, Ken drops the F-bomb in the process of admitting the harsh truth that he listens to the Joystiq Podca...

March 29th 2010 at 12:30pm 0 Comments

The violence in this APB video is jarring. Staff from Realtime Worlds will be talking about one of the game's features, like character customization, and then the camera cuts to a few criminals casually interacting, in order to show off the variety of character appearances. Then, one of them pulls o...

March 29th 2010 at 10:29am 0 Comments
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Fallen Earth has been growing by leaps and bounds over the past six months, with the game's population growing even faster than the game itself as word-of-mouth does its thing. One of the highlights of PAX East this past week was the opportunity to sit down with Dave Haydysch of Fallen Earth and ta...

March 29th 2010 at 9:00am 0 Comments
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This past weekend, the real world and virtual one collided at PAX East, as many bloggers, players and developers met in person, often for the first time. This can be a joyous experience akin to a family reunion with people you've never encountered face-to-face before, or a traumatic affair full of...

March 29th 2010 at 8:00am 0 Comments
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Unpacking the City of Heroes panel at PAX East is a big deal: there were huge amounts of information being thrown around, and a lot of new pieces of information to process. For that matter, there was far more than anyone expected, with information about the full spread of new issues up to Issue 19...

March 28th 2010 at 8:00pm 0 Comments