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I was really excited to step into Riot's press room on Friday at PAX Prime. We had just finished the first series of matches of the day, and it was pretty exciting to talk to people about the matches yet to come. But I don't think anyone was more excited to talk about League of Legends' e-sports sc...

September 3rd 2013 at 9:00pm 0 Comments
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Denmark-based developer BetaDwarf raised $65,413 on Kickstarter in December 2012 to fund its action arcade game, Forced. Similar to other developers, the team relied fully on the crowdfunding campaign in order to make its game a reality: As BetaDwarf CEO Steffen Kabbelgaard Gronning put it at PAX...

September 3rd 2013 at 7:30pm 0 Comments
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There were some pretty great games at this year's PAX Prime, but if there's one new game I played that I couldn't wait to go home and install, it was Smashmuck Champions. Currently in open beta, the game features a MOBA-like control scheme combined with faster-paced arena action. The guys at the bo...

September 3rd 2013 at 6:00pm 0 Comments
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Mighty No. 9 could present some legal issues due to its similarity, both in terms of art and gameplay, to Capcom's Mega Man series. When it comes to the former, Keiji Inafune told me at PAX Prime it's because he created both Mega Man and Mighty No. 9 – and it's only natural the two should sha...

September 3rd 2013 at 5:00pm 0 Comments
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One of the chief concepts relayed by Keiji Inafune in his Kickstarter pitch video for Mighty No. 9, a new side-scrolling 2D action platform game from Comcept, was his intention to combine old and new – the classic gameplay sensibilities of the past paired with modern conventions. "Finding th...

September 3rd 2013 at 3:00pm 0 Comments
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I found myself in unfamiliar waters as I waded into the Twitch booth at this year's PAX Prime. All around me were gamers -- but not just any gamers. These guys were wearing jerseys with sponsorship logos and carrying custom gaming mice and headsets. These guys were pro gamers, and they were there t...

September 3rd 2013 at 3:00pm 0 Comments
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While there was definitely some buzz at the PAX Prime Wargaming booth about World of Warplanes, which will get its commercial launch on September 26th, World of Tanks was the main source. Not only is Wargaming planning to integrate accounts for both Tanks and Warplanes, but it also has the XBox 360...

September 3rd 2013 at 2:30pm 0 Comments
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After my hands-on demo at E3, I was cautiously optimistic about sitting down for another hour of Elder Scrolls Online at this year's PAX Prime. I was ushered into the press demo area and immediately dived into character creation. There were significantly more options available here than during my l...

September 3rd 2013 at 1:30pm 0 Comments
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The Xbox One won't support external storage at launch, and it's unclear when it will, going by the comments of Microsoft's Larry 'Major Nelson' Hyrb. In a Q&A session during his PAX podcast, Hyrb said his understanding is the feature "will not be there at launch because the team is working on s...

September 3rd 2013 at 11:00am 0 Comments
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I think I'd be a lousy MOBA level designer. I'd always wondered why PvP and MOBA maps came few and far between; after all, how hard is it to whip up a quick level? I realized my ignorance after listening to Turbine Creative Director Cardell Kerr talk about the immense amount of thought and planning...

September 2nd 2013 at 3:00pm 0 Comments