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After we played the excellent pre-alpha DS version of N+, we were asked by the game's producer, David Geudelekian, if we wanted to meet Metanet, the creators of the original N. It's sort of a strange feeling, to play a game and then be escorted directly to the people responsible for it, by another...

September 10th 2007 at 1:59pm 0 Comments
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Ubisoft's Clint Hocking made a special trip to PAX this year to show off his latest project: FarCry 2. But this isn't your run-of-the-mill FPS sequel, as our liveblog of the demo details, but an ambitious open-world shooter set in the exotic locale of the African Savannah. We were lucky to grab a c...

August 31st 2007 at 11:05am 0 Comments
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Chris Kohler over at Wired took time to check out the Wii game Geometry Wars: Galaxies while at PAX07 and came away with the opinion that it was better than that of its original Xbox Live Arcade game. Even though we're huge Nintendo fans, we can't say we actually believe him, because the dual-analo...

August 28th 2007 at 8:00pm 0 Comments
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I didn't get as much time with Crackpot's Insecticide as I liked, but I got to mess around in both an action stage and the detective mode, at least superficially enough to know how they worked. I can tell you right away that all three Psychonauts owners, as well as LucasArts adventure fans, are go...

August 28th 2007 at 3:40pm 0 Comments
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We don't have to tell you that a lot of people weren't exactly fans of The Legend of Zelda: The Wind Waker; Nintendo fans who loved it (and even those who didn't) heard the complaints over and over again. That's made a few people a little wary of the upcoming Phantom Hourglass, and we understand. R...

August 28th 2007 at 12:20pm 0 Comments
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During last weekend's insanely busy Penny Arcade Expo (PAX), Joystiq was able to get a lengthy interview with the Line Producer for Uncharted, Sam Thompson. They go over technical improvements since E3, Home support and the benefits of SDK 1.80.The interview is a bit on the long side, but what bett...

August 28th 2007 at 1:45am 0 Comments
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At last weekend's PAX 07, one of the biggest titles Sony was showing was the latest build of Uncharted: Drake's Fortune. We were eager to get our hands on the action platformer to see if any of those problems from E3 had been fixed, but before that we were able to talk to the Line Producer for Unch...

August 28th 2007 at 1:30am 0 Comments
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Retailer Pink Godzilla's presence at PAX was one of the more drool-worthy booths at the show. In addition to piles and piles of Dev Kit kits, PG t-shirts and stickers, the booth was rife was classic and import games and consoles. If you were looking for a copy of Face Training or Doki Doki Majo Shi...

August 27th 2007 at 6:30pm 0 Comments
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Tiny DS demo stations around Gamecock's Fury booth had demos of Dementium: The Ward available, and I made it a point to try Renegade Kid's horror FPS. The graphics may be simple in terms of polygons, but the game does its best to set a mood, which can be difficult on a handheld!I was immediately im...

August 27th 2007 at 4:30pm 0 Comments
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My PAX expo hall map showed a small Konami booth toward the back of the hall. Just small enough, I thought, for a couple of DS demo stations showing off a certain side-scrolling sequel. I was sure I'd come back a hero, having gotten my hands on Contra 4 for real, and bringing back hyperbolic froth...

August 27th 2007 at 2:00pm 0 Comments
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The Omegathon has become an annual tradition at PAX, and this year was no different. A gaming challenge that runs the gamut from the old school to tabletop gaming, the Omegathon truly tests the mettle of its participants. Another aspect that has become a tradition is the top secret final round of t...

August 27th 2007 at 10:30am 0 Comments
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Poor Namco Museum DS was sitting there in the Bandai Namco booth all alone, while people ignored it in favor of new games. It needed just the right person to come along and play some Dig Dug II. Dig Dug II is, of course, unchanged, as are all of the games in the collection-- that's kind of the poin...

August 27th 2007 at 9:50am 0 Comments