pediatrics

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  • University of Pennsylvania

    Equine CT scanner can peek inside standing, conscious horses

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.02.2016

    Horses are majestic creatures, but one thing they are not is tiny. Well, not for long, anyway. That creates a problem for equine medicine. When an animal weighs just under an imperial ton and is six-foot tall at the shoulders, there's only so much a veterinarian can do while the animal is still conscious. To that end, the University of Pennsylvania School of Veterinary Medicine (phew) is partnering with imaging outfit 4DDI to make free-standing CT scans a reality. Dubbed "Equimagine," the setup uses a pair of robotic arms that can gather internal images of a horse while it's awake and standing on all fours.

  • ESA goes on offense regarding 'flawed' video game study

    by 
    Griffin McElroy
    Griffin McElroy
    01.14.2011

    The Entertainment Software Association recently issued a press release calling the credibility of an article which will be published in the February issue of Pediatrics (which we're sure you all subscribe to) into question. The article is penned by Iowa State professor Douglas Gentile, whose previous essays attempt to link gaming with addiction and alcoholism. The article in question is equally inflammatory: It attempts to draw a connection between video games and mental health problems in Singaporean children. The ESA claims that Gentile's "definition of 'pathological gaming' is neither scientifically nor medically accepted and the type of measure used has been criticized by other scholars." The group's senior vice president for communications and industry affairs Richard Taylor added "We commend credible, independent, and verifiable research about computer and video games. However, this research is just more of the same questionable findings by the same author in his campaign against video games." We'll have to wait until the February issue of Pediatrics arrives before passing our own judgment. We'll make sure to share our insight on the rest of the articles therein as well -- we've got a few choice words to share about a certain exposé on Spongebob Squarepants-themed tongue depressors.

  • Shocker! Kids spending too much time in front of TV screens, too little in loving parents' embrace

    by 
    Vlad Savov
    Vlad Savov
    11.02.2010

    Not that anyone really needed to have this spelled out, but America's tots are apparently spending too much time in front of the telly tubes. The latest study, conducted by the Seattle Children's Research Institute and the University of Washington, finds that children under the age of five are spending 4.1 hours of each day watching movies or TV, doubling the recommended maximum of two hours a day. Whether you take the slightly arbitrary two-hour RDA to heart or not, it's undeniable that all of us -- not just the young 'uns -- are spending increasingly larger chunks of our time looking at the world through a screen and not through our own retinas. And, if you want an extra topping of alarmist extrapolation, these figures come from a research sample concluded in 2006, today's better-equipped toddlers are very likely to outdo those numbers when mobile devices and the like are factored in. Imagine how bad this would all be if the US didn't have so much quality programming to entertain and educate them with.

  • 'Toasted skin syndrome' caused by extreme laptop heat say researchers

    by 
    Joshua Topolsky
    Joshua Topolsky
    10.04.2010

    In a new study from the medical journal Pediatrics, researchers confirm what you've known all along: laptop heat is the greatest threat to mankind's continued survival on this planet. In the report, researchers collected and analyzed various tales of woe from youngsters who'd been treated for exposure to extreme laptop heat, and discovered that prolonged periods of use can lead to a condition horrifically dubbed "toasted skin syndrome." The effects of gaming (or, uh, studying) too hard can leave skin in a mottled, sponge-like state, can cause permanent skin darkening, and generally makes you less attractive to the opposite sex -- from a lap perspective. When viewed under a microscope, the damage is similar to that of long-term sun exposure, and though unlikely in the case of laptop heat, prolonged skin irritation is linked to increased rates of some forms of skin cancer. Researchers suggest placing a carrying case or "heat shield" between you and your computer if you've got to keep it in your lap. At Engadget, the entire team has been issued Kevlar short-shorts -- we suggest you take similar precautions.

  • Pediatric journal boasts about benefits of exergaming

    by 
    Griffin McElroy
    Griffin McElroy
    07.19.2009

    Kids-focused health journal Pediatrics recently published a study that would shock those who decry the health benefits of exergames. The study, which was performed by researchers from the University of Oklahoma Health Sciences Center, measured young people's energy expenditure while at rest, while playing Dance Dance Revolution at two different skill levels, while walking and running on a treadmill and while boxing and bowling on Wii Sports. That sounds like more physical exertion than we go through in a year.Some of the comparisons between these activities yielded somewhat unsurprising results -- playing the video games burned three times the calories the kids spent at rest, of course. However, the researchers also found that playing these games was a comparable activity to "moderate to intense walking," despite the fact that Wii Sports requires little lower-body movement. It seems that for the first time in recent memory, we've got science on our side. Hooray![Via Kotaku]

  • Study finds 'conclusive evidence' of games/violence link?

    by 
    Tateru Nino
    Tateru Nino
    11.05.2008

    Iowa State University's Craig Anderson has led a study which claims 'conclusive evidence' of a link between violent video games and increased aggression in children. The findings (and indeed the validity of the study) have been challenged by Christopher Ferguson whose research at Texas A&M International University has found the opposite. Ferguson finds a number of flaws in the Iowa State study, which he says demonstrates only "weak correlations". We can spot a few of our own. For example there is no definitive usefully testable method for determining aggressive tendencies. By failing to factor in extraneous variables, the study results could quite easily be interpreted to indicate that aggressive tendencies cause kids to spend more time playing violent video games. Just because two things are correlated does not mean that one causes the other. The majority of dead people have eaten meat. That doesn't mean that meat kills people.