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They say death must come to us all, and that inevitability extends to our characters in MMOs. The death of our characters may be inconvenient when we want to plough through content, but penalising failure is an essential part of any MMO and further incentivises success by making you learn from your...

1 year ago 0 Comments
January 15, 2014 at 1:30PM
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Permadeath is one of those game mechanics that seems destined to forever be nibbling away at the fringe of the MMO genre than invited to the cool kids' table. Many players find themselves aghast at the notion of losing all their hard-earned progress with one untimely demise, and it seems like gam...

3 years ago 0 Comments
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Death penalties belong in that tier of MMO discussion topics that is reserved for the most controversial subjects, along with skimpy armor and the New Game Enhancements. Death, as we know well, comes for us all with big, nasty, pointy teeth. But for some reason, we are not fans of it, neither in ...

4 years ago 0 Comments
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If you're unfamiliar with Paradox Interactive, you could be forgiven -- it's never been a flashy studio. But it does have a very solid track record of producing historical simulations and strategy games, including the critically acclaimed Mount & Blade and the Europa Universalis series. So when...

4 years ago 0 Comments
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Permadeath is a topic that's brought up on a regular basis in MMO discussion circles, usually featuring a cast of characters that span the full spectrum of the debate. Is there a burning desire for the risk and finality of a permadeath system in MMOs? Would players flock to or flee from such a game...

4 years ago 0 Comments
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Permadeath -- AKA "permanent death" -- is always a contentious topic when brought up in gaming circles. Most MMOs are like a digital version of Valhalla, where warriors battle, die and are resurrected for all eternity. Death ceases to be "death" in a true sense, instead becoming a speed bump with...

5 years ago 0 Comments
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Damion over at Zen of Design combined (or saw his readers combine) two things that are rarely done in MMOs, and draw a lot of attention when they are done. Recently, permadeath has been brought up a few times (and implemented a few as well), and other games (most notably Shadowbane) have reset all c...

7 years ago 0 Comments
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Richard Bartle once said, "Do you want permadeath or pedophilia? Both seem equally attractive to most players." In other words, permanent death in MMORPGs is pretty much unheard of, and most people who hear the idea are horrified that it should even be suggested. A few MUDs have it, but in the graph...

7 years ago 0 Comments
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I'm all about good ideas to improve the game we all love. I've even been known to toss them out to you folks on occasion. This morning though, in my morning perousal of the internets, I found a blog entry that just about made my eyes pop out of my head. Our good west-coast friend Cap'n Jack posted a...

7 years ago 0 Comments