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If you're among the legions of Trekkies, then you are almost certainly aware of Cryptic Studios' Star Trek Online. Since early 2010, players have boldly gone where no one has gone before in this MMO that blends spaceship battles, ground combat, and faithful tie-ins to the long-running franchise. St...

3 months ago 0 Comments
November 22, 2014 at 12:00PM
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Star Trek Online fans have occasionally wondered whether Cryptic Studios felt pressured to rush the game toward its February 2010 launch date. Recent comments by new executive producer Stephen D'Angelo indicate that the company was under the gun due to a pre-existing licensing agreement between t...

3 years ago 0 Comments
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Gods & Heroes is one of those rare MMORPGs that get a second chance. The game hasn't suffered through a disastrous launch like Age of Conan or been shuttered like Tabula Rasa, but development on Perpetual's mythology-inspired title was shut down in November of 2008. Earlier this year, Heatwav...

4 years ago 0 Comments
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MMOCrunch has checked in with an interesting bit of news from GDCO. The off-again on-again saga of the Gods and Heroes IP was the subject of a bit of show-and-tell at the recently concluded convention, courtesy of Heatwave Interactive. Development on the classical mythology MMO stagnated followin...

4 years ago 0 Comments
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What if...? Some of the most intriguing questions known to mankind start with those two words, as well as the most maddening. What if...? An entire genre known as "alternate history" is derived from these questions, with scholars and average blokes alike speculating on what might have happened if t...

4 years ago 0 Comments
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How many here remember Gods & Heroes: Rome Rising? We're hoping most of you, as the highly-anticipated MMO was near completion before it was scrapped in 2007. Perpetual Entertainment, who was also developing the first incarnation of Star Trek Online at the time, officially shut its doors in 200...

5 years ago 0 Comments
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Cryptic Studios made clear the basic framework of its vision for Star Trek Online immediately after announcing the game, but the occasional interview or FAQ has revealed greater detail over the past few days. The latest example is a video interview at MMORPG with Cryptic's Jack Emmert, who in the i...

6 years ago 0 Comments
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The Hailing Frequency forum is a self-styled fallout shelter for fans of the now-canceled Perpetual Entertainment game Star Trek Online. Interestingly, the forum has begun a several-part series unveiling never-before-seen screenshots of the game. With Perpetual's demise one would have thought these ...

6 years ago 0 Comments
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This week we get to meet an ex-Star Trek Online team member who made the move to Cryptic Studios last February, becoming Champions Online's associate producer. Who is this man? It's Dennis Adams and we have to say he seems like a very cool-headed cat. With a mind for art, Dennis got his start as an ...

6 years ago 0 Comments
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Jack Emmert, Chief Creative Officer at Cryptic Studios, gave an interesting talk about using episodic content (read: patches) in the morning's (yes, it's still morning in California!) first round of GDC sessions. While we'll be posting a detailed write-up of the session later today, Emmert dropped...

7 years ago 0 Comments
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The breakup of Perpetual Entertainment has been a messy, messy affair. The death of Gods and Heroes, the uncertainty over Star Trek Online, and former Perpetual PR representatives Kohnke's lawsuit were all signs of MMO development gone horribly wrong. Thankfully, it seems as though these threads are...

7 years ago 0 Comments
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These days, if you don't keep your head down, a rumor about Cryptic Studios is bound to hit you in the face. In fact, quite a few of them probably already have at this point. It all started with a letter to the community. After that plural hit, it wasn't just Marvel Universe Online that people wer...

7 years ago 0 Comments
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According to WarCry's sources at P2 Entertainment, yesterday was the last day at work for the members of the Star Trek Online development team. We already heard that some of the team went over to Cryptic Studios for job interviews, but we didn't hear what they might be working on. It might be STO if...

7 years ago 0 Comments
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According to WarCry, The Studio Formerly Known as Perpetual Entertainment -- or just "P2 Entertainment" if you want to be less facetious -- has passed or sold ownership of the Star Trek Online project to a new studio headquartered in (fittingly) the Bay Area. This comes after a rocky history for th...

7 years ago 0 Comments
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2007, by some accounts, has been one of the best years for video games ever. While most would think of the tremendous console releases, MMOs have also seen their fair share of greatness. However, as the saying goes, you can't win them all. We're going to take a look back at 2007 at some of the high...

7 years ago 0 Comments
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Star Trek Online is one of the most anticipated MMOs on the horizon, but it's no secret that Perpetual Entertainment has had a rough couple of months. There's an ever-present air of uncertainty around STO's future. Most of that uncertainty stems from Perpetual's legal and financial troubles, but one...

7 years ago 0 Comments
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WarCry interviewed Perpetual Entertainment's Daron Stinnett, the head honcho on the Star Trek Online project. The interview itself contains very little new information; it covers the reasoning behind the new art style, the interaction system described in the most recent devlog, and the balance b...

7 years ago 0 Comments
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For a minute there, we thought Perpetual Entertainment was clear of the post-Gods & Heroes-cancellation mess and that Star Trek Online would enjoy (relatively) smooth sailing from here on out. It turns out that drama isn't over yet. There's been a new development that raises new concerns and sh...

7 years ago 0 Comments
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In the past, Star Trek Online devlogs have been light on gameplay information. Perpetual's Mike Stemmle usually writes about the development team, concept art, and things of that nature. But this time it's different. Not only does Devlog #5 include juicy details about interacting with NPCs, but it ...

7 years ago 0 Comments
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Now that the Star Trek Online nerf scare has passed, it's time to take a few deep breaths of anticipation and soak in STO-related news again. The first news-worthy bit to pop up post-scare is a post by Steve Mason (the lead UI designer) at the startrek-online.net forums. Mason is dedicated to preser...

7 years ago 0 Comments