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Though his vision usually outstrips his games' technical prowess, super developer Peter Molyneux is still responsible for some the most unique gaming experiences ever put to code. He's let us soar through the air on an enchanted rug, mow down civilians in a near-future dystopia, and has even let u...

7 years ago 0 Comments
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Fable 2's combat and canines aren't going to be the only next-gen things about the game. Developer Lionhead also wants to replace the tired old "Arseface" insult that villagers yell at the hero when they hate him. They've turned to their community of loyal fans (yes, you!) for a replacement on the...

7 years ago 0 Comments
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Before he was integrating man's best friend into Fable 2, Peter Molyneux designed a little game called Populous, which was subsequently the inspiration for an entire genre of simulation games known as "god games." Though it was officially (and quietly) announced two months ago, the Populous DS buzz ...

7 years ago 0 Comments

So, we might have sort of wanted to work at Lionhead Studios before we saw this latest video diary from the company, but now, after seeing the way they rung in their 10th anniversary, we're putting it on our lifelong to-do list, along with "skydiving," "Rocky Mountain climbing" and "going 2.7 s...

7 years ago 0 Comments
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In a recent interview, Peter Molyneux stated that he believed Xbox Live will be "far more impactful" to video gaming than the Wii remote in the long term. As Xbox 360 Fanboys, we can certainly understand his sentiments, though current sales numbers might suggest otherwise. Still, it raises an intere...

7 years ago 0 Comments
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During an otherwise pedestrian interview, Peter Molyneux opened that big mouth again, this time putting the burden of another potential overstatement squarely on Microsoft's shoulders. The Fable man has predicted that Xbox Live "will ultimately be far more impactful on video games in the long term t...

7 years ago 0 Comments
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In another of our rapid fire, 4 minute interviews with Microsoft VIPs, we had a chance to chat with Peter Molyneux, mastermind behind Fable and the upcoming Fable 2. During our chat, we go in depth with Molyneux about the new scarring system employed in Fable 2. We also discuss the property system ...

7 years ago 0 Comments
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Peter Molyneux describes Fable 2's combat as "kind of a little bit mad." It's just one blue button; a system that doesn't punish casual gamers (button-mashers), but still satisfies hardcore players. The number of experience points earned in any given skirmish is determined by how skillfully one use...

7 years ago 0 Comments
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Whilst chatting with Peter Molyneux during a lightning fast, round robin interview session (8 tables, 8 Xbox luminaries, 4 minutes each: more at X3F), we learned two surprising things about Fable 2. First of all, we have bad news for all the would-be Fable 2 pirates: seafaring has been cut from the...

7 years ago 0 Comments
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You may or may not know this, but Peter Molyneux has something of a silver tongue. Having witnessed its power at GDC when he revealed "the dog," we weren't sure what to expect at the E3 Fable 2 presentation. Of course, Peter employed that same silver tongue to describe the original Fable, which, wh...

7 years ago 0 Comments
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After sampling the delights of Fable 2 (more on that soon) we had a little chat with Peter Molyneux about death. Specifically, we talked about how death would be treated in Fable 2. Typically, death in video games means loading the previous checkpoint or restarting a given level. According to Molyn...

7 years ago 0 Comments
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After sampling the delights of Fable 2 (more on that soon) we had a little chat with Peter Molyneux about death. Specifically, we talked about how death would be treated in Fable 2. Typically, death in video games means loading the previous checkpoint or restarting a given level. According to Molyn...

7 years ago 0 Comments
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Super Lionhead Studios fansite Loinhead scored an exclusive interview with the creative mastermind behind Fable 2 Peter Molyneux. And in the interview Molyneux talks a little bit about his past failures (Black and White 2), in-game combat, and hints at one of Fable 2's next big announcements ... dea...

7 years ago 0 Comments
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We previously covered Peter Molyneux's Fable 2 talk at GDC, and now the most-watched video at GameTrailers shows off Fable 2's dog, letting us take a closer look for tonight's video. Molyneux stresses not to scrutinize the graphics and that only the dog is worth looking at in the demo's current stat...

8 years ago 0 Comments
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Sure, we've heard plenty about Fable 2's new dog -- we talk about it at length in the latest Fancast -- but only those of us lucky enough to have been at GDC have actually seen it (outside of a few blurry shots that is). Luckily for us, our friends from GayGamer.net were sitting right next to us at...

8 years ago 0 Comments